Player Matchup

Sol
Sol
Arausa
Sol
Level 84
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 4L
1,288 Elo+
Party 1
Set
Set
EstranguladorPro
Set
Level 83
God Stats
7W - 6L
1,320 SR
Queue Stats
388W - 402L
1,324 Elo+
Party 1
Susano
Susano
Goblinsiko96
Susano
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 147L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
Shirien
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Zippo1595
Ravana
Level 70
God Stats
4W - 7L
1,185 SR
Queue Stats
143W - 157L
1,166 Elo+
Party 1
Team Averages
Level 97
1,401 SR
1,357 Elo+

VS

Team Averages
Level 103
1,542 SR
1,472 Elo+
Sylvanus
Sylvanus
Pasittu
Sylvanus
Level 68
God Stats
4W - 6L
1,386 SR
Queue Stats
128W - 117L
1,617 Elo+
Solo
Bellona
Bellona
PolyPlayz
Bellona
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
54W - 68L
1,500 Elo+
Solo
Merlin
Merlin
Raiikage
Merlin
Level 151
God Stats
4W - 1L
1,824 SR
Queue Stats
157W - 143L
1,537 Elo+
Party 2
Cupid
Cupid
TheRothruithor
Cupid
Level 67
God Stats
1W - 4L
1,500 SR
Queue Stats
40W - 33L
1,457 Elo+
Solo
Tsukuyomi
Tsukuyomi
mates757
Tsukuyomi
Level 119
God Stats
5W - 9L
1,500 SR
Queue Stats
89W - 88L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Arausa
Sol
8
0 / 4 / 0
5,046
421
2,949
6,604
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
2 / 3 / 1
6,566
547
7,264
8,860
5,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Susano
8
0 / 4 / 0
5,023
419
4,261
10,030
4,022
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Shirien
Danzaburou
11
1 / 0 / 0
6,130
511
1,495
5,548
1,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Zippo1595
Ravana
10
0 / 2 / 3
5,825
485
3,970
6,675
2,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Pasittu
Sylvanus
11
2 / 0 / 7
7,095
591
2,929
6,209
3,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
PolyPlayz
Bellona
12
2 / 2 / 3
7,032
586
6,960
10,549
7,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Raiikage
Merlin
14
3 / 0 / 1
7,790
649
3,503
5,569
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
6 / 0 / 3
7,214
601
9,742
8,453
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
mates757
Tsukuyomi
10
0 / 1 / 1
5,805
484
2,831
7,097
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
13
13
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sol
Arausa
Sol
0
4
0
0
L
2
3
1
0.83
L
Susano
0
4
0
0
W
Sylvanus
Pasittu
Sylvanus
2
0
7
5.5
W
Bellona
PolyPlayz
Bellona
2
2
3
1.75
W
Merlin
Raiikage
Merlin
3
0
1
3.5
L
Danzaburou
Shirien
Danzaburou
1
0
0
1
W
6
0
3
7.5
L
Ravana
Zippo1595
Ravana
0
2
3
0.75
W
Tsukuyomi
mates757
Tsukuyomi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,939
Damage
25,965
37,717
Taken
37,877
15,638
Mitigated
17,554
12,203
Healing
21,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Arausa
Sol
2,949
1,080
0
2,220
6,604
1,513
0
1,135
5,469
21,467
0
L
7,264
2,684
0
3,276
8,860
5,817
0
821
8,039
0
37,105
L
Susano
4,261
695
0
3,288
10,030
4,022
0
1,839
8,191
0
16,175
W
Sylvanus
Pasittu
Sylvanus
2,929
1,177
2,207
3,063
6,209
3,515
572
817
5,367
19,032
0
W
Bellona
PolyPlayz
Bellona
6,960
4,355
0
5,668
10,549
7,122
0
0
10,199
0
37,183
W
Merlin
Raiikage
Merlin
3,503
145
0
1,672
5,569
1,993
1,140
0
5,569
59,846
0
L
Danzaburou
Shirien
Danzaburou
1,495
599
0
2,687
5,548
1,846
787
1,909
3,639
0
32,931
W
9,742
5,698
184
5,608
8,453
2,761
1,156
2,132
6,296
0
34,867
L
Ravana
Zippo1595
Ravana
3,970
1,636
0
732
6,675
2,440
0
728
5,947
0
32,505
W
Tsukuyomi
mates757
Tsukuyomi
2,831
689
0
3,544
7,097
2,163
0
0
7,072
0
29,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,590
Gold Earned
34,936
280
Minions Killed
382
0
Camps Cleared
0
1,119,098
Distance Traveled
1,082,763
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,046
421
51
4
0
175,816
0
L
Set
6,566
547
77
6
0
246,977
2
L
Susano
5,023
419
23
2
0
247,898
4
W
Sylvanus
7,095
591
29
2
0
212,628
4
W
Bellona
7,032
586
90
8
0
222,725
3
W
Merlin
7,790
649
136
11
0
217,869
2
L
Danzaburou
6,130
511
66
6
0
222,043
3
W
Cupid
7,214
601
67
6
0
208,453
2
L
Ravana
5,825
485
63
5
0
226,364
1
W
Tsukuyomi
5,805
484
60
5
0
221,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role