Player Matchup

Janus
Janus
Darkpartypooper-
Janus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 59L
1,554 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tektronic12
Tsukuyomi
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,677 Elo+
Party 1
Danzaburou
Danzaburou
rokses2
Danzaburou
Level 28
God Stats
14W - 12L
1,522 SR
Queue Stats
311W - 315L
1,554 Elo+
Party 1
Team Averages
Level 57
1,507 SR
1,595 Elo+

VS

Team Averages
Level 51
1,494 SR
1,340 Elo+
Ymir
Ymir
Driil0x
Ymir
Level 4
God Stats
2W - 1L
1,305 SR
Queue Stats
5W - 3L
1,232 Elo+
Party 2
Fenrir
Fenrir
MTPxLECUY3R
Fenrir
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,232 Elo+
Party 2
Merlin
Merlin
bollman_08
Merlin
Level 29
God Stats
5W - 2L
1,678 SR
Queue Stats
38W - 36L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 3
12,990
650
17,568
9,646
2,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Tektronic12
Tsukuyomi
14
0 / 11 / 7
11,415
571
8,467
16,236
6,655
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
rokses2
Danzaburou
16
5 / 7 / 5
14,253
713
10,854
17,240
6,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Driil0x
Ymir
16
2 / 7 / 19
12,564
628
5,599
20,219
21,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
19
15 / 4 / 7
15,691
785
19,310
16,587
11,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
bollman_08
Merlin
18
7 / 1 / 14
14,594
730
12,353
11,314
5,366
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
12
Kills
24
24
Deaths
12
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
7
6
3
1.42
W
Ymir
Driil0x
Ymir
2
7
19
1.64
W
Fenrir
15
4
7
4.63
L
Tsukuyomi
Tektronic12
Tsukuyomi
0
11
7
0.32
W
Merlin
bollman_08
Merlin
7
1
14
14
L
Danzaburou
rokses2
Danzaburou
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,889
Damage
37,262
43,122
Taken
48,120
15,542
Mitigated
39,135
2,949
Healing
8,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,568
280
0
258
9,646
2,633
214
4,451
5,195
62,641
0
W
Ymir
Driil0x
Ymir
5,599
1,055
0
0
20,219
21,992
112
6,831
12,862
16,092
0
W
Fenrir
19,310
3,209
0
3,176
16,587
11,777
1,883
5,428
10,795
0
78,364
L
Tsukuyomi
Tektronic12
Tsukuyomi
8,467
1,901
0
1,504
16,236
6,655
0
6,384
9,852
0
33,209
W
Merlin
bollman_08
Merlin
12,353
817
1,752
3,545
11,314
5,366
245
4,377
6,741
89,154
0
L
Danzaburou
rokses2
Danzaburou
10,854
7,084
0
1,187
17,240
6,254
1,700
7,153
10,087
0
39,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,658
Gold Earned
42,849
188
Minions Killed
233
0
Camps Cleared
0
947,115
Distance Traveled
1,030,170
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,990
650
92
5
0
318,840
1
W
Ymir
12,564
628
18
1
0
317,192
0
W
Fenrir
15,691
785
84
4
0
373,392
0
L
Tsukuyomi
11,415
571
39
2
0
333,496
0
W
Merlin
14,594
730
131
7
0
339,586
8
L
Danzaburou
14,253
713
57
3
0
294,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role