Player Matchup

Horus
Horus
Arkaichz
Horus
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 23L
1,777 Elo+
Party 2
Agni
Agni
OliveMama
Agni
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 68L
1,296 Elo+
Party 2
Nemesis
Nemesis
TadpoleYes
Nemesis
Level 146
God Stats
5W - 2L
1,739 SR
Queue Stats
70W - 64L
1,594 Elo+
Party 2
Sobek
Sobek
stuckinthewasher
Sobek
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 30L
1,296 Elo+
Party 2
Ullr
Ullr
visel
Ullr
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 36L
1,195 Elo+
Party 2
Team Averages
Level 120
1,548 SR
1,431 Elo+

VS

Team Averages
Level 95
1,582 SR
1,473 Elo+
Chang'e
Chang'e
EdibleBatAttack
Chang'e
Level 67
God Stats
3W - 5L
1,602 SR
Queue Stats
244W - 243L
1,540 Elo+
Solo
Olorun
Olorun
S021S
Olorun
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 9L
1,413 Elo+
Party 3
Ares
Ares
Shibaby
Ares
Level 48
God Stats
0W - 1L
1,497 SR
Queue Stats
6W - 2L
1,324 Elo+
Party 3
Amaterasu
Amaterasu
SleepyNightz
Amaterasu
Level 124
God Stats
24W - 10L
1,500 SR
Queue Stats
250W - 184L
1,546 Elo+
Party 1
Ullr
Ullr
YummyGummyWorm
Ullr
Level 127
God Stats
6W - 3L
1,811 SR
Queue Stats
35W - 32L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Arkaichz
Horus
12
1 / 4 / 2
7,184
513
6,002
11,351
5,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Agni
13
5 / 2 / 8
8,180
584
6,524
5,230
1,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
TadpoleYes
Nemesis
14
10 / 0 / 3
8,788
628
6,349
5,555
3,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 3 / 7
6,070
434
1,987
7,304
4,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ullr
visel
Ullr
14
4 / 1 / 4
8,027
573
6,193
6,949
3,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 2 / 0
5,261
376
2,392
2,563
664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Olorun
S021S
Olorun
13
3 / 4 / 0
7,558
540
5,682
10,132
3,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
Shibaby
Ares
12
2 / 3 / 4
7,503
536
4,952
10,115
5,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
SleepyNightz
Amaterasu
14
3 / 4 / 0
8,154
582
6,202
12,366
8,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 7 / 1
7,093
507
2,606
10,080
6,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
20
Kills
10
10
Deaths
20
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
Arkaichz
Horus
1
4
2
0.5
L
1
2
0
0.5
W
Agni
5
2
8
4.5
L
Olorun
S021S
Olorun
3
4
0
0.75
L
Ares
Shibaby
Ares
2
3
4
1.33
L
Amaterasu
SleepyNightz
Amaterasu
3
4
0
0.75
W
Nemesis
TadpoleYes
Nemesis
10
0
3
11.5
L
1
7
1
0.21
W
0
3
7
1.17
W
Ullr
visel
Ullr
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,055
Damage
21,834
36,389
Taken
45,256
18,514
Mitigated
23,923
9,089
Healing
11,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Arkaichz
Horus
6,002
3,239
83
1,776
11,351
5,143
504
2,735
8,616
389
36,782
L
2,392
87
0
764
2,563
664
0
836
1,727
11,165
0
W
Agni
6,524
321
0
2,071
5,230
1,997
0
1,916
3,062
40,457
0
L
Olorun
S021S
Olorun
5,682
2,396
274
4,391
10,132
3,126
744
1,615
8,517
45,853
0
L
Ares
Shibaby
Ares
4,952
235
0
338
10,115
5,617
0
2,456
7,659
16,443
0
L
Amaterasu
SleepyNightz
Amaterasu
6,202
3,051
0
4,783
12,366
8,418
562
1,998
10,368
4,537
45,852
W
Nemesis
TadpoleYes
Nemesis
6,349
2,529
0
1,783
5,555
3,508
0
1,391
4,123
5,269
43,738
L
2,606
1,071
0
486
10,080
6,098
1,860
2,790
7,290
7,143
46,152
W
1,987
437
0
2,901
7,304
4,092
364
3,777
3,527
17,621
0
W
Ullr
visel
Ullr
6,193
2,959
0
475
6,949
3,774
850
3,593
3,356
4,039
43,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,249
Gold Earned
35,569
317
Minions Killed
342
0
Camps Cleared
0
1,377,564
Distance Traveled
1,054,312
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,184
513
61
4
0
241,633
2
L
Chang'e
5,261
376
20
1
0
80,714
0
W
Agni
8,180
584
72
5
0
271,336
0
L
Olorun
7,558
540
109
8
0
228,649
1
L
Ares
7,503
536
13
1
0
266,737
8
L
Amaterasu
8,154
582
104
7
0
240,251
2
W
Nemesis
8,788
628
80
6
0
321,036
0
L
Ullr
7,093
507
96
7
0
237,961
6
W
Sobek
6,070
434
23
2
0
291,313
1
W
Ullr
8,027
573
81
6
0
252,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role