Player Matchup

Vulcan
Vulcan
Grahamble
Vulcan
Level 160
God Stats
3W - 4L
1,500 SR
Queue Stats
40W - 47L
1,987 Elo+
Solo
Ares
Ares
Guy With BeardZ
Ares
Level 132
God Stats
1W - 6L
1,500 SR
Queue Stats
387W - 291L
1,902 Elo+
Party 1
Cernunnos
Cernunnos
TwistedGlitch10
Cernunnos
Level 103
God Stats
11W - 6L
1,705 SR
Queue Stats
338W - 293L
1,624 Elo+
Party 1
Vamana
Vamana
TwoLonelySpoofs
Vamana
Level 133
God Stats
3W - 9L
1,500 SR
Queue Stats
527W - 425L
1,667 Elo+
Party 1
Osiris
Osiris
phillip nbq
Osiris
Level 149
God Stats
5W - 4L
1,500 SR
Queue Stats
201W - 150L
1,426 Elo+
Solo
Team Averages
Level 135
1,541 SR
1,721 Elo+

VS

Team Averages
Level 127
1,474 SR
1,617 Elo+
Ymir
Ymir
 
Ymir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Conejita Angie
Chang'e
Level 160
God Stats
20W - 19L
1,376 SR
Queue Stats
478W - 445L
1,513 Elo+
Solo
Amaterasu
Amaterasu
GReeN HORnnET
Amaterasu
Level 155
God Stats
18W - 7L
1,711 SR
Queue Stats
176W - 165L
1,725 Elo+
Solo
Pele
Pele
aronitsu
Pele
Level 77
God Stats
3W - 4L
1,500 SR
Queue Stats
18W - 19L
1,507 Elo+
Solo
Ullr
Ullr
worldwidesnow12
Ullr
Level 137
God Stats
5W - 6L
1,285 SR
Queue Stats
265W - 240L
1,839 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Grahamble
Vulcan
13
0 / 3 / 2
7,293
561
4,074
5,871
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 0
6,179
475
4,611
9,942
7,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
TwistedGlitch10
Cernunnos
11
0 / 1 / 0
6,142
472
5,460
8,174
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 2 / 0
6,526
502
4,089
10,127
4,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
8
3 / 1 / 0
6,203
477
4,163
3,452
2,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 0 / 2
7,092
546
6,130
9,849
6,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
4 / 0 / 1
8,401
646
6,300
7,929
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
GReeN HORnnET
Amaterasu
14
1 / 2 / 0
8,026
617
1,135
7,928
5,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
13
3 / 2 / 1
7,708
593
4,899
9,547
5,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 1 / 2
6,403
493
3,569
5,349
1,637
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
5
Kills
9
9
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
2
2
W
4
0
1
4.5
W
Amaterasu
GReeN HORnnET
Amaterasu
1
2
0
0.5
L
Vulcan
Grahamble
Vulcan
0
3
2
0.33
L
1
2
0
0.5
L
Cernunnos
TwistedGlitch10
Cernunnos
0
1
0
0
L
1
2
0
0.5
W
Pele
3
2
1
1.75
L
Osiris
3
1
0
3
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,397
Damage
22,033
37,566
Taken
40,602
20,127
Mitigated
22,045
12,710
Healing
15,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,130
1,162
0
3,900
9,849
6,606
0
3,500
6,349
33,428
0
W
6,300
478
1,052
4,217
7,929
2,560
444
1,398
6,531
58,534
0
W
Amaterasu
GReeN HORnnET
Amaterasu
1,135
522
0
3,839
7,928
5,853
1,269
422
7,506
7,035
42,929
L
Vulcan
Grahamble
Vulcan
4,074
1,683
0
1,144
5,871
2,221
0
1,900
3,837
52,468
0
L
4,611
219
0
2,814
9,942
7,322
0
3,665
6,167
15,802
0
L
Cernunnos
TwistedGlitch10
Cernunnos
5,460
2,080
0
5,430
8,174
3,006
0
3,961
4,213
0
42,379
L
4,089
2,438
0
1,947
10,127
4,806
0
2,590
7,319
0
43,542
W
Pele
4,899
1,457
0
2,410
9,547
5,389
0
2,037
7,510
5,861
49,269
L
Osiris
4,163
1,535
0
1,375
3,452
2,772
0
159
3,293
4,159
18,019
W
3,569
644
0
470
5,349
1,637
456
1,869
3,480
0
29,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,343
Gold Earned
37,630
340
Minions Killed
456
0
Camps Cleared
0
1,104,335
Distance Traveled
1,227,553
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,092
546
47
4
0
231,373
1
W
Chang'e
8,401
646
129
10
0
253,884
0
W
Amaterasu
8,026
617
116
9
0
244,060
0
L
Vulcan
7,293
561
112
9
0
240,557
6
L
Ares
6,179
475
16
1
0
251,778
3
L
Cernunnos
6,142
472
91
7
0
200,576
0
L
Vamana
6,526
502
75
6
0
289,267
2
W
Pele
7,708
593
88
7
0
268,588
4
L
Osiris
6,203
477
46
4
0
122,157
2
W
Ullr
6,403
493
76
6
0
229,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role