Player Matchup

Arachne
Arachne
Gold V
AlistaRRRR
Arachne
Gold V
Level 117
God Stats
52W - 41L
1,489 SR
Queue Stats
91W - 86L
1,546 MMR
Party 1
Poseidon
Poseidon
Gold V
CelestialLegend
Poseidon
Gold V
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 112L
1,546 MMR
Party 1
Yemoja
Yemoja
Silver I
Lardoran
Yemoja
Silver I
Level 131
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 88L
1,544 MMR
Solo
Ullr
Ullr
Bronze III
PhoenixKiller1
Ullr
Bronze III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold II
Zakoram
Mulan
Gold II
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 135L
1,547 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 142
1,498 SR
1,537 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,649 SR
1,545 MMR
Thor
Thor
Gold V
AWooffey
Thor
Gold V
Level 148
God Stats
15W - 16L
1,492 SR
Queue Stats
184W - 195L
1,541 MMR
Solo
Bellona
Bellona
Bronze III
DASMuffin
Bellona
Bronze III
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 10L
1,543 MMR
Solo
Scylla
Scylla
Silver I
Krelac
Scylla
Silver I
Level 156
God Stats
9W - 5L
1,833 SR
Queue Stats
85W - 84L
1,550 MMR
Party 2
Cthulhu
Cthulhu
Gold V
WyzMeisterd
Cthulhu
Gold V
Level 146
God Stats
12W - 10L
1,735 SR
Queue Stats
294W - 296L
1,542 MMR
Solo
Cupid
Cupid
Silver I
crazymadmax
Cupid
Silver I
Level 157
God Stats
18W - 19L
1,685 SR
Queue Stats
66W - 58L
1,550 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlistaRRRR
Arachne
20
8 / 3 / 2
12,884
537
11,472
20,912
8,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
17
4 / 9 / 6
11,301
471
11,154
16,658
6,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Lardoran
Yemoja
16
3 / 3 / 7
10,351
431
5,137
16,596
13,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
1 / 5 / 9
12,082
503
9,073
17,888
7,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Zakoram
Mulan
18
1 / 3 / 4
11,355
473
7,661
21,187
21,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
The MorriganPersephoneTsukuyomiSetKing Arthur

VS

Bans
NemesisNe ZhaThanatosHun BatzJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
4 / 5 / 8
12,640
527
6,288
19,018
12,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
DASMuffin
Bellona
20
3 / 1 / 8
14,223
593
16,881
13,461
15,620
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Krelac
Scylla
20
3 / 4 / 7
13,198
550
14,981
11,190
4,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
WyzMeisterd
Cthulhu
17
3 / 3 / 11
10,933
456
15,302
25,356
25,592
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
10 / 4 / 3
14,286
595
16,540
14,233
6,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
60
17
Kills
23
23
Deaths
17
28
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Thor
4
5
8
1.6
L
Arachne
AlistaRRRR
Arachne
8
3
2
3
L
Poseidon
4
9
6
0.78
W
Bellona
DASMuffin
Bellona
3
1
8
7
W
Scylla
Krelac
Scylla
3
4
7
1.63
L
Yemoja
Lardoran
Yemoja
3
3
7
2.17
L
1
5
9
1.1
W
Cthulhu
WyzMeisterd
Cthulhu
3
3
11
2.83
L
Mulan
Zakoram
Mulan
1
3
4
1
W
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,497
Damage
69,992
93,241
Taken
83,258
57,112
Mitigated
64,045
23,855
Healing
23,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
6,288
794
0
6,116
19,018
12,320
248
3,719
15,096
0
92,594
L
Arachne
AlistaRRRR
Arachne
11,472
7,828
0
4,651
20,912
8,826
1,248
6,251
14,661
0
93,928
L
Poseidon
11,154
938
306
3,046
16,658
6,288
220
9,375
7,283
81,636
0
W
Bellona
DASMuffin
Bellona
16,881
9,308
0
2,628
13,461
15,620
1,716
1,645
11,394
6,822
101,974
W
Scylla
Krelac
Scylla
14,981
1,143
16
2,996
11,190
4,240
1,659
3,727
7,245
107,841
0
L
Yemoja
Lardoran
Yemoja
5,137
880
3,320
3,046
16,596
13,083
166
10,214
6,382
23,063
0
L
9,073
4,793
0
2,313
17,888
7,678
348
4,808
13,080
0
100,204
W
Cthulhu
WyzMeisterd
Cthulhu
15,302
808
999
2,404
25,356
25,592
189
7,847
17,298
55,324
0
L
Mulan
Zakoram
Mulan
7,661
443
0
7,173
21,187
21,237
0
4,612
16,575
304
69,111
W
16,540
9,110
2,523
6,045
14,233
6,273
5,855
1,987
12,202
0
119,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,973
Gold Earned
65,280
638
Minions Killed
794
0
Camps Cleared
0
2,153,059
Distance Traveled
2,211,098
25
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,640
527
151
6
0
481,617
8
L
Arachne
12,884
537
141
6
0
491,735
2
L
Poseidon
11,301
471
144
6
0
405,050
4
W
Bellona
14,223
593
226
9
0
440,307
1
W
Scylla
13,198
550
200
8
0
424,831
9
L
Yemoja
10,351
431
23
1
0
445,894
4
L
Ullr
12,082
503
180
8
0
415,282
2
W
Cthulhu
10,933
456
57
2
0
465,923
8
L
Mulan
11,355
473
150
6
0
395,098
13
W
Cupid
14,286
595
160
7
0
398,420
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role