Player Matchup

Neith
Neith
AL__MOHEB
Neith
Level 96
God Stats
49W - 46L
1,184 SR
Queue Stats
311W - 349L
1,295 Elo+
Solo
Agni
Agni
BacardiRD
Agni
Level 108
God Stats
2W - 7L
1,500 SR
Queue Stats
53W - 60L
1,386 Elo+
Party 2
Ymir
Ymir
Gamer9999022
Ymir
Level 59
God Stats
4W - 3L
1,500 SR
Queue Stats
165W - 175L
1,342 Elo+
Solo
Arachne
Arachne
RidiculouslyFly
Arachne
Level 120
God Stats
8W - 4L
1,500 SR
Queue Stats
153W - 179L
1,386 Elo+
Party 2
Mulan
Mulan
kanemoore1964
Mulan
Level 66
God Stats
2W - 1L
1,445 SR
Queue Stats
2W - 1L
1,650 Elo+
Solo
Team Averages
Level 90
1,426 SR
1,412 Elo+

VS

Team Averages
Level 78
1,515 SR
1,485 Elo+
Scylla
Scylla
Diddlaow
Scylla
Level 109
God Stats
4W - 3L
1,500 SR
Queue Stats
412W - 420L
1,540 Elo+
Party 1
Artio
Artio
TheBramleyMac69
Artio
Level 58
God Stats
30W - 16L
1,500 SR
Queue Stats
230W - 216L
1,435 Elo+
Party 1
Cthulhu
Cthulhu
UnJointedNote95
Cthulhu
Level 64
God Stats
16W - 18L
1,485 SR
Queue Stats
179W - 191L
1,355 Elo+
Solo
Chiron
Chiron
alzorking
Chiron
Level 90
God Stats
7W - 3L
1,590 SR
Queue Stats
90W - 85L
1,501 Elo+
Party 3
Ao Kuang
Ao Kuang
qwertyuiop2345
Ao Kuang
Level 70
God Stats
1W - 2L
1,500 SR
Queue Stats
197W - 200L
1,594 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AL__MOHEB
Neith
12
2 / 4 / 0
7,063
505
6,188
9,412
3,066
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
13
0 / 4 / 4
7,073
505
7,928
8,712
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 1
6,169
441
1,704
10,288
4,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 3 / 0
7,774
555
5,164
8,641
5,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 4 / 1
7,033
502
6,756
8,707
5,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Diddlaow
Scylla
14
4 / 4 / 1
8,315
594
5,070
7,940
2,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 4
7,679
549
7,119
11,708
8,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
5 / 0 / 8
8,012
572
5,529
9,893
6,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
alzorking
Chiron
13
2 / 0 / 6
7,992
571
6,937
5,899
1,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
14
7 / 1 / 7
8,539
610
7,875
11,603
6,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
6
Kills
20
20
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
AL__MOHEB
Neith
2
4
0
0.5
L
Agni
0
4
4
0.5
W
Scylla
Diddlaow
Scylla
4
4
1
1.13
L
0
5
1
0.1
L
4
3
0
1.33
W
2
1
4
4
W
5
0
8
9
W
Chiron
alzorking
Chiron
2
0
6
5
L
0
4
1
0.13
W
Ao Kuang
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,740
Damage
32,530
45,760
Taken
47,043
20,883
Mitigated
25,921
11,682
Healing
21,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AL__MOHEB
Neith
6,188
2,577
87
3,418
9,412
3,066
0
2,269
7,143
0
40,365
L
Agni
7,928
132
0
1,618
8,712
2,787
0
6,116
2,344
43,333
0
W
Scylla
Diddlaow
Scylla
5,070
671
0
1,641
7,940
2,552
36
3,095
4,683
49,418
0
L
1,704
245
0
1,958
10,288
4,975
0
5,487
4,697
20,311
0
L
5,164
3,527
0
2,819
8,641
5,037
0
4,379
4,246
6,620
37,863
W
7,119
1,018
530
7,913
11,708
8,596
0
200
11,058
39,694
0
W
5,529
252
1,273
867
9,893
6,125
32
2,435
7,262
29,899
0
W
Chiron
alzorking
Chiron
6,937
2,708
734
4,265
5,899
1,677
1,110
498
5,401
0
51,758
L
6,756
1,204
0
1,782
8,707
5,018
0
6,970
1,737
0
35,837
W
Ao Kuang
7,875
1,903
0
4,406
11,603
6,971
0
3,275
8,128
48,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,112
Gold Earned
40,537
362
Minions Killed
400
0
Camps Cleared
0
1,240,781
Distance Traveled
1,376,490
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,063
505
86
6
0
210,967
1
L
Agni
7,073
505
77
6
0
268,794
5
W
Scylla
8,315
594
97
7
0
258,710
4
L
Ymir
6,169
441
36
3
0
249,402
2
L
Arachne
7,774
555
86
6
0
266,241
0
W
Artio
7,679
549
89
6
0
269,783
0
W
Cthulhu
8,012
572
34
2
0
305,043
3
W
Chiron
7,992
571
101
7
0
267,494
2
L
Mulan
7,033
502
77
6
0
245,377
0
W
Ao Kuang
8,539
610
79
6
0
275,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role