Player Matchup

Hercules
Hercules
 
Hercules
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Sukiis
Thanatos
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
207W - 230L
1,419 Elo+
Party 1
Cernunnos
Cernunnos
nathan888
Cernunnos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
smythly
Ymir
Level 36
God Stats
17W - 25L
1,807 SR
Queue Stats
166W - 187L
1,419 Elo+
Party 1
Scylla
Scylla
superdins
Scylla
Level 32
God Stats
7W - 8L
1,500 SR
Queue Stats
117W - 150L
1,419 Elo+
Party 1
Team Averages
Level 50
1,561 SR
1,451 Elo+

VS

Team Averages
Level 92
1,720 SR
1,866 Elo+
Anubis
Anubis
AgentNitemare
Anubis
Level 42
God Stats
5W - 0L
1,916 SR
Queue Stats
9W - 1L
1,981 Elo+
Party 2
Set
Set
Agusta__Atomica
Set
Level 129
God Stats
20W - 24L
1,402 SR
Queue Stats
460W - 500L
1,203 Elo+
Solo
Zeus
Zeus
Campbellj99
Zeus
Level 126
God Stats
5W - 0L
1,908 SR
Queue Stats
22W - 6L
2,000 Elo+
Party 2
Erlang Shen
Erlang Shen
Kazanakuma
Erlang Shen
Level 34
God Stats
4W - 0L
1,875 SR
Queue Stats
31W - 7L
2,000 Elo+
Party 2
Ullr
Ullr
mrnone9
Ullr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 10L
2,145 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 4 / 0
4,991
499
1,120
6,952
1,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Sukiis
Thanatos
7
0 / 5 / 1
4,525
453
2,876
7,794
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
nathan888
Cernunnos
7
1 / 5 / 0
4,679
468
1,750
7,344
1,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
smythly
Ymir
6
0 / 4 / 1
4,359
436
2,469
8,741
4,178
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
superdins
Scylla
7
0 / 5 / 0
4,163
416
260
4,568
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
6,381
638
3,842
4,073
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 1 / 4
5,981
598
1,356
3,412
2,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
9 / 0 / 2
7,576
758
6,994
3,937
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Erlang Shen
Kazanakuma
Erlang Shen
9
5 / 1 / 5
5,823
582
5,596
4,938
2,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ullr
mrnone9
Ullr
9
1 / 0 / 8
5,531
553
5,004
4,334
1,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
22
23
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
0
0
W
4
0
0
4
W
3
1
4
5
W
9
0
2
10
W
Erlang Shen
Kazanakuma
Erlang Shen
5
1
5
7.5
L
Thanatos
Sukiis
Thanatos
0
5
1
0.1
W
Ullr
mrnone9
Ullr
1
0
8
5
L
Cernunnos
nathan888
Cernunnos
1
5
0
0.2
L
Ymir
smythly
Ymir
0
4
1
0.13
L
Scylla
superdins
Scylla
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,475
Damage
22,792
35,399
Taken
20,694
11,828
Mitigated
9,021
9,897
Healing
7,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,120
267
0
1,207
6,952
1,637
0
3,422
3,270
0
17,643
W
3,842
89
0
1,911
4,073
1,534
123
0
4,073
29,003
0
W
1,356
431
0
714
3,412
2,166
320
413
2,999
4,269
26,767
W
6,994
1,499
0
1,833
3,937
1,206
492
260
3,677
41,533
0
W
Erlang Shen
Kazanakuma
Erlang Shen
5,596
2,539
0
1,173
4,938
2,979
0
893
4,045
3,952
15,600
L
Thanatos
Sukiis
Thanatos
2,876
542
246
4,848
7,794
2,124
0
1,565
6,125
0
16,084
W
Ullr
mrnone9
Ullr
5,004
2,089
0
2,076
4,334
1,136
435
1,163
3,171
0
18,128
L
Cernunnos
nathan888
Cernunnos
1,750
805
0
1,065
7,344
1,950
224
1,310
5,940
0
16,256
L
Ymir
smythly
Ymir
2,469
500
135
2,256
8,741
4,178
135
1,292
7,395
11,051
0
L
Scylla
superdins
Scylla
260
186
0
140
4,568
1,939
0
3,174
1,136
7,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,717
Gold Earned
31,292
157
Minions Killed
274
0
Camps Cleared
0
908,881
Distance Traveled
925,159
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,991
499
55
6
0
189,823
2
W
Anubis
6,381
638
68
7
0
166,806
2
W
Set
5,981
598
60
6
0
208,050
0
W
Zeus
7,576
758
88
9
0
173,229
2
W
Erlang Shen
5,823
582
20
2
0
192,230
1
L
Thanatos
4,525
453
37
4
0
195,182
0
W
Ullr
5,531
553
38
4
0
184,844
1
L
Cernunnos
4,679
468
30
3
0
169,936
0
L
Ymir
4,359
436
15
2
0
183,818
0
L
Scylla
4,163
416
20
2
0
170,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role