Player Matchup

Janus
Janus
BeNasr_
Janus
Level 43
God Stats
65W - 66L
1,730 SR
Queue Stats
751W - 793L
1,373 Elo+
Party 1
Scylla
Scylla
Faris-Qnasa744
Scylla
Level 69
God Stats
17W - 13L
1,500 SR
Queue Stats
702W - 711L
1,466 Elo+
Party 1
Yemoja
Yemoja
H_K_H99
Yemoja
Level 12
God Stats
2W - 2L
1,267 SR
Queue Stats
23W - 28L
1,441 Elo+
Party 1
Erlang Shen
Erlang Shen
MrAkiff____xx
Erlang Shen
Level 18
God Stats
15W - 4L
1,831 SR
Queue Stats
500W - 520L
1,581 Elo+
Party 1
Hachiman
Hachiman
medoel3ntel
Hachiman
Level 28
God Stats
7W - 15L
1,554 SR
Queue Stats
360W - 403L
1,385 Elo+
Party 1
Team Averages
Level 34
1,577 SR
1,449 Elo+

VS

Team Averages
Level 20
1,502 SR
1,341 Elo+
Hercules
Hercules
Chellymon
Hercules
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 285L
1,183 Elo+
Solo
Camazotz
Camazotz
KoraksApori
Camazotz
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
21W - 22L
1,500 Elo+
Solo
Neith
Neith
Somnus_Aaravos
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,349 Elo+
Party 2
Freya
Freya
kristian12005
Freya
Level 24
God Stats
4W - 7L
1,645 SR
Queue Stats
291W - 326L
1,324 Elo+
Party 2
Khepri
Khepri
lorgatto
Khepri
Level 21
God Stats
16W - 14L
1,365 SR
Queue Stats
249W - 251L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BeNasr_
Janus
18
6 / 1 / 5
11,845
564
11,079
8,744
4,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
24 / 1 / 5
14,794
704
29,212
11,182
4,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
H_K_H99
Yemoja
16
3 / 1 / 13
10,961
522
6,868
8,693
6,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erlang Shen
MrAkiff____xx
Erlang Shen
17
5 / 1 / 11
10,900
519
10,210
13,105
10,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
medoel3ntel
Hachiman
15
1 / 4 / 7
9,499
452
7,381
16,879
5,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chellymon
Hercules
15
0 / 3 / 0
8,207
391
1,264
13,552
12,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Camazotz
KoraksApori
Camazotz
12
1 / 7 / 1
8,058
384
2,996
21,634
7,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 9 / 4
7,662
365
8,656
12,099
4,483
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 14 / 0
9,242
440
8,407
18,180
6,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
lorgatto
Khepri
13
3 / 7 / 2
8,900
424
7,636
21,005
19,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
15
39
Kills
8
8
Deaths
40
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
BeNasr_
Janus
6
1
5
8.5
L
Hercules
Chellymon
Hercules
0
3
0
0
W
24
1
5
26.5
W
Yemoja
H_K_H99
Yemoja
3
1
13
9.5
L
Camazotz
KoraksApori
Camazotz
1
7
1
0.21
W
Erlang Shen
MrAkiff____xx
Erlang Shen
5
1
11
10.5
L
1
9
4
0.33
L
3
14
0
0.21
L
Khepri
lorgatto
Khepri
3
7
2
0.57
W
Hachiman
medoel3ntel
Hachiman
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,750
Damage
28,959
58,603
Taken
86,470
31,789
Mitigated
50,089
20,369
Healing
18,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BeNasr_
Janus
11,079
904
0
2,079
8,744
4,762
624
2,010
6,622
69,160
0
L
Hercules
Chellymon
Hercules
1,264
456
0
2,555
13,552
12,527
498
6,847
6,617
0
33,013
W
29,212
3,739
0
1,895
11,182
4,612
1,389
5,314
5,163
123,209
0
W
Yemoja
H_K_H99
Yemoja
6,868
1,915
4,562
2,776
8,693
6,120
244
2,629
6,016
29,430
0
L
Camazotz
KoraksApori
Camazotz
2,996
1,056
0
9,464
21,634
7,152
0
6,357
15,113
0
46,139
W
Erlang Shen
MrAkiff____xx
Erlang Shen
10,210
5,031
0
1,022
13,105
10,494
1,584
1,419
11,547
11,273
70,658
L
8,656
4,344
0
345
12,099
4,483
953
8,040
3,911
0
35,675
L
8,407
2,107
0
2,642
18,180
6,630
814
13,955
3,677
24,965
0
L
Khepri
lorgatto
Khepri
7,636
1,174
538
3,028
21,005
19,297
261
11,587
9,308
31,054
0
W
Hachiman
medoel3ntel
Hachiman
7,381
4,639
0
8,035
16,879
5,801
1,514
3,827
13,052
0
53,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,999
Gold Earned
42,069
534
Minions Killed
303
0
Camps Cleared
0
1,814,882
Distance Traveled
1,588,188
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,845
564
122
6
0
343,658
4
L
Hercules
8,207
391
75
4
0
318,151
2
W
Scylla
14,794
704
201
10
0
414,544
2
W
Yemoja
10,961
522
43
2
0
355,603
0
L
Camazotz
8,058
384
77
4
0
337,168
0
W
Erlang Shen
10,900
519
100
5
0
419,064
0
L
Neith
7,662
365
67
3
0
308,730
0
L
Freya
9,242
440
47
2
0
257,748
0
L
Khepri
8,900
424
37
2
0
366,391
2
W
Hachiman
9,499
452
68
3
0
282,013
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role