Player Matchup

Agni
Agni
RayDrck
Agni
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
TkRemus
Hercules
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Party 1
Ullr
Ullr
killerpanda5105
Ullr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 56L
1,472 Elo+
Party 1
Team Averages
Level 88
1,500 SR
1,491 Elo+

VS

Team Averages
Level 106
1,477 SR
1,516 Elo+
Freya
Freya
ColonelKamo
Freya
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,364 Elo+
Solo
Guan Yu
Guan Yu
Unsuccess
Guan Yu
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
283W - 55L
1,500 Elo+
Solo
Anhur
Anhur
bendzover
Anhur
Level 127
God Stats
4W - 4L
1,431 SR
Queue Stats
282W - 255L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
RayDrck
Agni
11
1 / 3 / 3
7,337
667
8,513
8,802
3,134
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
TkRemus
Hercules
9
0 / 6 / 4
6,602
600
5,440
11,182
8,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
4 / 4 / 1
7,840
713
5,542
9,820
2,715
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 10
8,572
779
5,206
7,907
2,839
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
Unsuccess
Guan Yu
13
3 / 1 / 8
8,483
771
8,384
13,628
12,665
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
bendzover
Anhur
13
7 / 2 / 6
8,986
817
10,359
6,083
3,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
5
Kills
13
13
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
L
Agni
RayDrck
Agni
1
3
3
0.83
L
Hercules
TkRemus
Hercules
0
6
4
0.33
W
Guan Yu
Unsuccess
Guan Yu
3
1
8
7
W
Anhur
bendzover
Anhur
7
2
6
5
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,495
Damage
23,949
29,804
Taken
27,618
14,441
Mitigated
18,822
5,808
Healing
11,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,206
1,695
0
2,482
7,907
2,839
202
3,580
4,227
29,569
0
L
Agni
RayDrck
Agni
8,513
1,058
270
3,078
8,802
3,134
73
1,672
7,105
31,853
0
L
Hercules
TkRemus
Hercules
5,440
2,283
0
1,875
11,182
8,592
0
3,259
7,854
0
11,578
W
Guan Yu
Unsuccess
Guan Yu
8,384
1,249
2,051
6,380
13,628
12,665
302
3,538
9,825
0
43,694
W
Anhur
bendzover
Anhur
10,359
6,073
0
431
6,083
3,318
2,204
1,563
4,454
2,068
29,523
L
5,542
3,036
0
585
9,820
2,715
0
1,069
8,576
0
28,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,779
Gold Earned
26,041
112
Minions Killed
154
0
Camps Cleared
0
569,728
Distance Traveled
651,227
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,572
779
40
4
0
206,490
2
L
Agni
7,337
667
62
6
0
181,286
4
L
Hercules
6,602
600
6
1
0
195,756
2
W
Guan Yu
8,483
771
59
5
0
248,798
4
W
Anhur
8,986
817
55
5
0
195,939
1
L
Ullr
7,840
713
44
4
0
192,686
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role