Player Matchup

Chang'e
Chang'e
HaydensMindset-
Chang'e
Level 84
God Stats
16W - 9L
1,721 SR
Queue Stats
418W - 325L
1,464 Elo+
Party 1
Hun Batz
Hun Batz
Jotogo1630
Hun Batz
Level 93
God Stats
3W - 3L
1,281 SR
Queue Stats
197W - 146L
1,301 Elo+
Party 1
Jormungandr
Jormungandr
MirMir_OKC
Jormungandr
Level 68
God Stats
12W - 8L
1,462 SR
Queue Stats
39W - 30L
1,341 Elo+
Party 1
Tyr
Tyr
rgenomat
Tyr
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 104L
1,341 Elo+
Party 1
Neith
Neith
you_got_frijoles
Neith
Level 19
God Stats
17W - 13L
1,500 SR
Queue Stats
67W - 50L
1,500 Elo+
Party 1
Team Averages
Level 71
1,493 SR
1,389 Elo+

VS

Team Averages
Level 84
1,635 SR
1,511 Elo+
Hachiman
Hachiman
BEASTMODE208678
Hachiman
Level 23
God Stats
0W - 4L
1,562 SR
Queue Stats
5W - 7L
1,120 Elo+
Party 3
Bellona
Bellona
Drothus
Bellona
Level 113
God Stats
7W - 4L
1,500 SR
Queue Stats
362W - 353L
1,532 Elo+
Solo
Da Ji
Da Ji
JroxRL
Da Ji
Level 107
God Stats
5W - 4L
1,708 SR
Queue Stats
307W - 324L
1,700 Elo+
Party 3
Kukulkan
Kukulkan
The Wolfe Pac
Kukulkan
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 61L
1,503 Elo+
Party 2
Ymir
Ymir
snagyahurr
Ymir
Level 29
God Stats
7W - 3L
1,906 SR
Queue Stats
46W - 29L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 7
10,790
599
10,185
12,840
5,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Jotogo1630
Hun Batz
18
10 / 3 / 4
10,929
607
10,493
14,092
5,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
MirMir_OKC
Jormungandr
14
0 / 1 / 7
8,084
449
9,248
13,701
12,677
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

18
8 / 0 / 0
11,533
641
11,862
20,079
14,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
1 / 3 / 5
7,828
435
5,579
9,759
3,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
0 / 3 / 6
7,473
415
9,338
11,431
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Drothus
Bellona
16
0 / 6 / 0
9,596
533
12,231
16,637
19,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
JroxRL
Da Ji
14
6 / 9 / 0
9,079
504
9,735
16,470
5,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
The Wolfe Pac
Kukulkan
15
3 / 4 / 0
9,825
546
6,552
8,809
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 4 / 3
7,365
409
6,301
15,455
7,379
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
26
Kills
9
9
Deaths
26
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
3
6
1
L
Bellona
Drothus
Bellona
0
6
0
0
W
7
2
7
5.25
W
Hun Batz
Jotogo1630
Hun Batz
10
3
4
4
L
Da Ji
JroxRL
Da Ji
6
9
0
0.67
W
Jormungandr
MirMir_OKC
Jormungandr
0
1
7
3.5
L
Kukulkan
The Wolfe Pac
Kukulkan
3
4
0
0.75
W
8
0
0
8
L
0
4
3
0.38
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,367
Damage
44,157
70,471
Taken
68,802
41,681
Mitigated
39,817
27,323
Healing
13,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
9,338
5,687
0
4,265
11,431
3,370
0
5,211
6,150
0
29,848
L
Bellona
Drothus
Bellona
12,231
5,735
0
3,558
16,637
19,512
290
0
16,637
9,284
61,260
W
10,185
647
1,406
5,009
12,840
5,427
374
3,584
9,256
68,721
0
W
Hun Batz
Jotogo1630
Hun Batz
10,493
2,251
0
4,203
14,092
5,631
1,271
2,527
11,565
0
78,977
L
Da Ji
JroxRL
Da Ji
9,735
2,237
0
4,118
16,470
5,808
0
4,684
11,560
0
52,809
W
Jormungandr
MirMir_OKC
Jormungandr
9,248
2,268
549
4,488
13,701
12,677
0
3,861
9,840
50,382
0
L
Kukulkan
The Wolfe Pac
Kukulkan
6,552
386
0
250
8,809
3,748
0
2,319
6,326
63,668
0
W
11,862
2,206
0
8,387
20,079
14,474
1,959
2,369
17,710
0
77,003
L
6,301
993
240
1,259
15,455
7,379
0
6,651
8,696
37,307
0
W
5,579
1,726
0
3,281
9,759
3,472
402
2,447
7,312
0
29,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,164
Gold Earned
43,338
560
Minions Killed
471
0
Camps Cleared
0
1,740,012
Distance Traveled
1,583,901
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,473
415
56
3
0
287,065
2
L
Bellona
9,596
533
153
9
0
333,608
0
W
Chang'e
10,790
599
136
8
0
339,912
2
W
Hun Batz
10,929
607
121
7
0
366,976
4
L
Da Ji
9,079
504
80
4
0
326,611
5
W
Jormungandr
8,084
449
88
5
0
350,819
0
L
Kukulkan
9,825
546
118
7
0
321,737
5
W
Tyr
11,533
641
165
9
0
351,876
1
L
Ymir
7,365
409
64
4
0
314,880
2
W
Neith
7,828
435
50
3
0
330,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role