Player Matchup

Mulan
Mulan
Furg Jungle
Mulan
Level 29
God Stats
3W - 4L
1,416 SR
Queue Stats
6W - 8L
1,217 Elo+
Party 2
Olorun
Olorun
GapingMyGranny
Olorun
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 31L
1,217 Elo+
Party 2
Sol
Sol
Groddtek
Sol
Level 46
God Stats
16W - 14L
1,296 SR
Queue Stats
97W - 110L
1,231 Elo+
Party 4
Thor
Thor
JimmyPuton
Thor
Level 22
God Stats
9W - 9L
1,726 SR
Queue Stats
447W - 400L
1,465 Elo+
Solo
Ymir
Ymir
Mentalgamer33
Ymir
Level 3
God Stats
1W - 1L
1,296 SR
Queue Stats
73W - 96L
1,231 Elo+
Party 4
Team Averages
Level 26
1,447 SR
1,272 Elo+

VS

Team Averages
Level 16
1,404 SR
1,328 Elo+
Guan Yu
Guan Yu
EndNote578
Guan Yu
Level 17
God Stats
5W - 4L
1,500 SR
Queue Stats
122W - 145L
1,559 Elo+
Solo
Merlin
Merlin
LustySpork
Merlin
Level 18
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 4L
1,290 Elo+
Party 3
Heimdallr
Heimdallr
NojobCaillou
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,290 Elo+
Party 3
Bastet
Bastet
ToastedPandesal
Bastet
Level 7
God Stats
0W - 2L
1,233 SR
Queue Stats
0W - 3L
1,251 Elo+
Party 1
Athena
Athena
igigarcia13
Athena
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
8,521
501
11,427
12,497
11,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
4 / 1 / 0
10,038
590
5,709
8,429
3,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
20 / 2 / 0
11,512
677
27,873
15,542
5,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
1 / 0 / 1
9,695
570
3,896
9,371
3,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 2 / 6
8,293
488
1,597
10,337
7,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
EndNote578
Guan Yu
12
1 / 2 / 1
7,180
422
5,072
12,549
10,975
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
LustySpork
Merlin
10
2 / 6 / 0
7,002
412
7,826
9,868
3,693
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
NojobCaillou
Heimdallr
11
4 / 10 / 0
7,505
441
10,711
15,987
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 5 / 1
6,545
385
1,301
11,646
3,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Athena
9
0 / 3 / 3
6,132
361
4,411
17,872
11,589
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
26
Kills
7
7
Deaths
26
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
EndNote578
Guan Yu
1
2
1
0.75
W
1
2
1
0.75
W
4
1
0
4
W
20
2
0
10
W
1
0
1
1.5
L
Merlin
LustySpork
Merlin
2
6
0
0.33
W
0
2
6
1.5
L
Heimdallr
NojobCaillou
Heimdallr
4
10
0
0.4
L
0
5
1
0.1
L
Athena
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,502
Damage
29,321
56,176
Taken
67,922
31,535
Mitigated
35,030
29,318
Healing
11,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
EndNote578
Guan Yu
5,072
929
490
4,222
12,549
10,975
25
1,469
10,744
0
30,257
W
11,427
2,809
0
5,326
12,497
11,496
974
2,734
9,763
0
45,779
W
5,709
2,660
145
5,727
8,429
3,286
4,480
3,353
5,076
65,088
0
W
27,873
8,216
0
10,461
15,542
5,456
5,217
2,514
13,028
79,346
0
W
3,896
547
241
5,099
9,371
3,378
707
1,366
8,005
0
63,286
L
Merlin
LustySpork
Merlin
7,826
758
0
680
9,868
3,693
0
6,716
3,071
36,142
0
W
1,597
754
588
1,731
10,337
7,919
493
2,270
8,067
10,833
0
L
Heimdallr
NojobCaillou
Heimdallr
10,711
5,757
0
3,075
15,987
5,314
0
13,714
1,571
0
34,483
L
1,301
561
0
2,532
11,646
3,459
0
4,264
7,243
0
32,650
L
Athena
4,411
1,410
0
750
17,872
11,589
22
7,927
9,428
14,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,059
Gold Earned
34,364
465
Minions Killed
262
0
Camps Cleared
0
1,529,352
Distance Traveled
1,486,955
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,180
422
61
4
0
320,100
2
W
Mulan
8,521
501
70
4
0
292,673
0
W
Olorun
10,038
590
114
7
0
297,318
0
W
Sol
11,512
677
115
7
0
324,494
2
W
Thor
9,695
570
137
8
0
351,323
1
L
Merlin
7,002
412
69
4
0
285,032
4
W
Ymir
8,293
488
29
2
0
263,544
1
L
Heimdallr
7,505
441
61
4
0
251,510
0
L
Bastet
6,545
385
56
3
0
332,682
1
L
Athena
6,132
361
15
1
0
297,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role