Player Matchup

Agni
Agni
Jancar_17
Agni
Level 89
God Stats
1W - 6L
963 SR
Queue Stats
1W - 6L
1,139 Elo+
Solo
Janus
Janus
TippyRush_
Janus
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 53L
1,354 Elo+
Party 2
Guan Yu
Guan Yu
Waj_DaBombaBro
Guan Yu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,354 Elo+
Party 2
Ares
Ares
hugome99
Ares
Level 135
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 72L
1,533 Elo+
Solo
Neith
Neith
xXHundredwaterXx
Neith
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 101
1,393 SR
1,376 Elo+

VS

Team Averages
Level 121
1,498 SR
1,527 Elo+
Hun Batz
Hun Batz
Biodagcb
Hun Batz
Level 149
God Stats
23W - 22L
1,540 SR
Queue Stats
318W - 316L
1,389 Elo+
Solo
Achilles
Achilles
OjolocoBuddy
Achilles
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 95L
1,884 Elo+
Party 1
Neith
Neith
SopaDDeVeneno
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
adriiibl
Sylvanus
Level 68
God Stats
32W - 20L
1,450 SR
Queue Stats
112W - 128L
1,364 Elo+
Solo
Merlin
Merlin
tortugo2
Merlin
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
2 / 4 / 1
7,791
708
6,752
8,853
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
14
4 / 8 / 3
8,652
787
8,037
11,397
3,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 1 / 5
7,084
644
6,159
11,098
7,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
13
0 / 5 / 4
7,434
676
9,677
12,360
8,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 5 / 5
8,017
729
8,557
10,661
3,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Biodagcb
Hun Batz
16
4 / 2 / 9
9,542
867
7,515
8,795
3,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
OjolocoBuddy
Achilles
14
2 / 3 / 8
8,105
737
4,660
13,871
16,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
12 / 1 / 8
10,986
999
19,166
10,168
4,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
adriiibl
Sylvanus
14
2 / 0 / 17
9,303
846
6,892
13,114
13,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
tortugo2
Merlin
16
3 / 1 / 5
9,048
823
7,830
4,990
2,068
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
70
7
Kills
23
23
Deaths
7
18
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Biodagcb
Hun Batz
4
2
9
4.25
L
Agni
2
4
1
0.63
W
Achilles
OjolocoBuddy
Achilles
2
3
8
2
W
12
1
8
16
L
Janus
4
8
3
0.69
L
0
1
5
2.5
W
Sylvanus
adriiibl
Sylvanus
2
0
17
10.5
L
Ares
0
5
4
0.4
W
Merlin
tortugo2
Merlin
3
1
5
5.5
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,182
Damage
46,063
54,369
Taken
50,938
27,174
Mitigated
40,219
8,393
Healing
19,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Biodagcb
Hun Batz
7,515
1,269
0
125
8,795
3,903
74
3,544
5,193
0
28,199
L
Agni
6,752
274
0
1,420
8,853
2,940
0
2,195
6,658
22,201
0
W
Achilles
OjolocoBuddy
Achilles
4,660
1,280
0
2,491
13,871
16,796
282
5,807
7,962
219
17,697
W
19,166
7,839
0
4,530
10,168
4,452
1,414
4,506
5,474
0
46,149
L
Janus
8,037
358
0
1,193
11,397
3,838
1
1,622
9,775
29,180
0
L
6,159
1,527
682
1,134
11,098
7,994
0
4,108
6,990
0
19,772
W
Sylvanus
adriiibl
Sylvanus
6,892
1,121
5,542
6,271
13,114
13,000
34
7,029
5,981
10,146
0
L
Ares
9,677
205
0
1,544
12,360
8,617
0
4,008
8,352
16,032
0
W
Merlin
tortugo2
Merlin
7,830
385
0
430
4,990
2,068
271
3,321
1,647
37,380
0
L
8,557
1,834
0
2,420
10,661
3,785
0
3,544
7,117
0
30,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,978
Gold Earned
46,984
222
Minions Killed
231
7
Camps Cleared
8
978,361
Distance Traveled
1,032,744
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,542
867
64
6
5
207,428
0
L
Agni
7,791
708
52
5
0
186,046
0
W
Achilles
8,105
737
22
2
1
198,271
3
W
Neith
10,986
999
64
6
1
192,010
2
L
Janus
8,652
787
56
5
0
159,034
1
L
Guan Yu
7,084
644
35
3
4
239,545
0
W
Sylvanus
9,303
846
10
1
0
211,663
3
L
Ares
7,434
676
18
2
1
206,183
2
W
Merlin
9,048
823
71
6
1
223,372
0
L
Neith
8,017
729
61
6
2
187,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role