Player Matchup

Sol
Sol
Alonsofz55
Sol
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 123L
1,738 Elo+
Party 2
Nike
Nike
Parraxos_03
Nike
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 129L
1,738 Elo+
Party 2
Danzaburou
Danzaburou
gmaskerx
Danzaburou
Level 45
God Stats
1W - 4L
1,305 SR
Queue Stats
18W - 15L
1,527 Elo+
Solo
Merlin
Merlin
javi00003333
Merlin
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 112L
1,738 Elo+
Party 2
Bakasura
Bakasura
termineitor337
Bakasura
Level 65
God Stats
8W - 4L
1,713 SR
Queue Stats
57W - 52L
1,738 Elo+
Party 2
Team Averages
Level 57
1,504 SR
1,696 Elo+

VS

Team Averages
Level 60
1,633 SR
1,654 Elo+
Medusa
Medusa
Pillar_Guy
Medusa
Level 43
God Stats
7W - 7L
1,807 SR
Queue Stats
10W - 7L
1,678 Elo+
Party 1
Camazotz
Camazotz
Pursuit28
Camazotz
Level 7
God Stats
11W - 5L
1,724 SR
Queue Stats
232W - 143L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
SILVER-boy654
Aphrodite
Level 46
God Stats
87W - 74L
1,632 SR
Queue Stats
462W - 453L
1,481 Elo+
Solo
Hun Batz
Hun Batz
mumafia
Hun Batz
Level 126
God Stats
5W - 5L
1,500 SR
Queue Stats
470W - 398L
1,804 Elo+
Party 1
Kukulkan
Kukulkan
yorkjjpj
Kukulkan
Level 77
God Stats
5W - 2L
1,500 SR
Queue Stats
112W - 83L
1,804 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 4
11,650
466
22,280
26,830
9,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 4 / 3
11,274
451
11,996
18,856
21,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
gmaskerx
Danzaburou
17
0 / 3 / 6
10,150
406
7,138
16,393
6,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
20
10 / 6 / 2
13,558
542
24,375
15,715
6,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
15
0 / 4 / 2
9,113
365
2,366
9,422
4,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Pillar_Guy
Medusa
16
0 / 6 / 5
10,955
438
9,394
20,433
7,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Camazotz
Pursuit28
Camazotz
20
5 / 2 / 3
14,748
590
21,379
29,451
25,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
SILVER-boy654
Aphrodite
18
2 / 4 / 7
11,275
451
10,471
19,799
11,893
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
mumafia
Hun Batz
20
10 / 4 / 6
15,847
634
14,996
19,086
8,439
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
yorkjjpj
Kukulkan
20
7 / 3 / 2
13,618
545
12,403
14,543
5,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
47
18
Kills
24
24
Deaths
19
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
6
7
4
1.14
L
2
4
3
0.88
W
Medusa
Pillar_Guy
Medusa
0
6
5
0.42
W
Camazotz
Pursuit28
Camazotz
5
2
3
3.25
W
Aphrodite
SILVER-boy654
Aphrodite
2
4
7
1.38
L
Danzaburou
gmaskerx
Danzaburou
0
3
6
1
L
Merlin
10
6
2
1.83
W
Hun Batz
mumafia
Hun Batz
10
4
6
3.25
L
Bakasura
0
4
2
0.25
W
Kukulkan
yorkjjpj
Kukulkan
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,155
Damage
68,643
87,216
Taken
103,312
48,305
Mitigated
59,016
24,048
Healing
50,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,280
8,755
0
12,056
26,830
9,139
3,206
9,355
17,375
72,883
0
L
11,996
1,797
0
777
18,856
21,745
568
2,868
15,275
0
68,686
W
Medusa
Pillar_Guy
Medusa
9,394
4,253
513
3,567
20,433
7,227
4,196
10,655
9,514
0
65,570
W
Camazotz
Pursuit28
Camazotz
21,379
6,680
0
20,513
29,451
25,695
2,588
10,313
18,406
0
101,087
W
Aphrodite
SILVER-boy654
Aphrodite
10,471
1,156
7,376
11,955
19,799
11,893
1,410
8,117
11,304
49,746
0
L
Danzaburou
gmaskerx
Danzaburou
7,138
1,992
279
5,987
16,393
6,084
316
4,562
11,775
0
64,724
L
Merlin
24,375
1,096
388
2,661
15,715
6,938
0
3,900
11,740
111,420
0
W
Hun Batz
mumafia
Hun Batz
14,996
5,002
0
6,161
19,086
8,439
2,475
6,947
11,846
0
120,835
L
Bakasura
2,366
1,957
0
1,900
9,422
4,399
0
2,189
7,183
0
44,641
W
Kukulkan
yorkjjpj
Kukulkan
12,403
1,506
0
95
14,543
5,762
1,788
9,543
4,651
92,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,745
Gold Earned
66,443
607
Minions Killed
706
0
Camps Cleared
0
1,886,377
Distance Traveled
2,352,728
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,650
466
108
4
0
395,084
0
L
Nike
11,274
451
119
5
0
439,481
0
W
Medusa
10,955
438
101
4
0
441,502
0
W
Camazotz
14,748
590
181
7
0
445,594
3
W
Aphrodite
11,275
451
82
3
0
473,353
6
L
Danzaburou
10,150
406
101
4
0
406,235
4
L
Merlin
13,558
542
199
8
0
429,568
5
W
Hun Batz
15,847
634
178
7
0
509,566
5
L
Bakasura
9,113
365
80
3
0
216,009
0
W
Kukulkan
13,618
545
164
7
0
482,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role