Player Matchup

Izanami
Izanami
Faerlander
Izanami
Level 29
God Stats
4W - 7L
1,751 SR
Queue Stats
93W - 116L
1,692 Elo+
Solo
Osiris
Osiris
YoungKaczyński
Osiris
Level 8
God Stats
1W - 2L
1,733 SR
Queue Stats
1W - 2L
1,720 Elo+
Party 2
Loki
Loki
YoungSasin
Loki
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,720 Elo+
Party 2
Cthulhu
Cthulhu
Yukio0kumura
Cthulhu
Level 26
God Stats
2W - 1L
1,469 SR
Queue Stats
2W - 2L
1,867 Elo+
Solo
He Bo
He Bo
rryan6
He Bo
Level 15
God Stats
1W - 1L
1,810 SR
Queue Stats
54W - 68L
1,586 Elo+
Solo
Team Averages
Level 17
1,653 SR
1,717 Elo+

VS

Team Averages
Level 30
1,611 SR
1,638 Elo+
Nu Wa
Nu Wa
ACES MURKIN
Nu Wa
Level 26
God Stats
19W - 13L
1,578 SR
Queue Stats
301W - 280L
1,519 Elo+
Party 1
Osiris
Osiris
DANIBBA
Osiris
Level 25
God Stats
7W - 5L
1,506 SR
Queue Stats
9W - 8L
1,532 Elo+
Solo
Set
Set
HjortdalN
Set
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,856 Elo+
Party 3
Izanami
Izanami
Noadyn
Izanami
Level 17
God Stats
8W - 4L
1,970 SR
Queue Stats
124W - 120L
1,519 Elo+
Party 1
Cthulhu
Cthulhu
prebi
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,765 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Faerlander
Izanami
15
4 / 6 / 2
9,686
440
8,879
14,047
5,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 10 / 2
10,149
461
7,728
20,877
15,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
5 / 5 / 2
10,793
491
6,049
14,258
7,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Yukio0kumura
Cthulhu
13
1 / 8 / 4
8,988
409
6,564
18,882
16,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
rryan6
He Bo
12
0 / 10 / 5
8,204
373
6,850
14,368
3,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 0 / 7
14,100
641
13,159
6,629
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
DANIBBA
Osiris
19
13 / 2 / 13
13,139
597
18,896
16,363
18,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
6 / 2 / 14
12,166
553
12,511
16,349
6,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Noadyn
Izanami
18
3 / 2 / 11
11,803
537
11,916
12,410
4,777
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
prebi
Cthulhu
15
3 / 5 / 17
10,422
474
8,687
16,353
18,873
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
101
11
Kills
39
39
Deaths
11
15
Assists
62
Player
Kills
Deaths
Assists
KDA
W
14
0
7
17.5
W
Osiris
DANIBBA
Osiris
13
2
13
9.75
L
Izanami
Faerlander
Izanami
4
6
2
0.83
W
6
2
14
6.5
W
Izanami
Noadyn
Izanami
3
2
11
4.25
L
1
10
2
0.2
L
5
5
2
1.2
L
Cthulhu
Yukio0kumura
Cthulhu
1
8
4
0.38
W
Cthulhu
prebi
Cthulhu
3
5
17
2.3
L
He Bo
rryan6
He Bo
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,070
Damage
65,169
82,432
Taken
68,104
48,512
Mitigated
51,395
7,708
Healing
25,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,159
5,120
0
1,890
6,629
2,681
6,311
1,371
5,108
94,204
0
W
Osiris
DANIBBA
Osiris
18,896
6,333
0
4,071
16,363
18,311
899
2,185
14,034
6,359
64,552
L
Izanami
Faerlander
Izanami
8,879
5,873
0
2,767
14,047
5,535
917
3,953
10,010
0
77,657
W
12,511
5,145
0
7,504
16,349
6,753
2,161
2,674
13,575
0
86,574
W
Izanami
Noadyn
Izanami
11,916
8,831
0
7,731
12,410
4,777
2,988
4,696
7,714
0
95,851
L
7,728
2,053
0
530
20,877
15,094
864
3,831
16,962
0
73,684
L
6,049
1,091
0
2,785
14,258
7,561
0
3,748
10,372
0
55,158
L
Cthulhu
Yukio0kumura
Cthulhu
6,564
650
0
762
18,882
16,346
87
5,269
13,517
15,411
0
W
Cthulhu
prebi
Cthulhu
8,687
1,113
367
3,439
16,353
18,873
812
2,488
13,720
20,312
0
L
He Bo
rryan6
He Bo
6,850
159
0
864
14,368
3,976
0
5,497
8,577
33,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,820
Gold Earned
61,630
436
Minions Killed
572
0
Camps Cleared
0
1,816,064
Distance Traveled
2,206,854
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,100
641
153
7
0
413,041
4
W
Osiris
13,139
597
110
5
0
470,589
6
L
Izanami
9,686
440
146
7
0
347,660
6
W
Set
12,166
553
126
6
0
487,256
1
W
Izanami
11,803
537
166
8
0
409,110
3
L
Osiris
10,149
461
138
6
0
332,183
3
L
Loki
10,793
491
92
4
0
390,892
0
L
Cthulhu
8,988
409
14
1
0
373,554
4
W
Cthulhu
10,422
474
17
1
0
426,858
7
L
He Bo
8,204
373
46
2
0
371,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role