Player Matchup

Scylla
Scylla
Carreraaaaa55
Scylla
Level 28
God Stats
14W - 12L
1,582 SR
Queue Stats
280W - 278L
1,722 Elo+
Party 3
Thor
Thor
Elthrix
Thor
Level 5
God Stats
2W - 2L
1,482 SR
Queue Stats
10W - 24L
1,640 Elo+
Party 2
Neith
Neith
Perellokk77
Neith
Level 6
God Stats
6W - 5L
1,500 SR
Queue Stats
409W - 403L
1,500 Elo+
Party 3
Fenrir
Fenrir
Tobi1198
Fenrir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,640 Elo+
Party 2
Fafnir
Fafnir
catalinuJR3
Fafnir
Level 84
God Stats
4W - 5L
1,500 SR
Queue Stats
395W - 357L
1,442 Elo+
Party 3
Team Averages
Level 34
1,513 SR
1,589 Elo+

VS

Team Averages
Level 26
1,357 SR
1,517 Elo+
Kali
Kali
JohanesVision
Kali
Level 23
God Stats
2W - 2L
1,276 SR
Queue Stats
10W - 7L
1,600 Elo+
Party 1
Chaac
Chaac
MahtaitoCZE
Chaac
Level 29
God Stats
4W - 6L
1,425 SR
Queue Stats
58W - 72L
1,437 Elo+
Party 1
Fafnir
Fafnir
RitchTheSamm
Fafnir
Level 44
God Stats
3W - 9L
1,306 SR
Queue Stats
62W - 80L
1,437 Elo+
Party 1
Agni
Agni
SaltWorker
Agni
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 28L
1,512 Elo+
Solo
Danzaburou
Danzaburou
ScorpickCZ
Danzaburou
Level 16
God Stats
9W - 11L
1,276 SR
Queue Stats
100W - 91L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 3
9,800
544
17,509
10,366
3,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Elthrix
Thor
14
1 / 9 / 2
8,443
469
5,137
13,143
12,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 5 / 1
7,576
421
2,987
9,414
2,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Tobi1198
Fenrir
10
2 / 9 / 5
7,444
414
6,851
15,782
5,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
12
1 / 6 / 5
7,614
423
6,184
13,595
13,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 7
10,529
585
10,986
17,194
7,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
15 / 3 / 4
13,072
726
17,966
15,753
17,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
13
1 / 3 / 12
9,350
519
2,916
14,068
12,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 2 / 4
9,882
549
5,559
6,519
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
ScorpickCZ
Danzaburou
14
6 / 5 / 8
10,051
558
10,737
11,828
4,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
66
15
Kills
31
32
Deaths
16
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
8
3
3
3.17
L
Thor
Elthrix
Thor
1
9
2
0.22
W
6
3
7
3.17
W
15
3
4
5.67
L
3
5
1
0.7
W
Fafnir
1
3
12
2.33
W
3
2
4
2.5
W
Danzaburou
ScorpickCZ
Danzaburou
6
5
8
2
L
Fenrir
Tobi1198
Fenrir
2
9
5
0.5
L
Fafnir
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,668
Damage
48,164
62,300
Taken
65,362
38,102
Mitigated
44,657
11,050
Healing
24,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,509
1,729
0
1,031
10,366
3,749
695
2,043
8,298
66,797
0
L
Thor
Elthrix
Thor
5,137
1,098
0
2,033
13,143
12,260
155
0
12,595
0
34,553
W
10,986
6,665
0
9,485
17,194
7,037
2,232
4,608
12,420
0
59,232
W
17,966
5,185
0
7,719
15,753
17,978
4,520
2,446
12,715
0
93,242
L
2,987
1,389
0
1,495
9,414
2,821
0
1,758
7,606
0
21,522
W
Fafnir
2,916
745
325
3,560
14,068
12,935
472
7,549
6,296
11,631
0
W
5,559
846
0
851
6,519
2,286
821
3,540
2,736
54,061
0
W
Danzaburou
ScorpickCZ
Danzaburou
10,737
5,597
0
2,200
11,828
4,421
3,261
4,852
6,896
0
42,063
L
Fenrir
Tobi1198
Fenrir
6,851
1,431
0
3,529
15,782
5,495
0
1,971
13,655
0
30,866
L
Fafnir
6,184
1,549
342
2,620
13,595
13,777
0
2,703
10,867
31,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,877
Gold Earned
52,884
309
Minions Killed
495
0
Camps Cleared
0
1,484,970
Distance Traveled
1,610,663
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,800
544
104
6
0
302,241
0
L
Thor
8,443
469
69
4
0
302,792
0
W
Kali
10,529
585
102
6
0
316,141
0
W
Chaac
13,072
726
182
10
0
284,637
0
L
Neith
7,576
421
41
2
0
212,405
0
W
Fafnir
9,350
519
14
1
0
331,388
3
W
Agni
9,882
549
113
6
0
349,178
1
W
Danzaburou
10,051
558
84
5
0
329,319
0
L
Fenrir
7,444
414
42
2
0
343,770
0
L
Fafnir
7,614
423
53
3
0
323,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role