Player Matchup

Sol
Sol
Arinay9759
Sol
Level 15
God Stats
4W - 0L
1,809 SR
Queue Stats
9W - 3L
1,935 Elo+
Solo
Hou Yi
Hou Yi
Atomic_Ghost809
Hou Yi
Level 37
God Stats
2W - 2L
1,615 SR
Queue Stats
14W - 23L
1,625 Elo+
Party 1
Bacchus
Bacchus
chickenwiing
Bacchus
Level 17
God Stats
2W - 2L
1,793 SR
Queue Stats
2W - 3L
1,685 Elo+
Party 1
Bellona
Bellona
emilioinirio
Bellona
Level 26
God Stats
5W - 4L
1,531 SR
Queue Stats
18W - 28L
1,552 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iIlegal_Mexican
Tsukuyomi
Level 27
God Stats
10W - 10L
1,656 SR
Queue Stats
38W - 40L
1,628 Elo+
Party 1
Team Averages
Level 24
1,681 SR
1,685 Elo+

VS

Team Averages
Level 23
1,454 SR
1,471 Elo+
Ne Zha
Ne Zha
GloKakesKid
Ne Zha
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 93L
1,162 Elo+
Solo
Izanami
Izanami
MoiraOdeorain
Izanami
Level 16
God Stats
1W - 2L
1,494 SR
Queue Stats
4W - 5L
1,531 Elo+
Solo
Aphrodite
Aphrodite
SaidWhat1
Aphrodite
Level 15
God Stats
4W - 5L
1,258 SR
Queue Stats
22W - 21L
1,690 Elo+
Solo
Janus
Janus
enzoportillo85
Janus
Level 29
God Stats
11W - 24L
1,520 SR
Queue Stats
151W - 174L
1,512 Elo+
Solo
Bellona
Bellona
shad0wvader2202
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
5,983
499
1,773
7,002
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 1 / 3
6,137
511
4,958
8,717
2,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
chickenwiing
Bacchus
10
2 / 0 / 4
6,432
536
3,733
6,868
4,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
emilioinirio
Bellona
11
0 / 1 / 3
6,612
551
4,890
6,907
6,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
iIlegal_Mexican
Tsukuyomi
13
8 / 1 / 0
7,453
621
7,659
8,884
3,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
1 / 5 / 2
6,105
509
3,903
9,964
3,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
10
0 / 3 / 1
5,531
461
7,484
6,843
3,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
SaidWhat1
Aphrodite
10
1 / 3 / 0
5,309
442
2,582
4,685
1,806
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 0
7,564
630
3,912
5,527
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 1 / 1
5,612
468
3,848
7,522
10,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
13
Kills
3
4
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
3
1
3
4.5
L
Ne Zha
1
5
2
0.4
L
Izanami
0
3
1
0.17
L
Aphrodite
SaidWhat1
Aphrodite
1
3
0
0.33
W
Bacchus
chickenwiing
Bacchus
2
0
4
4
W
Bellona
emilioinirio
Bellona
0
1
3
1.5
L
1
1
0
1
W
Tsukuyomi
iIlegal_Mexican
Tsukuyomi
8
1
0
8
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,013
Damage
21,729
38,378
Taken
34,541
18,587
Mitigated
20,084
15,648
Healing
9,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,773
98
0
3,226
7,002
1,989
339
2,551
4,293
29,378
0
W
4,958
2,312
0
3,993
8,717
2,363
387
1,333
7,384
0
34,884
L
Ne Zha
3,903
855
0
3,074
9,964
3,368
0
1,197
8,717
0
29,757
L
Izanami
7,484
4,646
0
1,207
6,843
3,168
311
2,324
4,519
4,299
40,770
L
Aphrodite
SaidWhat1
Aphrodite
2,582
290
1,528
1,566
4,685
1,806
302
1,409
3,276
15,524
0
W
Bacchus
chickenwiing
Bacchus
3,733
391
393
1,890
6,868
4,666
0
1,819
5,049
14,510
0
W
Bellona
emilioinirio
Bellona
4,890
1,451
0
1,700
6,907
6,527
661
308
6,599
0
33,216
L
3,912
186
0
1,487
5,527
1,659
54
576
4,951
61,637
0
W
Tsukuyomi
iIlegal_Mexican
Tsukuyomi
7,659
1,036
0
4,446
8,884
3,042
0
1,490
7,290
0
44,060
L
3,848
1,011
0
528
7,522
10,083
327
0
7,192
3,577
19,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,617
Gold Earned
30,121
296
Minions Killed
362
0
Camps Cleared
0
1,220,157
Distance Traveled
1,123,586
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,983
499
51
4
0
254,210
2
W
Hou Yi
6,137
511
63
5
0
207,673
3
L
Ne Zha
6,105
509
61
5
0
231,892
4
L
Izanami
5,531
461
82
7
0
204,615
0
L
Aphrodite
5,309
442
39
3
0
210,321
0
W
Bacchus
6,432
536
30
3
0
248,121
1
W
Bellona
6,612
551
77
6
0
234,262
0
L
Janus
7,564
630
122
10
0
239,034
3
W
Tsukuyomi
7,453
621
75
6
0
275,891
2
L
Bellona
5,612
468
58
5
0
237,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role