Player Matchup

Arachne
Arachne
BlindFaith88
Arachne
Level 77
God Stats
7W - 6L
1,617 SR
Queue Stats
18W - 20L
1,520 Elo+
Party 1
Cerberus
Cerberus
Church15
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,772 Elo+
Party 1
Cupid
Cupid
MDorn
Cupid
Level 79
God Stats
10W - 3L
1,810 SR
Queue Stats
58W - 42L
1,526 Elo+
Party 1
Cabrakan
Cabrakan
StripeyJack
Cabrakan
Level 84
God Stats
6W - 4L
1,518 SR
Queue Stats
17W - 14L
1,595 Elo+
Party 1
Vulcan
Vulcan
Zoogi
Vulcan
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,656 Elo+
Party 1
Team Averages
Level 64
1,589 SR
1,614 Elo+

VS

Team Averages
Level 110
1,675 SR
1,816 Elo+
Ymir
Ymir
Cody192837
Ymir
Level 49
God Stats
9W - 1L
1,831 SR
Queue Stats
103W - 73L
1,900 Elo+
Party 2
Janus
Janus
KarlMarx69
Janus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
P1aZma
Izanami
Level 89
God Stats
2W - 1L
1,831 SR
Queue Stats
41W - 38L
1,910 Elo+
Party 2
Fenrir
Fenrir
TIMOTHY21
Fenrir
Level 147
God Stats
3W - 2L
1,715 SR
Queue Stats
180W - 146L
1,793 Elo+
Party 2
Bakasura
Bakasura
pher0h
Bakasura
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 91L
1,975 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BlindFaith88
Arachne
13
2 / 5 / 2
7,975
420
8,135
14,269
8,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
Church15
Cerberus
10
0 / 9 / 0
6,783
357
3,276
13,372
7,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
MDorn
Cupid
12
0 / 9 / 0
7,110
374
5,426
13,568
3,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
StripeyJack
Cabrakan
16
6 / 5 / 1
10,321
543
14,415
11,280
10,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
Zoogi
Vulcan
13
1 / 8 / 3
8,381
441
5,915
10,414
3,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 16
10,383
546
5,093
11,836
12,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
18
2 / 4 / 8
11,445
602
4,257
7,667
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
P1aZma
Izanami
18
21 / 1 / 4
12,347
650
21,102
12,862
4,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
TIMOTHY21
Fenrir
17
8 / 0 / 10
11,174
588
10,027
15,917
9,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
pher0h
Bakasura
19
3 / 5 / 8
11,828
623
6,815
16,631
11,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
82
9
Kills
36
36
Deaths
10
6
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Arachne
BlindFaith88
Arachne
2
5
2
0.6
L
Cerberus
Church15
Cerberus
0
9
0
0
W
2
0
16
10
W
Janus
2
4
8
1.5
L
Cupid
MDorn
Cupid
0
9
0
0
W
Izanami
P1aZma
Izanami
21
1
4
23
L
Cabrakan
StripeyJack
Cabrakan
6
5
1
1.3
W
Fenrir
TIMOTHY21
Fenrir
8
0
10
13
L
Vulcan
Zoogi
Vulcan
1
8
3
0.31
W
Bakasura
pher0h
Bakasura
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,167
Damage
47,294
62,903
Taken
64,913
33,934
Mitigated
40,798
11,070
Healing
23,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BlindFaith88
Arachne
8,135
4,614
0
3,372
14,269
8,046
0
2,974
11,072
8,742
44,437
L
Cerberus
Church15
Cerberus
3,276
351
0
1,596
13,372
7,999
0
2,769
10,593
18,895
0
W
5,093
1,151
0
1,964
11,836
12,564
268
3,350
8,352
35,025
0
W
Janus
4,257
35
0
762
7,667
2,865
75
3,820
3,569
76,108
0
L
Cupid
MDorn
Cupid
5,426
2,452
0
3,214
13,568
3,649
0
1,279
11,799
0
44,495
W
Izanami
P1aZma
Izanami
21,102
13,535
0
7,419
12,862
4,962
3,931
5,671
7,017
0
110,843
L
Cabrakan
StripeyJack
Cabrakan
14,415
1,598
0
2,138
11,280
10,462
0
973
9,510
63,668
0
W
Fenrir
TIMOTHY21
Fenrir
10,027
2,780
0
8,442
15,917
9,016
0
2,798
12,987
0
79,382
L
Vulcan
Zoogi
Vulcan
5,915
2,175
0
750
10,414
3,778
0
2,742
7,390
37,890
0
W
Bakasura
pher0h
Bakasura
6,815
4,477
0
5,252
16,631
11,391
254
9,377
6,779
5,490
59,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,570
Gold Earned
57,177
442
Minions Killed
642
0
Camps Cleared
0
1,736,969
Distance Traveled
1,946,139
9
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,975
420
87
5
0
422,419
1
L
Cerberus
6,783
357
63
3
0
322,310
3
W
Ymir
10,383
546
47
2
0
346,702
1
W
Janus
11,445
602
157
8
0
398,488
9
L
Cupid
7,110
374
64
3
0
330,492
3
W
Izanami
12,347
650
165
9
0
359,839
3
L
Cabrakan
10,321
543
136
7
0
333,882
1
W
Fenrir
11,174
588
106
6
0
432,794
7
L
Vulcan
8,381
441
92
5
0
327,866
1
W
Bakasura
11,828
623
167
9
0
408,316
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role