Player Matchup

Baba Yaga
Baba Yaga
CyberWolf18
Baba Yaga
Level 128
God Stats
9W - 4L
1,601 SR
Queue Stats
88W - 84L
1,546 Elo+
Party 1
Osiris
Osiris
Mr Grunt12690
Osiris
Level 92
God Stats
16W - 6L
1,778 SR
Queue Stats
228W - 214L
1,557 Elo+
Party 1
Ravana
Ravana
NoiLuvr78
Ravana
Level 32
God Stats
13W - 9L
1,673 SR
Queue Stats
145W - 141L
1,545 Elo+
Party 1
Ymir
Ymir
StrayHorse40
Ymir
Level 25
God Stats
3W - 2L
1,735 SR
Queue Stats
25W - 22L
1,781 Elo+
Party 2
Izanami
Izanami
Too Bald Brad
Izanami
Level 87
God Stats
22W - 14L
1,735 SR
Queue Stats
289W - 282L
1,275 Elo+
Party 2
Team Averages
Level 73
1,704 SR
1,541 Elo+

VS

Team Averages
Level 36
1,435 SR
1,303 Elo+
Izanami
Izanami
Anni__Rection
Izanami
Level 60
God Stats
4W - 5L
1,500 SR
Queue Stats
171W - 209L
1,425 Elo+
Party 3
Hades
Hades
GuCCi__NuGGeT
Hades
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
99W - 117L
1,342 Elo+
Party 3
Anubis
Anubis
LeatherKnot
Anubis
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 14L
1,259 Elo+
Party 3
Thanatos
Thanatos
Nxbba-Nugget
Thanatos
Level 25
God Stats
35W - 35L
1,442 SR
Queue Stats
468W - 520L
1,197 Elo+
Party 3
Cthulhu
Cthulhu
UC_Sentinel
Cthulhu
Level 45
God Stats
64W - 78L
1,235 SR
Queue Stats
85W - 118L
1,293 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CyberWolf18
Baba Yaga
17
6 / 1 / 10
11,563
551
11,278
15,934
6,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
16 / 0 / 3
13,667
651
14,961
14,568
18,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ravana
NoiLuvr78
Ravana
20
17 / 1 / 7
13,765
655
16,094
7,401
5,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
0 / 4 / 15
9,252
441
5,172
14,589
13,723
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
19
9 / 2 / 7
11,645
555
17,761
13,380
4,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
1 / 7 / 5
8,983
428
7,111
15,295
5,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 8 / 0
9,192
438
11,665
16,661
7,341
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
11
0 / 16 / 0
7,422
353
4,740
16,375
6,458
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Nxbba-Nugget
Thanatos
12
1 / 10 / 1
8,281
394
4,101
18,367
5,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
UC_Sentinel
Cthulhu
13
4 / 8 / 1
9,385
447
13,317
17,581
8,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
15
48
Kills
8
8
Deaths
49
42
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
7
5
0.5
W
Baba Yaga
CyberWolf18
Baba Yaga
6
1
10
11
L
2
8
0
0.25
L
Anubis
0
16
0
0
W
16
0
3
17.5
W
Ravana
NoiLuvr78
Ravana
17
1
7
20.5
L
Thanatos
Nxbba-Nugget
Thanatos
1
10
1
0.15
W
0
4
15
1.88
W
Izanami
9
2
7
6.25
L
Cthulhu
UC_Sentinel
Cthulhu
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,266
Damage
40,934
65,872
Taken
84,279
49,196
Mitigated
32,829
17,075
Healing
23,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
7,111
4,224
744
3,658
15,295
5,043
914
2,992
12,201
0
58,914
W
Baba Yaga
CyberWolf18
Baba Yaga
11,278
585
143
6,575
15,934
6,117
646
11,075
4,859
55,476
0
L
11,665
1,055
0
5,735
16,661
7,341
78
4,780
11,669
49,192
0
L
Anubis
4,740
538
0
1,919
16,375
6,458
690
2,833
13,518
30,477
0
W
14,961
3,351
0
3,160
14,568
18,889
1,990
4,190
10,378
24,446
61,064
W
Ravana
NoiLuvr78
Ravana
16,094
6,124
0
2,137
7,401
5,518
1,292
1,148
6,253
8,356
99,698
L
Thanatos
Nxbba-Nugget
Thanatos
4,101
944
135
8,646
18,367
5,727
0
2,843
15,404
0
31,397
W
5,172
792
0
857
14,589
13,723
0
7,114
7,475
17,309
0
W
Izanami
17,761
11,290
0
4,203
13,380
4,949
888
6,195
7,185
0
105,383
L
Cthulhu
UC_Sentinel
Cthulhu
13,317
252
816
2,238
17,581
8,260
0
5,511
11,933
39,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,892
Gold Earned
43,263
572
Minions Killed
373
0
Camps Cleared
0
1,939,268
Distance Traveled
1,652,698
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,983
428
115
5
0
337,293
5
W
Baba Yaga
11,563
551
99
5
0
392,181
0
L
Hades
9,192
438
87
4
0
350,522
6
L
Anubis
7,422
353
57
3
0
343,800
0
W
Osiris
13,667
651
173
8
0
416,449
0
W
Ravana
13,765
655
123
6
0
430,928
1
L
Thanatos
8,281
394
57
3
0
254,504
0
W
Ymir
9,252
441
23
1
0
352,475
0
W
Izanami
11,645
555
154
7
0
347,235
1
L
Cthulhu
9,385
447
57
3
0
366,579
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role