Player Matchup

Janus
Janus
Fleips
Janus
Level 12
God Stats
1W - 3L
1,735 SR
Queue Stats
28W - 34L
1,414 Elo+
Party 3
Odin
Odin
KNGdoctorTBW
Odin
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
300W - 425L
1,286 Elo+
Party 3
Cabrakan
Cabrakan
fakanga
Cabrakan
Level 29
God Stats
12W - 24L
1,285 SR
Queue Stats
235W - 266L
1,548 Elo+
Solo
Set
Set
iviolsieee
Set
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
201W - 217L
1,334 Elo+
Party 2
Cupid
Cupid
manuelpaulon
Cupid
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 65L
1,444 Elo+
Party 2
Team Averages
Level 24
1,504 SR
1,405 Elo+

VS

Team Averages
Level 23
1,525 SR
1,536 Elo+
Nox
Nox
EduardoBR
Nox
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 34L
1,762 Elo+
Solo
Fenrir
Fenrir
SoledByKid-_-
Fenrir
Level 18
God Stats
1W - 2L
1,283 SR
Queue Stats
12W - 12L
1,273 Elo+
Solo
Guan Yu
Guan Yu
SprizeRed
Guan Yu
Level 20
God Stats
1W - 1L
1,619 SR
Queue Stats
10W - 11L
1,474 Elo+
Party 1
Artemis
Artemis
lMisa
Artemis
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 23L
1,443 Elo+
Party 1
Yemoja
Yemoja
rafa030691
Yemoja
Level 26
God Stats
5W - 2L
1,722 SR
Queue Stats
66W - 52L
1,730 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fleips
Janus
6
0 / 8 / 0
4,487
374
2,173
5,609
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 4 / 0
5,557
463
3,923
6,789
3,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
fakanga
Cabrakan
7
0 / 3 / 1
4,765
397
2,064
6,225
3,159
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 1 / 1
7,043
587
4,025
7,798
3,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 2 / 0
5,365
447
2,576
3,590
1,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 2
7,920
660
5,241
3,462
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 1 / 3
6,963
580
3,843
6,426
2,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
SprizeRed
Guan Yu
11
4 / 1 / 3
6,756
563
5,265
9,756
7,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
lMisa
Artemis
11
4 / 0 / 0
6,224
519
4,617
6,826
2,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
rafa030691
Yemoja
9
0 / 2 / 5
6,143
512
2,979
5,643
2,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
4
Kills
18
18
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
L
Janus
Fleips
Janus
0
8
0
0
L
0
4
0
0
W
3
1
3
4.5
W
Guan Yu
SprizeRed
Guan Yu
4
1
3
5.5
L
Cabrakan
fakanga
Cabrakan
0
3
1
0.17
L
2
1
1
2.5
W
Artemis
lMisa
Artemis
4
0
0
4
L
2
2
0
1
W
Yemoja
rafa030691
Yemoja
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,761
Damage
21,945
30,011
Taken
32,113
11,707
Mitigated
15,582
3,483
Healing
14,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,241
277
0
1,128
3,462
1,278
531
216
3,246
35,242
0
L
Janus
Fleips
Janus
2,173
607
0
0
5,609
1,244
70
2,090
3,494
11,271
0
L
3,923
1,799
0
201
6,789
3,037
126
0
6,513
0
24,436
W
3,843
930
0
3,252
6,426
2,058
0
268
6,158
0
38,451
W
Guan Yu
SprizeRed
Guan Yu
5,265
875
39
4,627
9,756
7,317
181
1,399
8,081
0
28,136
L
Cabrakan
fakanga
Cabrakan
2,064
206
0
632
6,225
3,159
0
2,452
3,773
11,104
0
L
4,025
1,622
0
2,650
7,798
3,123
0
1,438
6,335
0
47,813
W
Artemis
lMisa
Artemis
4,617
2,159
0
3,335
6,826
2,071
0
871
5,955
0
39,718
L
2,576
1,241
0
0
3,590
1,144
0
2,240
1,350
0
25,852
W
Yemoja
rafa030691
Yemoja
2,979
546
840
851
5,643
2,858
0
1,483
4,160
19,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,217
Gold Earned
34,006
252
Minions Killed
335
0
Camps Cleared
0
1,070,652
Distance Traveled
1,121,535
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,920
660
92
8
0
256,481
2
L
Janus
4,487
374
16
1
0
156,640
1
L
Odin
5,557
463
59
5
0
215,821
3
W
Fenrir
6,963
580
78
7
0
250,674
2
W
Guan Yu
6,756
563
54
5
0
209,962
2
L
Cabrakan
4,765
397
20
2
0
226,795
4
L
Set
7,043
587
101
8
0
262,082
3
W
Artemis
6,224
519
80
7
0
194,535
0
L
Cupid
5,365
447
56
5
0
209,314
4
W
Yemoja
6,143
512
31
3
0
209,883
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role