Player Matchup

Zeus
Zeus
Askrincha
Zeus
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 44L
1,780 Elo+
Party 2
Cthulhu
Cthulhu
Brando_Sama68
Cthulhu
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 56L
1,548 Elo+
Party 2
Nemesis
Nemesis
TPuNisHEr7693
Nemesis
Level 27
God Stats
3W - 1L
1,673 SR
Queue Stats
40W - 37L
1,753 Elo+
Solo
Ares
Ares
colonel305timide
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,934 Elo+
Party 2
Ao Kuang
Ao Kuang
onewickedcookie
Ao Kuang
Level 28
God Stats
1W - 2L
1,503 SR
Queue Stats
38W - 45L
1,204 Elo+
Solo
Team Averages
Level 44
1,535 SR
1,644 Elo+

VS

Team Averages
Level 21
1,522 SR
1,514 Elo+
Ah Muzen Cab
Ah Muzen Cab
Am-Stram-Gram
Ah Muzen Cab
Level 26
God Stats
2W - 3L
1,502 SR
Queue Stats
3W - 5L
1,441 Elo+
Party 1
Chernobog
Chernobog
Cytizen--
Chernobog
Level 18
God Stats
5W - 6L
1,519 SR
Queue Stats
5W - 6L
1,510 Elo+
Party 1
Bacchus
Bacchus
Rastarthur
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,603 Elo+
Party 1
Bastet
Bastet
furieuxfeneant
Bastet
Level 8
God Stats
2W - 2L
1,592 SR
Queue Stats
2W - 3L
1,496 Elo+
Party 1
Baron Samedi
Baron Samedi
naruroxas
Baron Samedi
Level 22
God Stats
6W - 7L
1,496 SR
Queue Stats
9W - 9L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
23 / 1 / 19
15,601
1,418
28,981
5,213
2,519
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
17
4 / 0 / 20
10,375
943
9,783
9,284
11,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
18
7 / 1 / 24
11,753
1,068
9,640
9,487
4,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
5 / 4 / 28
11,050
1,005
10,050
13,006
10,400
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
19
6 / 4 / 31
12,331
1,121
16,269
13,388
6,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

291

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Am-Stram-Gram
Ah Muzen Cab
15
1 / 7 / 5
9,600
873
9,551
13,102
4,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Cytizen--
Chernobog
16
4 / 8 / 5
10,853
987
9,455
17,061
5,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Rastarthur
Bacchus
15
2 / 6 / 3
10,174
925
5,801
13,137
11,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 11 / 5
9,705
882
5,598
15,677
12,855
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
naruroxas
Baron Samedi
16
0 / 13 / 7
9,888
899
10,058
20,789
10,076
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
33
45
Kills
8
10
Deaths
45
122
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Am-Stram-Gram
Ah Muzen Cab
1
7
5
0.5
W
Zeus
23
1
19
32.5
W
Cthulhu
4
0
20
14
L
Chernobog
Cytizen--
Chernobog
4
8
5
0.81
L
Bacchus
Rastarthur
Bacchus
2
6
3
0.58
W
Nemesis
7
1
24
19
W
5
4
28
4.75
L
1
11
5
0.32
L
Baron Samedi
naruroxas
Baron Samedi
0
13
7
0.27
W
Ao Kuang
6
4
31
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,723
Damage
40,463
50,378
Taken
79,766
35,606
Mitigated
45,526
12,519
Healing
8,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Am-Stram-Gram
Ah Muzen Cab
9,551
4,807
1,203
1,228
13,102
4,810
0
10,670
2,357
0
32,411
W
Zeus
28,981
5,228
0
1,282
5,213
2,519
0
1,635
3,578
64,921
0
W
Cthulhu
9,783
679
57
617
9,284
11,409
0
3,900
5,384
19,228
0
L
Chernobog
Cytizen--
Chernobog
9,455
7,209
0
1,184
17,061
5,966
0
14,519
2,467
0
32,911
L
Bacchus
Rastarthur
Bacchus
5,801
675
219
865
13,137
11,819
0
9,390
3,579
10,742
0
W
Nemesis
9,640
4,289
86
3,248
9,487
4,824
0
4,052
5,435
0
27,510
W
10,050
714
0
710
13,006
10,400
0
3,014
7,550
14,993
0
L
5,598
841
0
0
15,677
12,855
0
12,359
3,193
564
10,420
L
Baron Samedi
naruroxas
Baron Samedi
10,058
2,190
1,685
2,120
20,789
10,076
0
17,677
3,087
28,092
0
W
Ao Kuang
16,269
7,546
0
6,519
13,388
6,454
0
3,822
9,566
26,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,110
Gold Earned
50,220
215
Minions Killed
144
12
Camps Cleared
3
990,159
Distance Traveled
636,618
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,600
873
49
4
1
133,201
0
W
Zeus
15,601
1,418
95
9
10
217,342
0
W
Cthulhu
10,375
943
27
2
0
218,202
0
L
Chernobog
10,853
987
37
3
1
154,431
0
L
Bacchus
10,174
925
5
0
0
110,726
0
W
Nemesis
11,753
1,068
52
5
2
198,134
0
W
Ares
11,050
1,005
13
1
0
162,300
2
L
Bastet
9,705
882
13
1
0
109,286
3
L
Baron Samedi
9,888
899
40
4
1
128,974
0
W
Ao Kuang
12,331
1,121
28
3
0
194,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role