Player Matchup

Danzaburou
Danzaburou
DarkSpartanX15
Danzaburou
Level 28
God Stats
54W - 31L
1,740 SR
Queue Stats
192W - 184L
1,577 Elo+
Solo
Sun Wukong
Sun Wukong
SħíěľdHěrø
Sun Wukong
Level 28
God Stats
4W - 6L
1,113 SR
Queue Stats
11W - 16L
1,212 Elo+
Solo
Nike
Nike
slayer2264
Nike
Level 12
God Stats
37W - 40L
1,503 SR
Queue Stats
206W - 244L
1,550 Elo+
Solo
Zhong Kui
Zhong Kui
thatpower758
Zhong Kui
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 81L
1,334 Elo+
Solo
Anubis
Anubis
warriormustache
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,310 Elo+
Solo
Team Averages
Level 25
1,471 SR
1,397 Elo+

VS

Team Averages
Level 18
1,541 SR
1,478 Elo+
Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KING718MATRIX
Cthulhu
Level 22
God Stats
0W - 2L
1,707 SR
Queue Stats
4W - 12L
1,196 Elo+
Solo
Anhur
Anhur
cazzuchelli
Anhur
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Heimdallr
Heimdallr
sanpro06
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,475 Elo+
Party 1
Anubis
Anubis
tortuls03
Anubis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkSpartanX15
Danzaburou
6
1 / 0 / 0
3,879
776
631
1,444
310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
SħíěľdHěrø
Sun Wukong
6
7 / 1 / 2
4,540
908
3,013
3,210
1,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
4 / 0 / 0
3,957
791
2,513
2,612
612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Zhong Kui
thatpower758
Zhong Kui
5
2 / 0 / 4
3,727
745
1,968
1,448
660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

2
0 / 1 / 0
2,832
566
0
1,368
351

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
4
0 / 0 / 0
3,093
619
211
2,175
1,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
2
0 / 4 / 0
2,547
509
299
2,685
689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

3
1 / 1 / 0
3,003
601
315
1,250
219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heimdallr
sanpro06
Heimdallr
4
0 / 4 / 0
2,970
594
1,485
2,951
695
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
tortuls03
Anubis
3
0 / 6 / 0
2,674
535
1,365
3,326
884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
14
Kills
1
2
Deaths
15
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
0
0
0
W
Danzaburou
DarkSpartanX15
Danzaburou
1
0
0
1
L
Cthulhu
0
4
0
0
W
Sun Wukong
SħíěľdHěrø
Sun Wukong
7
1
2
8
L
1
1
0
1
L
Heimdallr
sanpro06
Heimdallr
0
4
0
0
W
4
0
0
4
W
Zhong Kui
thatpower758
Zhong Kui
2
0
4
4
L
Anubis
tortuls03
Anubis
0
6
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,125
Damage
3,675
10,082
Taken
12,387
3,689
Mitigated
3,647
1,851
Healing
634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
211
0
0
100
2,175
1,160
0
200
1,944
1,923
6,480
W
Danzaburou
DarkSpartanX15
Danzaburou
631
377
0
368
1,444
310
463
183
1,261
0
13,177
L
Cthulhu
299
116
0
26
2,685
689
0
213
2,422
496
0
W
Sun Wukong
SħíěľdHěrø
Sun Wukong
3,013
789
0
1,300
3,210
1,756
498
847
2,363
0
12,224
L
315
315
0
388
1,250
219
0
126
1,058
0
3,168
L
Heimdallr
sanpro06
Heimdallr
1,485
872
0
0
2,951
695
301
0
2,951
0
5,919
W
2,513
1,397
0
0
2,612
612
300
0
2,612
0
9,358
W
Zhong Kui
thatpower758
Zhong Kui
1,968
674
0
183
1,448
660
650
634
814
7,894
0
L
Anubis
tortuls03
Anubis
1,365
609
0
120
3,326
884
0
1,242
1,771
4,970
0
W
0
0
0
0
1,368
351
60
0
1,368
2,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,935
Gold Earned
14,287
80
Minions Killed
35
0
Camps Cleared
0
476,567
Distance Traveled
377,120
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,093
619
20
4
0
103,464
0
W
Danzaburou
3,879
776
25
5
0
78,760
2
L
Cthulhu
2,547
509
0
0
0
56,817
0
W
Sun Wukong
4,540
908
17
3
0
114,406
0
L
Anhur
3,003
601
3
1
0
44,013
1
L
Heimdallr
2,970
594
7
1
0
88,422
0
W
Nike
3,957
791
15
3
0
128,875
0
W
Zhong Kui
3,727
745
19
4
0
98,855
0
L
Anubis
2,674
535
5
1
0
84,404
0
W
Anubis
2,832
566
4
1
0
55,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role