Player Matchup

Hercules
Hercules
DA169
Hercules
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,380 Elo+
Solo
Rama
Rama
James1230
Rama
Level 28
God Stats
12W - 11L
1,824 SR
Queue Stats
279W - 329L
1,397 Elo+
Party 1
Osiris
Osiris
StandupNick7
Osiris
Level 26
God Stats
3W - 0L
1,800 SR
Queue Stats
57W - 88L
1,387 Elo+
Party 1
Nu Wa
Nu Wa
XeroNightmares
Nu Wa
Level 47
God Stats
19W - 21L
1,622 SR
Queue Stats
140W - 162L
1,387 Elo+
Party 1
Cthulhu
Cthulhu
jackofdiamonds30
Cthulhu
Level 17
God Stats
96W - 94L
1,644 SR
Queue Stats
318W - 399L
1,446 Elo+
Party 1
Team Averages
Level 25
1,678 SR
1,399 Elo+

VS

Team Averages
Level 6
1,500 SR
1,400 Elo+
Mercury
Mercury
RagedElf26
Mercury
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,423 Elo+
Solo
Sylvanus
Sylvanus
WoVSolarHati
Sylvanus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,230 Elo+
Solo
Fenrir
Fenrir
homaro9000
Fenrir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,345 Elo+
Solo
Nemesis
Nemesis
lamarmotapaisa
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bellona
Bellona
levsky0917
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DA169
Hercules
17
2 / 5 / 20
10,182
1,018
7,538
12,155
12,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
19
24 / 2 / 8
15,065
1,507
37,336
13,133
4,693
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
18
5 / 2 / 19
11,159
1,116
9,651
13,235
9,491
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
8 / 0 / 22
12,555
1,256
20,704
3,509
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 2 / 11
10,282
1,028
7,477
8,275
4,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

362

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
RagedElf26
Mercury
15
2 / 2 / 5
9,406
941
4,999
10,868
6,983
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
WoVSolarHati
Sylvanus
15
0 / 7 / 3
9,287
929
2,469
17,938
16,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
homaro9000
Fenrir
15
3 / 14 / 2
9,791
979
11,933
22,087
10,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 10 / 6
10,829
1,083
15,716
24,868
11,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
levsky0917
Bellona
14
1 / 7 / 3
8,849
885
8,087
16,411
14,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
30
40
Kills
11
11
Deaths
40
80
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hercules
DA169
Hercules
2
5
20
2.4
W
Rama
24
2
8
14
L
Mercury
RagedElf26
Mercury
2
2
5
2.25
W
Osiris
5
2
19
7.25
L
Sylvanus
WoVSolarHati
Sylvanus
0
7
3
0.21
W
8
0
22
19
L
Fenrir
homaro9000
Fenrir
3
14
2
0.29
W
1
2
11
3.25
L
5
10
6
0.8
L
Bellona
levsky0917
Bellona
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,706
Damage
43,204
50,307
Taken
92,172
32,181
Mitigated
60,440
13,422
Healing
7,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DA169
Hercules
7,538
4,054
0
3,342
12,155
12,664
0
622
11,326
0
12,321
W
Rama
37,336
35,678
0
7,858
13,133
4,693
0
1,009
12,124
0
55,928
L
Mercury
RagedElf26
Mercury
4,999
2,275
0
5
10,868
6,983
0
2,674
8,144
0
14,323
W
Osiris
9,651
6,654
20
498
13,235
9,491
0
462
12,632
0
13,611
L
Sylvanus
WoVSolarHati
Sylvanus
2,469
1,345
101
1,260
17,938
16,733
0
5,141
12,672
11,796
0
W
20,704
6,830
118
724
3,509
1,156
0
134
3,375
47,033
0
L
Fenrir
homaro9000
Fenrir
11,933
4,722
0
567
22,087
10,536
0
5,690
16,345
0
25,278
W
7,477
1,212
0
862
8,275
4,177
0
242
7,983
17,906
0
L
15,716
10,091
0
5,008
24,868
11,762
0
7,929
16,864
0
34,598
L
Bellona
levsky0917
Bellona
8,087
3,379
0
480
16,411
14,426
0
6,747
9,437
0
15,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,243
Gold Earned
48,162
153
Minions Killed
73
3
Camps Cleared
6
838,253
Distance Traveled
855,499
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,182
1,018
14
1
0
144,381
1
W
Rama
15,065
1,507
48
5
1
150,895
0
L
Mercury
9,406
941
13
1
0
209,935
0
W
Osiris
11,159
1,116
6
1
0
214,346
0
L
Sylvanus
9,287
929
15
2
0
106,674
0
W
Nu Wa
12,555
1,256
58
6
1
174,910
0
L
Fenrir
9,791
979
18
2
5
177,807
1
W
Cthulhu
10,282
1,028
27
3
1
153,721
0
L
Nemesis
10,829
1,083
11
1
1
186,608
0
L
Bellona
8,849
885
16
2
0
174,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role