Player Matchup

Nemesis
Nemesis
GettnJiggyWitIt
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Skadi
Skadi
OMFGisLOKILLO
Skadi
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Neith
Neith
PurePureHyper
Neith
Level 14
God Stats
1W - 2L
1,542 SR
Queue Stats
3W - 10L
1,333 Elo+
Solo
Fenrir
Fenrir
SuspectCookie57
Fenrir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,248 Elo+
Solo
Ganesha
Ganesha
theyounggargamel
Ganesha
Level 17
God Stats
6W - 7L
1,707 SR
Queue Stats
366W - 393L
1,533 Elo+
Solo
Team Averages
Level 15
1,550 SR
1,423 Elo+

VS

Team Averages
Level 13
1,486 SR
1,435 Elo+
Xbalanque
Xbalanque
Awesomessauce501
Xbalanque
Level 14
God Stats
1W - 2L
1,191 SR
Queue Stats
49W - 67L
1,422 Elo+
Party 1
Thanatos
Thanatos
Bodobv
Thanatos
Level 22
God Stats
16W - 15L
1,661 SR
Queue Stats
35W - 42L
1,422 Elo+
Party 1
Bellona
Bellona
Fishbow2004
Bellona
Level 11
God Stats
7W - 13L
1,459 SR
Queue Stats
33W - 47L
1,382 Elo+
Party 1
Yemoja
Yemoja
chungyxd
Yemoja
Level 7
God Stats
1W - 1L
1,292 SR
Queue Stats
27W - 41L
1,453 Elo+
Party 1
Sol
Sol
llcouponsaverll
Sol
Level 12
God Stats
3W - 0L
1,827 SR
Queue Stats
7W - 5L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 0
8,258
486
3,342
10,058
3,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 8 / 6
8,501
500
9,589
10,016
3,652
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
5 / 4 / 4
8,504
500
9,703
11,434
4,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
12 / 2 / 3
9,188
540
8,548
9,450
3,500
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

2
0 / 0 / 0
5,072
298
0
0
0
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
12
3 / 5 / 1
7,704
453
4,679
11,507
3,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Bodobv
Thanatos
11
4 / 4 / 4
7,869
463
3,926
9,997
3,235
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
Fishbow2004
Bellona
14
7 / 4 / 1
9,258
545
7,843
12,301
11,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
chungyxd
Yemoja
10
0 / 6 / 1
6,427
378
1,504
7,802
2,623
Shoes

Shoes

+6%
Movement Speed

14
5 / 5 / 4
8,862
521
8,650
10,768
3,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
23
Kills
19
21
Deaths
24
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
3
5
1
0.7
W
Thanatos
Bodobv
Thanatos
4
4
4
1.5
W
Bellona
Fishbow2004
Bellona
7
4
1
1.88
L
3
7
0
0.43
L
3
8
6
0.75
L
5
4
4
1.75
L
12
2
3
6.75
W
Yemoja
chungyxd
Yemoja
0
6
1
0.08
W
5
5
4
1.4
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,182
Damage
26,602
40,958
Taken
52,375
15,074
Mitigated
24,002
8,488
Healing
8,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
4,679
2,641
0
1,966
11,507
3,675
1,314
0
11,507
0
25,702
W
Thanatos
Bodobv
Thanatos
3,926
1,206
0
3,557
9,997
3,235
873
0
9,997
0
24,205
W
Bellona
Fishbow2004
Bellona
7,843
3,196
0
1,640
12,301
11,116
2,223
0
12,301
0
32,939
L
3,342
1,256
0
1,313
10,058
3,684
1,588
0
9,908
0
31,774
L
9,589
4,765
0
0
10,016
3,652
1,875
4,877
5,139
0
40,312
L
9,703
4,349
0
4,445
11,434
4,238
484
1,631
9,503
0
42,588
L
8,548
3,036
0
2,730
9,450
3,500
144
3,646
5,804
0
25,482
W
Yemoja
chungyxd
Yemoja
1,504
424
385
120
7,802
2,623
366
0
7,802
16,643
0
W
8,650
2,669
0
566
10,768
3,353
474
0
10,768
40,128
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,523
Gold Earned
40,120
228
Minions Killed
234
0
Camps Cleared
0
1,097,566
Distance Traveled
1,500,324
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,704
453
54
3
0
288,637
0
W
Thanatos
7,869
463
33
2
0
328,381
0
W
Bellona
9,258
545
64
4
0
337,831
0
L
Nemesis
8,258
486
73
4
0
250,195
2
L
Skadi
8,501
500
66
4
0
289,527
0
L
Neith
8,504
500
58
3
0
296,724
1
L
Fenrir
9,188
540
31
2
0
261,120
0
W
Yemoja
6,427
378
22
1
0
250,151
0
W
Sol
8,862
521
61
4
0
295,324
0
L
Ganesha
5,072
298
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role