Player Matchup

Achilles
Achilles
Chr1s1888
Achilles
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 35L
1,141 Elo+
Party 2
Anubis
Anubis
Ri0T AKT
Anubis
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 38L
1,141 Elo+
Party 2
Bacchus
Bacchus
zaktoja
Bacchus
Level 68
God Stats
2W - 0L
1,686 SR
Queue Stats
10W - 11L
1,436 Elo+
Solo
Team Averages
Level 95
1,562 SR
1,239 Elo+

VS

Team Averages
Level 72
1,557 SR
1,405 Elo+
Ao Kuang
Ao Kuang
Diosfuryoso
Ao Kuang
Level 77
God Stats
1W - 3L
1,500 SR
Queue Stats
204W - 287L
1,390 Elo+
Party 1
Set
Set
GorkutKu
Set
Level 78
God Stats
2W - 4L
1,466 SR
Queue Stats
188W - 262L
1,378 Elo+
Party 1
King Arthur
King Arthur
chefmongy
King Arthur
Level 62
God Stats
2W - 3L
1,704 SR
Queue Stats
55W - 88L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chr1s1888
Achilles
15
7 / 2 / 22
11,517
768
10,719
14,123
9,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
Ri0T AKT
Anubis
17
18 / 0 / 10
13,082
872
25,268
15,977
8,292
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
zaktoja
Bacchus
13
5 / 4 / 21
10,901
727
14,498
11,455
6,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Diosfuryoso
Ao Kuang
11
2 / 12 / 3
9,337
622
3,869
16,351
4,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 9 / 2
9,006
600
9,214
18,481
5,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
chefmongy
King Arthur
12
2 / 9 / 2
9,160
611
8,281
22,650
15,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
12
30
Kills
5
6
Deaths
30
53
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
Chr1s1888
Achilles
7
2
22
9
L
Ao Kuang
Diosfuryoso
Ao Kuang
2
12
3
0.29
L
1
9
2
0.22
W
Anubis
Ri0T AKT
Anubis
18
0
10
23
L
King Arthur
chefmongy
King Arthur
2
9
2
0.33
W
Bacchus
zaktoja
Bacchus
5
4
21
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,485
Damage
21,364
41,555
Taken
57,482
24,881
Mitigated
25,588
17,502
Healing
4,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Chr1s1888
Achilles
10,719
4,287
0
2,638
14,123
9,986
630
2,017
11,787
0
26,345
L
Ao Kuang
Diosfuryoso
Ao Kuang
3,869
413
0
1,728
16,351
4,450
0
11,093
5,098
22,184
0
L
9,214
3,497
0
2,617
18,481
5,598
0
14,226
3,947
0
34,104
W
Anubis
Ri0T AKT
Anubis
25,268
3,107
777
12,704
15,977
8,292
633
374
15,351
61,053
0
L
King Arthur
chefmongy
King Arthur
8,281
1,411
0
448
22,650
15,540
0
13,858
8,431
0
28,946
W
Bacchus
zaktoja
Bacchus
14,498
1,910
0
1,383
11,455
6,603
656
1,132
10,031
34,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,500
Gold Earned
27,503
148
Minions Killed
120
0
Camps Cleared
0
806,249
Distance Traveled
700,707
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,517
768
31
2
0
292,949
1
L
Ao Kuang
9,337
622
37
2
0
225,587
0
L
Set
9,006
600
41
3
0
243,674
1
W
Anubis
13,082
872
80
5
0
236,137
0
L
King Arthur
9,160
611
42
3
0
231,446
0
W
Bacchus
10,901
727
37
2
0
277,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role