Player Matchup

Neith
Neith
GPride2021
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,658 Elo+
Solo
Ymir
Ymir
PhxSeeker
Ymir
Level 18
God Stats
18W - 17L
1,285 SR
Queue Stats
83W - 77L
1,285 Elo+
Party 2
Chaac
Chaac
Scuzr
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 133L
1,522 Elo+
Party 2
Pele
Pele
User_Skill
Pele
Level 119
God Stats
1W - 1L
1,728 SR
Queue Stats
1W - 3L
1,522 Elo+
Party 2
Anubis
Anubis
Weemanu
Anubis
Level 18
God Stats
3W - 1L
1,514 SR
Queue Stats
7W - 2L
1,661 Elo+
Solo
Team Averages
Level 37
1,505 SR
1,529 Elo+

VS

Team Averages
Level 34
1,466 SR
1,578 Elo+
Bellona
Bellona
FlyingBLT
Bellona
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Kenster833
Erlang Shen
Level 143
God Stats
4W - 1L
1,329 SR
Queue Stats
202W - 183L
1,475 Elo+
Party 1
Neith
Neith
Queenie13
Neith
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,597 Elo+
Party 1
Tyr
Tyr
Sailor11saturn
Tyr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,668 Elo+
Party 1
Ra
Ra
thasaltiest
Ra
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
62W - 51L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
2 / 1 / 3
8,155
480
11,008
9,034
2,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
1 / 9 / 3
7,055
415
4,116
15,864
7,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Scuzr
Chaac
16
1 / 1 / 0
9,117
536
5,798
9,647
10,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 7 / 2
9,056
533
6,920
14,077
5,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Weemanu
Anubis
12
1 / 6 / 1
7,105
418
2,424
9,441
4,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FlyingBLT
Bellona
12
1 / 3 / 5
8,054
474
1,235
5,459
3,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
Kenster833
Erlang Shen
17
6 / 1 / 3
10,354
609
8,090
8,930
7,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Queenie13
Neith
16
3 / 1 / 5
10,203
600
8,959
9,102
3,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
7 / 1 / 1
10,366
610
15,058
16,556
8,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
7 / 1 / 2
9,682
570
10,505
9,493
4,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
24
24
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
FlyingBLT
Bellona
1
3
5
1.17
L
Neith
2
1
3
3.5
W
Erlang Shen
Kenster833
Erlang Shen
6
1
3
7.5
L
Ymir
1
9
3
0.28
W
Neith
Queenie13
Neith
3
1
5
5.5
W
7
1
1
7.5
L
Chaac
Scuzr
Chaac
1
1
0
1
L
2
7
2
0.43
L
Anubis
Weemanu
Anubis
1
6
1
0.25
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,266
Damage
43,847
58,063
Taken
49,540
30,426
Mitigated
26,588
11,069
Healing
18,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
FlyingBLT
Bellona
1,235
219
0
624
5,459
3,739
1,527
1,395
4,064
0
15,362
L
Neith
11,008
6,274
0
1,477
9,034
2,829
0
1,941
7,093
0
43,874
W
Erlang Shen
Kenster833
Erlang Shen
8,090
3,468
0
1,320
8,930
7,090
0
1,354
7,576
12,570
78,863
L
Ymir
4,116
1,003
0
491
15,864
7,450
32
3,422
12,442
21,083
0
W
Neith
Queenie13
Neith
8,959
4,327
0
5,352
9,102
3,488
1,824
570
8,532
0
70,261
W
15,058
3,024
0
6,642
16,556
8,113
120
1,317
14,689
0
66,641
L
Chaac
Scuzr
Chaac
5,798
729
0
3,564
9,647
10,701
750
0
9,647
0
57,678
L
6,920
1,920
0
3,723
14,077
5,072
0
2,012
12,065
0
60,893
L
Anubis
Weemanu
Anubis
2,424
201
0
1,814
9,441
4,374
0
3,647
5,794
37,648
0
W
10,505
513
346
4,313
9,493
4,158
898
1,904
7,589
62,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,488
Gold Earned
48,659
441
Minions Killed
530
0
Camps Cleared
0
1,523,931
Distance Traveled
1,701,394
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,054
474
28
2
0
278,678
7
L
Neith
8,155
480
93
5
0
304,428
6
W
Erlang Shen
10,354
609
139
8
0
373,690
1
L
Ymir
7,055
415
32
2
0
295,177
3
W
Neith
10,203
600
130
8
0
288,709
3
W
Tyr
10,366
610
125
7
0
409,145
1
L
Chaac
9,117
536
130
8
0
331,307
1
L
Pele
9,056
533
116
7
0
288,378
1
L
Anubis
7,105
418
70
4
0
304,641
4
W
Ra
9,682
570
108
6
0
351,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role