Player Matchup

Ymir
Ymir
Final_Torment
Ymir
Level 153
God Stats
7W - 4L
1,604 SR
Queue Stats
268W - 223L
1,653 Elo+
Party 1
Zhong Kui
Zhong Kui
Ghuulen
Zhong Kui
Level 138
God Stats
1W - 0L
1,722 SR
Queue Stats
1W - 1L
1,325 Elo+
Party 3
Artemis
Artemis
LavishLadyLuck
Artemis
Level 129
God Stats
272W - 239L
1,346 SR
Queue Stats
785W - 699L
1,648 Elo+
Party 1
Baron Samedi
Baron Samedi
Nerch El Herme
Baron Samedi
Level 103
God Stats
1W - 1L
1,508 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Bakasura
Bakasura
SweatySweatpants
Bakasura
Level 98
God Stats
33W - 33L
1,887 SR
Queue Stats
514W - 438L
1,792 Elo+
Party 1
Team Averages
Level 124
1,613 SR
1,584 Elo+

VS

Team Averages
Level 122
1,446 SR
1,545 Elo+
Nemesis
Nemesis
C_TheWorld
Nemesis
Level 118
God Stats
96W - 91L
1,500 SR
Queue Stats
300W - 293L
1,581 Elo+
Party 2
Nu Wa
Nu Wa
D-Rookz
Nu Wa
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 196L
1,497 Elo+
Party 2
Artio
Artio
JVilleSA
Artio
Level 119
God Stats
4W - 7L
1,445 SR
Queue Stats
160W - 154L
1,592 Elo+
Solo
Skadi
Skadi
SnapBack_Kodak
Skadi
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
270W - 281L
1,533 Elo+
Party 2
Mulan
Mulan
blackmoney12
Mulan
Level 120
God Stats
0W - 2L
1,285 SR
Queue Stats
294W - 286L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 2
5,957
542
3,836
5,239
4,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Ghuulen
Zhong Kui
12
1 / 0 / 0
6,673
607
3,003
4,582
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 0 / 5
6,166
561
5,863
5,483
2,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Nerch El Herme
Baron Samedi
13
3 / 0 / 2
7,174
652
5,242
5,850
4,532
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
2 / 0 / 3
5,877
534
3,174
4,000
2,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
C_TheWorld
Nemesis
9
0 / 2 / 0
5,039
458
2,895
7,596
2,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
D-Rookz
Nu Wa
10
0 / 0 / 0
5,517
502
2,380
3,469
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artio
JVilleSA
Artio
8
0 / 4 / 0
4,902
446
954
7,603
2,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 3 / 0
4,730
430
2,539
4,599
1,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 4 / 0
5,766
524
3,028
6,243
2,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
13
Kills
0
0
Deaths
13
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
C_TheWorld
Nemesis
0
2
0
0
L
Nu Wa
D-Rookz
Nu Wa
0
0
0
0
W
5
0
2
6
W
Zhong Kui
Ghuulen
Zhong Kui
1
0
0
1
L
Artio
JVilleSA
Artio
0
4
0
0
W
2
0
5
4.5
W
Baron Samedi
Nerch El Herme
Baron Samedi
3
0
2
4
L
0
3
0
0
W
2
0
3
3.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,118
Damage
11,796
25,154
Taken
29,510
17,114
Mitigated
9,640
13,185
Healing
4,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
C_TheWorld
Nemesis
2,895
1,071
0
2,492
7,596
2,254
0
1,538
5,992
0
24,057
L
Nu Wa
D-Rookz
Nu Wa
2,380
650
0
0
3,469
1,025
0
1,908
1,332
25,440
0
W
3,836
1,197
0
1,340
5,239
4,498
387
862
4,377
18,600
0
W
Zhong Kui
Ghuulen
Zhong Kui
3,003
243
0
3,570
4,582
3,020
300
1,430
3,152
39,992
0
L
Artio
JVilleSA
Artio
954
191
180
1,125
7,603
2,148
0
2,121
5,207
7,663
0
W
5,863
2,723
335
3,528
5,483
2,495
598
522
4,961
0
33,471
W
Baron Samedi
Nerch El Herme
Baron Samedi
5,242
960
137
3,364
5,850
4,532
0
219
5,631
36,872
0
L
2,539
1,019
0
504
4,599
1,641
0
1,780
2,663
2,652
18,263
W
3,174
1,851
0
911
4,000
2,569
0
417
3,583
5,802
21,466
L
3,028
600
0
264
6,243
2,572
0
4,739
1,504
0
29,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,847
Gold Earned
25,954
318
Minions Killed
247
0
Camps Cleared
0
961,113
Distance Traveled
894,074
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,039
458
63
6
0
207,221
1
L
Nu Wa
5,517
502
63
6
0
172,959
2
W
Ymir
5,957
542
23
2
0
187,058
4
W
Zhong Kui
6,673
607
84
8
0
208,909
1
L
Artio
4,902
446
10
1
0
171,933
2
W
Artemis
6,166
561
65
6
0
174,017
3
W
Baron Samedi
7,174
652
88
8
0
151,652
4
L
Skadi
4,730
430
49
4
0
177,801
1
W
Bakasura
5,877
534
58
5
0
239,477
0
L
Mulan
5,766
524
62
6
0
164,160
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role