Player Matchup

Thoth
Thoth
CooCooBirdy
Thoth
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 42L
1,698 Elo+
Party 1
Neith
Neith
FINFOLFIN
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,652 Elo+
Solo
Ares
Ares
NarutoBlade
Ares
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 15L
1,891 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RxMGoD
Cu Chulainn
Level 23
God Stats
10W - 6L
1,694 SR
Queue Stats
70W - 51L
1,740 Elo+
Party 1
Hun Batz
Hun Batz
iVoyageur
Hun Batz
Level 5
God Stats
2W - 3L
1,387 SR
Queue Stats
93W - 34L
1,799 Elo+
Party 2
Team Averages
Level 21
1,516 SR
1,756 Elo+

VS

Team Averages
Level 16
1,529 SR
1,786 Elo+
Hel
Hel
BigBoyEarnest
Hel
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 43L
1,782 Elo+
Solo
Nemesis
Nemesis
ProoLegendss
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,913 Elo+
Party 3
Yemoja
Yemoja
SoldierPirate
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,599 Elo+
Party 3
Cu Chulainn
Cu Chulainn
eldios23
Cu Chulainn
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,915 Elo+
Party 3
Neith
Neith
fJuEcWkS
Neith
Level 8
God Stats
2W - 2L
1,646 SR
Queue Stats
3W - 2L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 3
10,933
547
8,255
6,480
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
FINFOLFIN
Neith
14
3 / 5 / 7
9,588
479
9,608
14,118
5,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
9 / 0 / 11
11,073
554
12,991
14,720
15,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
RxMGoD
Cu Chulainn
16
7 / 2 / 5
10,979
549
13,391
12,909
11,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
iVoyageur
Hun Batz
19
1 / 3 / 6
11,352
568
9,496
17,176
8,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 1
10,667
533
14,498
17,136
8,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
ProoLegendss
Nemesis
10
1 / 9 / 1
7,648
382
3,732
14,668
4,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
0 / 5 / 3
7,737
387
3,057
13,653
6,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
eldios23
Cu Chulainn
11
0 / 4 / 4
7,292
365
5,939
13,517
9,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
fJuEcWkS
Neith
15
4 / 4 / 4
8,848
442
9,725
14,459
4,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
26
Kills
10
11
Deaths
26
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
W
6
1
3
7.5
W
Neith
FINFOLFIN
Neith
3
5
7
1.3
W
9
0
11
14.5
L
Nemesis
ProoLegendss
Nemesis
1
9
1
0.17
W
Cu Chulainn
RxMGoD
Cu Chulainn
7
2
5
4.75
L
0
5
3
0.3
L
Cu Chulainn
eldios23
Cu Chulainn
0
4
4
0.5
L
Neith
fJuEcWkS
Neith
4
4
4
1.5
W
Hun Batz
iVoyageur
Hun Batz
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,741
Damage
36,951
65,403
Taken
73,433
42,634
Mitigated
34,488
19,758
Healing
21,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,498
825
2,884
8,930
17,136
8,895
0
6,990
9,379
73,804
0
W
8,255
250
0
2,200
6,480
1,989
578
2,963
3,283
64,881
0
W
Neith
FINFOLFIN
Neith
9,608
5,043
0
4,791
14,118
5,047
2,384
4,271
9,757
0
40,498
W
12,991
916
0
2,079
14,720
15,872
0
2,982
11,436
39,663
0
L
Nemesis
ProoLegendss
Nemesis
3,732
1,131
0
2,628
14,668
4,569
0
3,702
10,738
0
29,468
W
Cu Chulainn
RxMGoD
Cu Chulainn
13,391
1,942
0
3,626
12,909
11,575
1,873
2,901
9,645
0
55,093
L
3,057
485
644
672
13,653
6,683
0
3,740
9,808
24,398
0
L
Cu Chulainn
eldios23
Cu Chulainn
5,939
1,331
0
1,078
13,517
9,457
0
2,579
10,423
0
34,281
L
Neith
fJuEcWkS
Neith
9,725
4,197
0
4,832
14,459
4,884
0
3,037
11,332
0
46,146
W
Hun Batz
iVoyageur
Hun Batz
9,496
2,854
0
7,062
17,176
8,151
0
3,630
13,224
0
105,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,925
Gold Earned
42,192
491
Minions Killed
379
0
Camps Cleared
0
1,914,563
Distance Traveled
1,924,702
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,667
533
156
8
0
404,410
5
W
Thoth
10,933
547
132
7
0
388,520
7
W
Neith
9,588
479
60
3
0
318,303
1
W
Ares
11,073
554
32
2
0
430,227
6
L
Nemesis
7,648
382
56
3
0
386,879
0
W
Cu Chulainn
10,979
549
90
5
0
376,132
2
L
Yemoja
7,737
387
25
1
0
351,365
1
L
Cu Chulainn
7,292
365
68
3
0
418,066
1
L
Neith
8,848
442
74
4
0
363,982
6
W
Hun Batz
11,352
568
177
9
0
401,381
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role