Player Matchup

Cu Chulainn
Cu Chulainn
BL00DYTEARZ
Cu Chulainn
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
HvitiUlfur
Xbalanque
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 86L
1,417 Elo+
Party 1
Sylvanus
Sylvanus
Komorek1
Sylvanus
Level 84
God Stats
5W - 0L
1,545 SR
Queue Stats
33W - 35L
1,417 Elo+
Party 1
Chang'e
Chang'e
MrActil
Chang'e
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,589 Elo+
Party 1
Ah Puch
Ah Puch
tryloveme
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 109
1,509 SR
1,484 Elo+

VS

Team Averages
Level 101
1,526 SR
1,532 Elo+
Kukulkan
Kukulkan
BangBroz87
Kukulkan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ares
Ares
Bosanac099
Ares
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Pele
Pele
I-Cevape-I
Pele
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Rama
Rama
killyou1403
Rama
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
Аcтрaл
Hercules
Level 18
God Stats
0W - 1L
1,628 SR
Queue Stats
1W - 1L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BL00DYTEARZ
Cu Chulainn
14
2 / 3 / 15
8,123
812
10,456
12,617
9,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
HvitiUlfur
Xbalanque
16
8 / 0 / 14
9,505
951
16,652
6,557
2,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Komorek1
Sylvanus
13
4 / 0 / 15
9,043
904
5,831
10,089
11,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
MrActil
Chang'e
15
6 / 0 / 15
9,035
904
11,173
6,359
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
tryloveme
Ah Puch
14
3 / 0 / 14
8,262
826
7,628
7,150
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BangBroz87
Kukulkan
13
1 / 3 / 2
6,832
683
8,131
6,728
2,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 3
6,487
649
8,071
15,294
10,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 6 / 1
6,588
659
5,617
13,352
5,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
0 / 6 / 1
5,879
588
2,727
10,616
3,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
Аcтрaл
Hercules
12
1 / 7 / 1
6,405
641
4,420
11,674
7,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
11
23
Kills
3
3
Deaths
23
73
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BL00DYTEARZ
Cu Chulainn
2
3
15
3.17
L
Kukulkan
BangBroz87
Kukulkan
1
3
2
0.67
L
0
1
3
1.5
W
Xbalanque
HvitiUlfur
Xbalanque
8
0
14
15
L
1
6
1
0.25
W
Sylvanus
Komorek1
Sylvanus
4
0
15
11.5
W
Chang'e
MrActil
Chang'e
6
0
15
13.5
L
0
6
1
0.08
W
Ah Puch
tryloveme
Ah Puch
3
0
14
10
L
Hercules
Аcтрaл
Hercules
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,740
Damage
28,966
42,772
Taken
57,664
31,121
Mitigated
30,727
22,485
Healing
7,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BL00DYTEARZ
Cu Chulainn
10,456
1,884
0
4,313
12,617
9,960
498
4,374
8,243
1,076
24,173
L
Kukulkan
BangBroz87
Kukulkan
8,131
126
0
319
6,728
2,537
0
3,501
3,152
33,996
0
L
8,071
481
0
2,384
15,294
10,836
0
7,921
7,198
14,873
0
W
Xbalanque
HvitiUlfur
Xbalanque
16,652
7,996
0
2,923
6,557
2,954
2,196
1,613
4,944
0
36,016
L
5,617
1,017
0
1,636
13,352
5,508
0
5,576
7,651
0
18,830
W
Sylvanus
Komorek1
Sylvanus
5,831
607
3,250
3,112
10,089
11,755
311
5,017
5,072
12,382
0
W
Chang'e
MrActil
Chang'e
11,173
540
4,452
2,800
6,359
3,266
482
2,816
3,543
25,378
0
L
2,727
867
0
1,461
10,616
3,907
92
3,579
6,937
0
15,679
W
Ah Puch
tryloveme
Ah Puch
7,628
226
0
1,635
7,150
3,186
554
2,558
4,592
27,303
0
L
Hercules
Аcтрaл
Hercules
4,420
1,167
0
1,853
11,674
7,939
0
4,793
6,806
0
10,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,968
Gold Earned
32,191
209
Minions Killed
190
8
Camps Cleared
8
1,016,613
Distance Traveled
852,211
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,123
812
38
4
3
204,119
1
L
Kukulkan
6,832
683
77
8
1
184,339
0
L
Ares
6,487
649
23
2
0
183,996
0
W
Xbalanque
9,505
951
49
5
2
196,071
3
L
Pele
6,588
659
25
3
5
186,298
0
W
Sylvanus
9,043
904
13
1
1
194,760
1
W
Chang'e
9,035
904
45
5
2
221,421
1
L
Rama
5,879
588
42
4
1
149,846
0
W
Ah Puch
8,262
826
64
6
0
200,242
0
L
Hercules
6,405
641
23
2
1
147,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role