Player Matchup

Athena
Athena
Kepsys
Athena
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 23L
1,376 Elo+
Party 1
Danzaburou
Danzaburou
Onstarr34
Danzaburou
Level 23
God Stats
62W - 47L
1,433 SR
Queue Stats
398W - 303L
1,430 Elo+
Solo
Ra
Ra
Superman-Total
Ra
Level 8
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 7L
1,127 Elo+
Party 2
Sun Wukong
Sun Wukong
Tucik03
Sun Wukong
Level 28
God Stats
3W - 4L
1,298 SR
Queue Stats
243W - 251L
1,376 Elo+
Party 1
Thanatos
Thanatos
josefringg
Thanatos
Level 15
God Stats
0W - 2L
1,336 SR
Queue Stats
0W - 6L
1,289 Elo+
Party 2
Team Averages
Level 17
1,370 SR
1,320 Elo+

VS

Team Averages
Level 16
1,479 SR
1,505 Elo+
Bellona
Bellona
CafaTheHutt
Bellona
Level 22
God Stats
8W - 7L
1,145 SR
Queue Stats
112W - 109L
1,424 Elo+
Solo
Loki
Loki
DaRk-WoLf-17-04
Loki
Level 24
God Stats
2W - 1L
1,515 SR
Queue Stats
23W - 24L
1,629 Elo+
Party 3
Cthulhu
Cthulhu
FUT_Marsail
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,629 Elo+
Party 3
Hachiman
Hachiman
Harry__Packs
Hachiman
Level 9
God Stats
3W - 4L
1,734 SR
Queue Stats
22W - 28L
1,422 Elo+
Party 4
Ra
Ra
solidsnake-000
Ra
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 42L
1,422 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Kepsys
Athena
15
4 / 2 / 11
10,885
403
8,401
19,647
20,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Onstarr34
Danzaburou
17
2 / 8 / 1
11,490
426
14,344
24,370
10,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
2 / 8 / 0
11,398
422
6,690
18,119
8,018
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Tucik03
Sun Wukong
15
9 / 5 / 5
10,981
407
18,393
22,137
17,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
josefringg
Thanatos
17
2 / 7 / 5
10,960
406
5,542
20,442
8,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CafaTheHutt
Bellona
20
13 / 2 / 5
16,350
606
24,288
20,677
24,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
7 / 1 / 5
14,003
519
12,733
16,422
7,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
FUT_Marsail
Cthulhu
17
0 / 10 / 5
11,045
409
10,485
17,993
14,929
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Harry__Packs
Hachiman
15
1 / 5 / 4
10,318
382
4,335
20,480
6,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
8 / 1 / 8
14,107
522
22,458
12,773
6,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
56
19
Kills
29
30
Deaths
19
22
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bellona
CafaTheHutt
Bellona
13
2
5
7.75
W
7
1
5
9.5
W
Cthulhu
FUT_Marsail
Cthulhu
0
10
5
0.25
W
Hachiman
Harry__Packs
Hachiman
1
5
4
0.6
L
Athena
Kepsys
Athena
4
2
11
4.75
L
Danzaburou
Onstarr34
Danzaburou
2
8
1
0.31
L
2
8
0
0.25
L
Sun Wukong
Tucik03
Sun Wukong
9
5
5
2.3
L
Thanatos
josefringg
Thanatos
2
7
5
0.64
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,370
Damage
74,299
104,715
Taken
88,345
64,581
Mitigated
58,791
27,511
Healing
28,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CafaTheHutt
Bellona
24,288
11,651
0
5,501
20,677
24,058
6,969
3,540
17,137
7,987
93,111
W
12,733
4,928
0
2,713
16,422
7,524
236
1,280
15,142
0
106,850
W
Cthulhu
FUT_Marsail
Cthulhu
10,485
2,562
0
2,391
17,993
14,929
1,075
4,181
13,812
48,105
0
W
Hachiman
Harry__Packs
Hachiman
4,335
3,690
0
7,953
20,480
6,234
2,230
2,986
17,494
0
39,687
L
Athena
Kepsys
Athena
8,401
3,115
0
2,635
19,647
20,376
240
8,782
10,865
30,831
0
L
Danzaburou
Onstarr34
Danzaburou
14,344
3,169
0
5,687
24,370
10,367
1,006
5,084
19,286
0
79,583
L
6,690
849
84
2,089
18,119
8,018
702
8,214
9,905
73,313
0
L
Sun Wukong
Tucik03
Sun Wukong
18,393
4,253
0
3,099
22,137
17,542
81
8,943
13,194
865
49,232
L
Thanatos
josefringg
Thanatos
5,542
1,857
0
13,917
20,442
8,278
331
3,626
16,816
0
83,270
W
22,458
1,368
4,718
5,685
12,773
6,046
1,443
3,869
8,904
92,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,714
Gold Earned
65,823
476
Minions Killed
616
0
Camps Cleared
0
2,372,209
Distance Traveled
2,455,399
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
16,350
606
189
7
0
505,644
9
W
Loki
14,003
519
158
6
0
497,363
1
W
Cthulhu
11,045
409
72
3
0
465,344
0
W
Hachiman
10,318
382
64
2
0
426,049
0
L
Athena
10,885
403
49
2
0
485,410
0
L
Danzaburou
11,490
426
116
4
0
453,627
0
L
Ra
11,398
422
129
5
0
447,025
4
L
Sun Wukong
10,981
407
68
3
0
477,512
0
L
Thanatos
10,960
406
114
4
0
508,635
1
W
Ra
14,107
522
133
5
0
560,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role