Player Matchup

Fafnir
Fafnir
AQuuz
Fafnir
Level 127
God Stats
4W - 0L
1,734 SR
Queue Stats
127W - 105L
1,731 Elo+
Party 1
Camazotz
Camazotz
AshiNML
Camazotz
Level 11
God Stats
3W - 2L
1,717 SR
Queue Stats
12W - 5L
1,807 Elo+
Party 1
Artemis
Artemis
HenkkaK
Artemis
Level 5
God Stats
4W - 1L
1,816 SR
Queue Stats
45W - 39L
1,846 Elo+
Party 1
Janus
Janus
JimpeTheShadow
Janus
Level 42
God Stats
4W - 3L
1,723 SR
Queue Stats
87W - 62L
1,731 Elo+
Party 1
Thor
Thor
NiKi0344
Thor
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 1
Team Averages
Level 38
1,698 SR
1,723 Elo+

VS

Team Averages
Level 13
1,504 SR
1,681 Elo+
Ne Zha
Ne Zha
Sashlex
Ne Zha
Level 10
God Stats
7W - 5L
1,239 SR
Queue Stats
98W - 69L
1,517 Elo+
Solo
Sun Wukong
Sun Wukong
SlapPlop
Sun Wukong
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,738 Elo+
Party 2
Nike
Nike
fares2010
Nike
Level 18
God Stats
7W - 8L
1,782 SR
Queue Stats
40W - 54L
1,678 Elo+
Solo
Kukulkan
Kukulkan
gkillerman123
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,738 Elo+
Party 2
Heimdallr
Heimdallr
iilmarinenn
Heimdallr
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
44W - 47L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AQuuz
Fafnir
16
3 / 1 / 11
10,894
495
10,869
13,256
16,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Camazotz
AshiNML
Camazotz
18
4 / 3 / 1
11,558
525
11,679
20,077
15,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
HenkkaK
Artemis
16
4 / 3 / 7
10,319
469
14,652
11,694
3,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
8 / 2 / 7
11,823
537
15,712
12,405
4,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
17
7 / 4 / 6
11,247
511
6,182
15,389
6,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Sashlex
Ne Zha
20
8 / 1 / 5
12,596
573
13,634
14,705
9,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
SlapPlop
Sun Wukong
16
2 / 4 / 1
9,785
445
10,576
16,670
12,108
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nike
13
1 / 6 / 5
8,890
404
7,521
20,127
10,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
gkillerman123
Kukulkan
14
1 / 7 / 1
9,202
418
7,247
10,319
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
iilmarinenn
Heimdallr
13
1 / 8 / 4
8,375
381
6,747
17,898
6,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
26
Kills
13
13
Deaths
26
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fafnir
AQuuz
Fafnir
3
1
11
8.5
W
Camazotz
AshiNML
Camazotz
4
3
1
1.5
W
Artemis
HenkkaK
Artemis
4
3
7
2.5
W
8
2
7
5.75
W
Thor
7
4
6
2.5
L
Ne Zha
Sashlex
Ne Zha
8
1
5
10.5
L
Sun Wukong
SlapPlop
Sun Wukong
2
4
1
0.63
L
Nike
1
6
5
0.58
L
Kukulkan
gkillerman123
Kukulkan
1
7
1
0.21
L
Heimdallr
iilmarinenn
Heimdallr
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,094
Damage
45,725
72,821
Taken
79,719
46,078
Mitigated
41,885
29,502
Healing
25,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
AQuuz
Fafnir
10,869
2,448
0
4,107
13,256
16,290
187
1,917
11,339
31,952
0
W
Camazotz
AshiNML
Camazotz
11,679
4,740
0
11,967
20,077
15,150
1,666
372
19,245
0
76,572
W
Artemis
HenkkaK
Artemis
14,652
9,930
0
5,489
11,694
3,971
3,450
178
11,516
0
65,843
W
15,712
1,560
0
1,532
12,405
4,507
514
2,696
9,709
79,268
0
W
Thor
6,182
2,060
0
6,407
15,389
6,160
428
2,084
13,305
0
68,895
L
Ne Zha
Sashlex
Ne Zha
13,634
3,566
0
8,914
14,705
9,747
0
4,005
10,588
0
108,320
L
Sun Wukong
SlapPlop
Sun Wukong
10,576
3,832
0
4,592
16,670
12,108
225
1,733
14,347
0
53,219
L
Nike
7,521
954
456
6,863
20,127
10,454
561
7,958
12,036
0
29,268
L
Kukulkan
gkillerman123
Kukulkan
7,247
1,306
0
816
10,319
3,543
205
4,554
5,380
42,477
0
L
Heimdallr
iilmarinenn
Heimdallr
6,747
2,504
0
3,780
17,898
6,033
1,225
7,565
10,142
0
33,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,841
Gold Earned
48,848
520
Minions Killed
461
0
Camps Cleared
0
2,015,336
Distance Traveled
1,784,936
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,894
495
24
1
0
493,775
9
W
Camazotz
11,558
525
144
7
0
366,021
1
W
Artemis
10,319
469
103
5
0
328,595
0
W
Janus
11,823
537
145
7
0
405,410
2
W
Thor
11,247
511
104
5
0
421,535
0
L
Ne Zha
12,596
573
177
8
0
392,028
1
L
Sun Wukong
9,785
445
98
4
0
350,893
1
L
Nike
8,890
404
27
1
0
444,067
1
L
Kukulkan
9,202
418
92
4
0
278,530
4
L
Heimdallr
8,375
381
67
3
0
319,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role