Player Matchup

Da Ji
Da Ji
ArchieeV
Da Ji
Level 18
God Stats
0W - 3L
1,310 SR
Queue Stats
26W - 48L
1,332 Elo+
Party 1
Cupid
Cupid
Ladybug11
Cupid
Level 55
God Stats
3W - 5L
1,500 SR
Queue Stats
58W - 113L
1,426 Elo+
Party 1
Olorun
Olorun
UniMonkey00
Olorun
Level 12
God Stats
24W - 34L
1,450 SR
Queue Stats
50W - 108L
1,480 Elo+
Party 1
Discordia
Discordia
АдептЖивойСилы
Discordia
Level 17
God Stats
0W - 3L
1,093 SR
Queue Stats
0W - 4L
1,096 Elo+
Party 2
Bastet
Bastet
ОтсосинЮбисофтов
Bastet
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,096 Elo+
Party 2
Team Averages
Level 24
1,371 SR
1,286 Elo+

VS

Team Averages
Level 14
1,500 SR
1,372 Elo+
Thor
Thor
CaudilloDeÁvalon
Thor
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Hachiman
Hachiman
Luugm
Hachiman
Level 15
God Stats
3W - 6L
1,500 SR
Queue Stats
108W - 87L
1,180 Elo+
Party 3
Jing Wei
Jing Wei
Snake467
Jing Wei
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 55L
1,180 Elo+
Party 3
Ra
Ra
Teporro
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Neith
Neith
TuGóticaCulona
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ArchieeV
Da Ji
20
12 / 9 / 8
15,711
1,428
23,754
22,008
9,112
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
Ladybug11
Cupid
20
9 / 6 / 7
14,156
1,287
11,402
15,517
6,205
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
19
4 / 10 / 9
12,785
1,162
15,866
25,128
10,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 13 / 5
9,561
869
0
12,080
3,477
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

16
0 / 20 / 6
9,725
884
48
21,745
6,995
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Team 1 Tickets

0

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 7 / 28
13,089
1,190
16,333
14,933
6,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Luugm
Hachiman
18
2 / 4 / 27
11,025
1,002
3,829
8,176
3,936
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
Snake467
Jing Wei
20
15 / 5 / 24
13,775
1,252
20,476
12,506
5,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
23 / 3 / 25
16,441
1,495
28,160
8,794
4,164
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 6 / 26
11,812
1,074
13,277
13,216
5,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
184
25
Kills
54
58
Deaths
25
35
Assists
130
Player
Kills
Deaths
Assists
KDA
L
Da Ji
ArchieeV
Da Ji
12
9
8
1.78
W
9
7
28
3.29
L
Cupid
Ladybug11
Cupid
9
6
7
2.08
W
Hachiman
Luugm
Hachiman
2
4
27
3.88
W
Jing Wei
Snake467
Jing Wei
15
5
24
5.4
W
23
3
25
11.83
W
5
6
26
3
L
Olorun
4
10
9
0.85
L
0
13
5
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,070
Damage
82,075
96,478
Taken
57,625
36,016
Mitigated
26,002
15,194
Healing
10,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
ArchieeV
Da Ji
23,754
5,754
0
1,578
22,008
9,112
0
6,119
15,889
0
44,391
W
16,333
4,974
0
1,578
14,933
6,736
0
3,606
11,327
0
29,765
L
Cupid
Ladybug11
Cupid
11,402
5,603
865
2,927
15,517
6,205
0
6,365
9,152
0
47,191
W
Hachiman
Luugm
Hachiman
3,829
2,950
0
55
8,176
3,936
0
2,668
5,508
0
11,659
W
Jing Wei
Snake467
Jing Wei
20,476
16,351
0
2,567
12,506
5,543
0
4,123
8,383
0
33,053
W
28,160
6,140
1,685
2,025
8,794
4,164
0
1,451
7,343
46,042
0
W
13,277
7,439
0
3,084
13,216
5,623
0
4,018
9,198
0
34,831
L
Olorun
15,866
9,134
1,236
8,588
25,128
10,227
0
8,297
16,831
55,318
0
L
0
0
0
0
12,080
3,477
0
2,713
8,834
0
0
L
48
48
0
0
21,745
6,995
0
4,666
16,152
0
265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,938
Gold Earned
66,142
177
Minions Killed
165
6
Camps Cleared
6
831,789
Distance Traveled
847,251
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
15,711
1,428
39
4
5
209,869
0
W
Thor
13,089
1,190
30
3
4
155,053
1
L
Cupid
14,156
1,287
72
7
1
165,742
0
W
Hachiman
11,025
1,002
12
1
1
157,799
0
W
Jing Wei
13,775
1,252
36
3
1
191,993
0
W
Ra
16,441
1,495
41
4
0
196,075
1
W
Neith
11,812
1,074
46
4
0
146,331
0
L
Olorun
12,785
1,162
66
6
0
187,642
2
L
Discordia
9,561
869
0
0
0
97,507
0
L
Bastet
9,725
884
0
0
0
171,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role