Player Matchup

Fenrir
Fenrir
Bronze III
Greeneyedwolf4
Fenrir
Bronze III
Level 157
God Stats
4W - 10L
1,306 SR
Queue Stats
341W - 317L
1,459 MMR
Party 2
Bellona
Bellona
Gold II
Lord Norixius
Bellona
Gold II
Level 154
God Stats
6W - 4L
1,854 SR
Queue Stats
103W - 71L
1,863 MMR
Party 2
Heimdallr
Heimdallr
Gold IV
PineappleField
Heimdallr
Gold IV
Level 98
God Stats
6W - 5L
1,645 SR
Queue Stats
56W - 55L
1,677 MMR
Solo
Nu Wa
Nu Wa
Silver I
VantaBlack I
Nu Wa
Silver I
Level 126
God Stats
0W - 1L
1,661 SR
Queue Stats
5W - 2L
1,680 MMR
Solo
Sobek
Sobek
Gold IV
VertixXL
Sobek
Gold IV
Level 127
God Stats
12W - 12L
1,500 SR
Queue Stats
290W - 270L
1,676 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,593 SR
1,671 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 147
1,551 SR
1,671 MMR
Tyr
Tyr
Gold IV
Hi im Parrot
Tyr
Gold IV
Level 157
God Stats
6W - 2L
1,478 SR
Queue Stats
74W - 27L
1,682 MMR
Party 3
Cthulhu
Cthulhu
Gold V
I Washed Up I
Cthulhu
Gold V
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
331W - 309L
1,670 MMR
Party 1
Scylla
Scylla
Gold V
Kickback xx
Scylla
Gold V
Level 140
God Stats
23W - 10L
2,009 SR
Queue Stats
215W - 182L
1,670 MMR
Party 1
Hou Yi
Hou Yi
Silver I
KidGhostViper
Hou Yi
Silver I
Level 159
God Stats
3W - 2L
1,269 SR
Queue Stats
56W - 56L
1,650 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
OmegaDubs
Tsukuyomi
Gold IV
Level 136
God Stats
5W - 2L
1,500 SR
Queue Stats
32W - 20L
1,682 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 5
10,341
492
11,096
16,877
6,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
18
6 / 5 / 1
11,216
534
11,300
20,105
17,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
PineappleField
Heimdallr
17
0 / 3 / 5
10,564
503
7,374
11,493
5,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 5 / 5
9,727
463
11,876
12,635
4,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
VertixXL
Sobek
15
1 / 5 / 6
9,002
429
8,133
19,434
14,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
PersephoneJanusSetApolloDanzaburou

VS

Bans
AphroditeKhepriYmirCupidMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 5
11,510
548
8,703
17,372
20,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
17
5 / 3 / 12
11,516
548
15,575
21,545
19,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
17
7 / 4 / 9
11,642
554
18,441
12,042
4,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 3 / 6
10,483
499
5,165
11,366
4,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
OmegaDubs
Tsukuyomi
18
6 / 3 / 8
11,279
537
11,473
15,392
6,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
64
13
Kills
24
24
Deaths
14
22
Assists
40
Player
Kills
Deaths
Assists
KDA
L
4
6
5
1.08
W
5
1
5
7.5
W
Cthulhu
5
3
12
3.67
W
Scylla
7
4
9
2.88
W
1
3
6
1.33
L
Bellona
6
5
1
1.3
W
Tsukuyomi
OmegaDubs
Tsukuyomi
6
3
8
3.33
L
Heimdallr
PineappleField
Heimdallr
0
3
5
0.83
L
2
5
5
0.9
L
Sobek
VertixXL
Sobek
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,779
Damage
59,357
80,544
Taken
77,717
48,456
Mitigated
55,374
21,691
Healing
29,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,096
1,794
0
4,936
16,877
6,840
66
6,066
10,608
0
57,363
W
8,703
886
0
8,840
17,372
20,746
380
2,809
14,420
0
70,472
W
Cthulhu
15,575
1,308
529
6,283
21,545
19,809
111
7,757
13,393
45,223
0
W
Scylla
18,441
2,373
744
4,041
12,042
4,255
77
3,280
8,594
72,469
0
W
5,165
1,639
0
3,360
11,366
4,524
3,398
2,180
9,037
0
65,054
L
Bellona
11,300
5,222
0
5,325
20,105
17,646
658
8,468
11,129
5,783
59,934
W
Tsukuyomi
OmegaDubs
Tsukuyomi
11,473
2,623
0
5,677
15,392
6,040
484
3,906
11,191
0
88,849
L
Heimdallr
PineappleField
Heimdallr
7,374
2,805
0
2,772
11,493
5,542
1,010
3,059
8,372
0
73,241
L
11,876
1,354
0
3,110
12,635
4,355
0
5,705
6,648
62,937
0
L
Sobek
VertixXL
Sobek
8,133
361
397
5,151
19,434
14,073
0
9,986
9,172
34,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,850
Gold Earned
56,430
536
Minions Killed
558
0
Camps Cleared
0
2,006,585
Distance Traveled
2,197,667
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,341
492
97
5
0
422,436
8
W
Tyr
11,510
548
129
6
0
482,370
2
W
Cthulhu
11,516
548
48
2
0
471,496
6
W
Scylla
11,642
554
130
6
0
400,614
3
W
Hou Yi
10,483
499
127
6
0
378,908
8
L
Bellona
11,216
534
126
6
0
394,017
0
W
Tsukuyomi
11,279
537
124
6
0
464,279
7
L
Heimdallr
10,564
503
153
7
0
379,125
3
L
Nu Wa
9,727
463
111
5
0
385,948
2
L
Sobek
9,002
429
49
2
0
425,059
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role