Player Matchup

Nike
Nike
Data_Messa
Nike
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
173W - 147L
1,576 Elo+
Party 1
Cthulhu
Cthulhu
Tiamaooo
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,656 Elo+
Party 3
Baba Yaga
Baba Yaga
greenbay
Baba Yaga
Level 41
God Stats
12W - 13L
1,432 SR
Queue Stats
745W - 640L
1,492 Elo+
Party 1
Heimdallr
Heimdallr
kowmattalsky
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,656 Elo+
Party 3
Fenrir
Fenrir
tekei_ferenc123
Fenrir
Level 29
God Stats
18W - 10L
1,918 SR
Queue Stats
321W - 308L
1,629 Elo+
Party 1
Team Averages
Level 19
1,570 SR
1,602 Elo+

VS

Team Averages
Level 15
1,602 SR
1,496 Elo+
Scylla
Scylla
Balles3
Scylla
Level 24
God Stats
5W - 0L
1,889 SR
Queue Stats
25W - 18L
1,528 Elo+
Party 2
Cthulhu
Cthulhu
Hakumizu6
Cthulhu
Level 10
God Stats
3W - 2L
1,621 SR
Queue Stats
4W - 4L
1,403 Elo+
Party 2
Awilix
Awilix
Miiko1172
Awilix
Level 13
God Stats
10W - 7L
1,500 SR
Queue Stats
188W - 198L
1,551 Elo+
Solo
Sol
Sol
SAT602
Sol
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
55W - 48L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Sermor97
Amaterasu
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,873
493
8,875
12,912
11,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
Tiamaooo
Cthulhu
12
0 / 7 / 2
7,369
409
4,126
13,076
6,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
greenbay
Baba Yaga
13
1 / 5 / 0
7,235
402
4,907
10,254
3,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
kowmattalsky
Heimdallr
11
1 / 9 / 4
7,053
392
6,627
13,090
4,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
5 / 4 / 3
8,743
486
8,105
11,382
4,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Balles3
Scylla
20
10 / 0 / 2
11,873
660
14,192
9,128
3,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Hakumizu6
Cthulhu
13
4 / 0 / 4
8,519
473
7,877
11,321
7,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Awilix
Miiko1172
Awilix
14
7 / 3 / 6
9,283
516
8,784
11,890
4,085
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
SAT602
Sol
14
6 / 4 / 8
9,056
503
11,600
15,188
4,556
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
Sermor97
Amaterasu
16
0 / 2 / 0
8,918
495
5,112
10,488
10,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
9
Kills
27
27
Deaths
9
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
Balles3
Scylla
10
0
2
11
L
2
2
2
1.5
W
Cthulhu
Hakumizu6
Cthulhu
4
0
4
6
W
Awilix
Miiko1172
Awilix
7
3
6
3.33
W
Sol
SAT602
Sol
6
4
8
2.5
W
Amaterasu
Sermor97
Amaterasu
0
2
0
0
L
Cthulhu
Tiamaooo
Cthulhu
0
7
2
0.14
L
Baba Yaga
greenbay
Baba Yaga
1
5
0
0.2
L
Heimdallr
kowmattalsky
Heimdallr
1
9
4
0.33
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,640
Damage
47,565
60,714
Taken
58,015
29,244
Mitigated
30,727
10,948
Healing
18,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Balles3
Scylla
14,192
1,936
0
1,023
9,128
3,633
521
1,602
7,261
100,918
0
L
8,875
2,166
0
1,575
12,912
11,244
0
3,792
8,748
0
50,161
W
Cthulhu
Hakumizu6
Cthulhu
7,877
454
0
689
11,321
7,654
560
2,738
8,398
27,836
0
W
Awilix
Miiko1172
Awilix
8,784
4,004
0
3,301
11,890
4,085
0
1,033
10,693
0
43,552
W
Sol
SAT602
Sol
11,600
4,648
0
8,047
15,188
4,556
2,194
3,194
11,877
44,879
0
W
Amaterasu
Sermor97
Amaterasu
5,112
1,887
0
4,954
10,488
10,799
932
0
10,106
0
43,758
L
Cthulhu
Tiamaooo
Cthulhu
4,126
257
0
610
13,076
6,043
0
9,155
3,873
28,153
0
L
Baba Yaga
greenbay
Baba Yaga
4,907
160
0
2,855
10,254
3,586
81
6,741
3,097
33,358
0
L
Heimdallr
kowmattalsky
Heimdallr
6,627
3,375
0
2,478
13,090
4,207
56
7,701
5,336
0
25,495
L
8,105
2,832
0
3,430
11,382
4,164
646
5,736
5,562
0
44,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,273
Gold Earned
47,649
325
Minions Killed
434
0
Camps Cleared
0
1,554,836
Distance Traveled
1,750,308
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,873
660
171
10
0
350,775
2
L
Nike
8,873
493
101
6
0
298,104
1
W
Cthulhu
8,519
473
41
2
0
388,081
1
W
Awilix
9,283
516
68
4
0
372,775
3
W
Sol
9,056
503
55
3
0
329,504
2
W
Amaterasu
8,918
495
99
6
0
309,173
3
L
Cthulhu
7,369
409
59
3
0
298,956
2
L
Baba Yaga
7,235
402
51
3
0
298,136
4
L
Heimdallr
7,053
392
43
2
0
290,335
0
L
Fenrir
8,743
486
71
4
0
369,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role