Player Matchup

Cthulhu
Cthulhu
AbyssalThunder
Cthulhu
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 9L
1,267 Elo+
Solo
Da Ji
Da Ji
Mjm080910
Da Ji
Level 17
God Stats
8W - 8L
1,449 SR
Queue Stats
40W - 51L
1,291 Elo+
Party 2
Arachne
Arachne
StevenW1998
Arachne
Level 25
God Stats
41W - 40L
1,362 SR
Queue Stats
47W - 54L
1,328 Elo+
Party 2
Nemesis
Nemesis
loplopGT
Nemesis
Level 24
God Stats
14W - 16L
1,468 SR
Queue Stats
18W - 27L
1,395 Elo+
Party 2
Kukulkan
Kukulkan
skeak
Kukulkan
Level 17
God Stats
20W - 22L
1,473 SR
Queue Stats
41W - 45L
1,480 Elo+
Solo
Team Averages
Level 19
1,451 SR
1,352 Elo+

VS

Team Averages
Level 14
1,471 SR
1,387 Elo+
Loki
Loki
Beerus_Hakai_God
Loki
Level 15
God Stats
21W - 23L
1,548 SR
Queue Stats
68W - 73L
1,632 Elo+
Solo
Nemesis
Nemesis
ExtraSys
Nemesis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
316W - 359L
1,092 Elo+
Party 1
Ra
Ra
Faze_Bogito
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,562 Elo+
Solo
Zeus
Zeus
GiosuX
Zeus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
skulljugler
Cthulhu
Level 15
God Stats
9W - 9L
1,306 SR
Queue Stats
138W - 149L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 8
11,506
959
10,766
15,997
14,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
Mjm080910
Da Ji
17
0 / 1 / 13
10,896
908
4,459
5,776
2,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
StevenW1998
Arachne
20
21 / 1 / 1
14,670
1,223
26,575
10,062
4,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Nemesis
loplopGT
Nemesis
14
0 / 0 / 2
9,114
760
627
5,414
1,904
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
skeak
Kukulkan
19
2 / 0 / 14
11,940
995
10,433
4,968
3,044
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

283

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 5
9,953
829
4,362
7,014
2,592
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
ExtraSys
Nemesis
15
0 / 6 / 2
9,801
817
5,447
15,851
6,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
0 / 4 / 5
10,111
843
2,745
7,068
2,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
GiosuX
Zeus
16
3 / 12 / 1
10,473
873
20,832
17,887
6,409
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
skulljugler
Cthulhu
17
2 / 2 / 4
11,087
924
5,252
14,588
15,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
26
Kills
6
6
Deaths
26
38
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
4
8
1.75
L
1
2
5
1.75
L
Nemesis
ExtraSys
Nemesis
0
6
2
0.17
L
0
4
5
0.63
L
Zeus
GiosuX
Zeus
3
12
1
0.29
W
Da Ji
Mjm080910
Da Ji
0
1
13
6.5
W
Arachne
StevenW1998
Arachne
21
1
1
21.5
W
Nemesis
loplopGT
Nemesis
0
0
2
1
W
Kukulkan
skeak
Kukulkan
2
0
14
9
L
Cthulhu
skulljugler
Cthulhu
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,860
Damage
38,638
42,217
Taken
62,408
26,671
Mitigated
33,841
5,535
Healing
5,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,766
997
0
450
15,997
14,890
0
10,655
5,071
26,580
0
L
4,362
528
0
217
7,014
2,592
0
1,696
5,269
0
19,080
L
Nemesis
ExtraSys
Nemesis
5,447
2,996
0
2,222
15,851
6,070
0
5,589
10,137
0
18,044
L
2,745
406
1,365
612
7,068
2,963
0
2,572
4,398
21,404
0
L
Zeus
GiosuX
Zeus
20,832
4,430
0
864
17,887
6,409
0
4,889
12,898
35,214
0
W
Da Ji
Mjm080910
Da Ji
4,459
1,134
0
379
5,776
2,329
0
3,586
2,140
0
10,867
W
Arachne
StevenW1998
Arachne
26,575
17,294
219
3,558
10,062
4,504
0
6,680
3,307
0
47,882
W
Nemesis
loplopGT
Nemesis
627
0
0
100
5,414
1,904
0
4,813
601
0
1,661
W
Kukulkan
skeak
Kukulkan
10,433
821
104
725
4,968
3,044
0
2,649
2,269
38,494
0
L
Cthulhu
skulljugler
Cthulhu
5,252
172
0
438
14,588
15,807
0
5,884
8,507
26,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,126
Gold Earned
51,425
183
Minions Killed
172
6
Camps Cleared
7
999,968
Distance Traveled
896,197
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,506
959
39
3
1
230,154
1
L
Loki
9,953
829
17
1
1
152,517
0
L
Nemesis
9,801
817
30
3
4
217,441
0
L
Ra
10,111
843
55
5
1
128,795
0
L
Zeus
10,473
873
34
3
1
178,730
0
W
Da Ji
10,896
908
10
1
4
204,259
1
W
Arachne
14,670
1,223
54
5
0
261,203
0
W
Nemesis
9,114
760
3
0
0
100,806
0
W
Kukulkan
11,940
995
77
6
1
203,546
1
L
Cthulhu
11,087
924
36
3
0
218,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role