Player Matchup

Amaterasu
Amaterasu
Aphrenics
Amaterasu
Level 23
God Stats
2W - 0L
1,497 SR
Queue Stats
9W - 8L
1,452 Elo+
Party 4
Ra
Ra
JossV
Ra
Level 128
God Stats
8W - 5L
1,250 SR
Queue Stats
645W - 580L
1,525 Elo+
Party 2
Pele
Pele
TRCKoke
Pele
Level 110
God Stats
1W - 1L
1,353 SR
Queue Stats
158W - 170L
1,612 Elo+
Party 2
Danzaburou
Danzaburou
Taylor
Danzaburou
Level 123
God Stats
2W - 0L
1,694 SR
Queue Stats
12W - 13L
1,541 Elo+
Party 4
Osiris
Osiris
TheChampi616
Osiris
Level 127
God Stats
6W - 5L
1,736 SR
Queue Stats
111W - 127L
1,564 Elo+
Party 2
Team Averages
Level 102
1,506 SR
1,539 Elo+

VS

Team Averages
Level 96
1,562 SR
1,531 Elo+
King Arthur
King Arthur
JENJI9608
King Arthur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Snowflake0v0
Fenrir
Level 64
God Stats
9W - 5L
1,370 SR
Queue Stats
126W - 106L
1,479 Elo+
Party 3
Cerberus
Cerberus
Turizo115
Cerberus
Level 110
God Stats
2W - 3L
1,500 SR
Queue Stats
70W - 69L
1,463 Elo+
Party 1
Heimdallr
Heimdallr
Zephyrá
Heimdallr
Level 39
God Stats
8W - 8L
1,939 SR
Queue Stats
94W - 94L
1,626 Elo+
Party 1
Kukulkan
Kukulkan
zamma72
Kukulkan
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aphrenics
Amaterasu
10
2 / 0 / 12
6,795
566
5,981
6,838
2,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ra
12
3 / 5 / 3
7,248
604
3,161
6,638
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
TRCKoke
Pele
13
7 / 2 / 2
7,854
655
8,182
8,854
2,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Taylor
Danzaburou
11
8 / 4 / 3
7,247
604
8,021
8,553
2,511
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
13
5 / 3 / 3
7,791
649
8,433
6,968
6,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JENJI9608
King Arthur
11
2 / 5 / 1
6,195
516
2,509
10,114
8,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
12
6 / 3 / 3
7,323
610
6,572
9,100
3,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Turizo115
Cerberus
9
3 / 6 / 2
6,388
532
6,135
11,189
4,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Zephyrá
Heimdallr
10
1 / 6 / 2
6,204
517
5,250
9,520
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
zamma72
Kukulkan
13
2 / 5 / 4
7,348
612
2,937
6,237
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
25
Kills
14
14
Deaths
25
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Aphrenics
Amaterasu
2
0
12
8
L
King Arthur
JENJI9608
King Arthur
2
5
1
0.5
W
Ra
3
5
3
0.9
L
Fenrir
6
3
3
2.5
W
Pele
TRCKoke
Pele
7
2
2
4
W
Danzaburou
Taylor
Danzaburou
8
4
3
2.38
W
Osiris
5
3
3
2.17
L
Cerberus
Turizo115
Cerberus
3
6
2
0.67
L
Heimdallr
Zephyrá
Heimdallr
1
6
2
0.33
L
Kukulkan
zamma72
Kukulkan
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,778
Damage
23,403
37,851
Taken
46,160
16,508
Mitigated
20,902
10,388
Healing
10,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Aphrenics
Amaterasu
5,981
2,622
0
2,124
6,838
2,822
0
2,826
4,012
0
12,827
L
King Arthur
JENJI9608
King Arthur
2,509
426
0
2,050
10,114
8,521
37
606
9,508
0
26,202
W
Ra
3,161
695
422
1,636
6,638
2,268
173
2,005
4,633
41,218
0
L
Fenrir
6,572
1,750
0
3,206
9,100
3,478
0
902
8,090
0
34,426
W
Pele
TRCKoke
Pele
8,182
2,813
0
3,583
8,854
2,570
144
576
8,253
0
40,743
W
Danzaburou
Taylor
Danzaburou
8,021
4,148
0
2,123
8,553
2,511
0
3,032
5,521
0
36,671
W
Osiris
8,433
3,613
0
500
6,968
6,337
426
633
6,047
5,016
38,675
L
Cerberus
Turizo115
Cerberus
6,135
435
0
2,895
11,189
4,208
0
73
11,116
21,807
0
L
Heimdallr
Zephyrá
Heimdallr
5,250
2,916
0
2,761
9,520
2,537
584
632
8,860
0
29,501
L
Kukulkan
zamma72
Kukulkan
2,937
641
0
14
6,237
2,158
0
1,465
4,640
45,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,935
Gold Earned
33,458
312
Minions Killed
312
0
Camps Cleared
0
1,263,194
Distance Traveled
1,061,120
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,795
566
17
1
0
276,998
5
L
King Arthur
6,195
516
58
5
0
195,270
1
W
Ra
7,248
604
79
7
0
235,139
3
L
Fenrir
7,323
610
68
6
0
226,571
4
W
Pele
7,854
655
80
7
0
285,354
0
W
Danzaburou
7,247
604
61
5
0
237,301
2
W
Osiris
7,791
649
75
6
0
228,402
0
L
Cerberus
6,388
532
37
3
0
213,076
0
L
Heimdallr
6,204
517
58
5
0
207,471
0
L
Kukulkan
7,348
612
91
8
0
218,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role