Player Matchup

King Arthur
King Arthur
Arctorios
King Arthur
Level 106
God Stats
4W - 3L
1,500 SR
Queue Stats
13W - 19L
1,201 Elo+
Party 1
Scylla
Scylla
Ayrt99
Scylla
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Majuhstyy
Hun Batz
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,500 Elo+
Party 1
Team Averages
Level 108
1,500 SR
1,400 Elo+

VS

Team Averages
Level 94
1,533 SR
1,623 Elo+
Apollo
Apollo
SC Nitendo
Apollo
Level 102
God Stats
3W - 1L
1,824 SR
Queue Stats
20W - 12L
1,639 Elo+
Party 2
Guan Yu
Guan Yu
Sapper5080
Guan Yu
Level 54
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 12L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Slej
Kukulkan
Level 127
God Stats
2W - 4L
1,275 SR
Queue Stats
42W - 29L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arctorios
King Arthur
12
1 / 0 / 6
8,231
748
6,697
5,902
3,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Ayrt99
Scylla
12
3 / 2 / 3
7,671
697
9,647
5,992
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Majuhstyy
Hun Batz
10
3 / 0 / 2
7,641
695
4,894
4,174
2,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
SC Nitendo
Apollo
9
1 / 3 / 0
6,666
606
4,735
8,934
4,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Sapper5080
Guan Yu
9
0 / 1 / 1
6,205
564
1,741
8,982
3,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Slej
Kukulkan
10
1 / 3 / 0
6,727
612
5,347
6,811
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
7
Kills
2
2
Deaths
7
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Arctorios
King Arthur
1
0
6
4
W
Scylla
Ayrt99
Scylla
3
2
3
2.25
W
Hun Batz
Majuhstyy
Hun Batz
3
0
2
4
L
Apollo
SC Nitendo
Apollo
1
3
0
0.33
L
Guan Yu
Sapper5080
Guan Yu
0
1
1
0.5
L
Kukulkan
Slej
Kukulkan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,238
Damage
11,823
16,068
Taken
24,727
8,131
Mitigated
9,729
5,492
Healing
5,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Arctorios
King Arthur
6,697
1,565
0
1,737
5,902
3,939
308
1,478
4,424
0
26,305
W
Scylla
Ayrt99
Scylla
9,647
1,055
0
2,649
5,992
1,943
504
2,401
3,591
38,424
0
W
Hun Batz
Majuhstyy
Hun Batz
4,894
1,428
0
1,106
4,174
2,249
541
1,931
2,243
1,318
18,951
L
Apollo
SC Nitendo
Apollo
4,735
2,177
0
389
8,934
4,330
0
3,753
5,038
2,365
17,490
L
Guan Yu
Sapper5080
Guan Yu
1,741
447
1,925
1,998
8,982
3,203
0
3,802
5,046
0
5,843
L
Kukulkan
Slej
Kukulkan
5,347
533
0
1,501
6,811
2,196
0
1,832
4,775
33,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,543
Gold Earned
19,598
119
Minions Killed
108
0
Camps Cleared
0
630,684
Distance Traveled
593,921
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,231
748
33
3
0
211,516
4
W
Scylla
7,671
697
56
5
0
194,658
5
W
Hun Batz
7,641
695
30
3
0
224,510
5
L
Apollo
6,666
606
37
3
0
188,679
5
L
Guan Yu
6,205
564
12
1
0
215,757
0
L
Kukulkan
6,727
612
59
5
0
189,485
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role