Player Matchup

Hachiman
Hachiman
Clammy1380
Hachiman
Level 10
God Stats
1W - 0L
1,507 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
GallMaster
Cerberus
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Chaac
Chaac
PrnkMaster
Chaac
Level 27
God Stats
2W - 2L
1,310 SR
Queue Stats
80W - 108L
1,190 Elo+
Solo
Loki
Loki
ThePiathTTV
Loki
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
cushboyo
Izanami
Level 31
God Stats
112W - 111L
1,352 SR
Queue Stats
233W - 305L
1,430 Elo+
Party 2
Team Averages
Level 20
1,434 SR
1,424 Elo+

VS

Team Averages
Level 17
1,506 SR
1,444 Elo+
Thanatos
Thanatos
ECURB98
Thanatos
Level 15
God Stats
4W - 4L
1,500 SR
Queue Stats
114W - 95L
1,501 Elo+
Party 1
Nemesis
Nemesis
ForEverKings3
Nemesis
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Scylla
Scylla
XxDiNoxXBoB
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
hoshi09
Sun Wukong
Level 9
God Stats
2W - 3L
1,532 SR
Queue Stats
2W - 3L
1,217 Elo+
Solo
Thoth
Thoth
snackhunter17
Thoth
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
12W - 12L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Clammy1380
Hachiman
7
0 / 1 / 1
5,063
422
268
4,362
990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
GallMaster
Cerberus
11
3 / 0 / 10
7,131
594
5,599
8,114
3,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
12
5 / 1 / 1
7,097
591
4,691
4,679
3,432
10
3 / 1 / 0
6,414
535
1,999
8,269
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
cushboyo
Izanami
12
12 / 0 / 3
7,859
655
9,452
6,848
1,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ECURB98
Thanatos
9
2 / 3 / 0
5,716
476
2,976
7,030
2,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
4
0 / 3 / 0
3,978
332
901
4,404
875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Scylla
7
0 / 5 / 1
4,779
398
236
4,797
982
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
hoshi09
Sun Wukong
8
0 / 10 / 0
4,773
398
4,826
12,267
6,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
1 / 3 / 0
5,056
421
5,620
4,613
1,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
23
Kills
3
3
Deaths
24
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Clammy1380
Hachiman
0
1
1
0.5
L
Thanatos
ECURB98
Thanatos
2
3
0
0.67
L
Nemesis
0
3
0
0
W
Cerberus
GallMaster
Cerberus
3
0
10
8
W
Chaac
5
1
1
5.5
W
3
1
0
3
L
Scylla
0
5
1
0.1
W
Izanami
cushboyo
Izanami
12
0
3
13.5
L
Sun Wukong
hoshi09
Sun Wukong
0
10
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,009
Damage
14,559
32,272
Taken
33,111
11,633
Mitigated
11,189
10,378
Healing
6,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Clammy1380
Hachiman
268
40
0
106
4,362
990
215
2,045
2,105
0
7,140
L
Thanatos
ECURB98
Thanatos
2,976
840
0
4,041
7,030
2,171
0
38
6,992
0
23,171
L
Nemesis
901
280
0
100
4,404
875
0
1,183
3,221
0
3,739
W
Cerberus
GallMaster
Cerberus
5,599
458
0
2,589
8,114
3,035
52
669
7,128
22,354
0
W
Chaac
4,691
399
0
960
4,679
3,432
988
236
4,443
0
25,774
W
1,999
636
0
3,264
8,269
2,370
82
989
7,164
0
29,345
L
Scylla
236
146
0
199
4,797
982
0
0
4,797
9,234
0
W
Izanami
cushboyo
Izanami
9,452
7,120
354
3,105
6,848
1,806
2,529
1,427
5,151
0
44,441
L
Sun Wukong
hoshi09
Sun Wukong
4,826
834
0
2,428
12,267
6,134
0
4,004
8,263
0
21,587
L
5,620
856
0
146
4,613
1,027
564
374
4,239
14,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,564
Gold Earned
24,302
262
Minions Killed
128
0
Camps Cleared
0
979,658
Distance Traveled
868,157
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,063
422
13
1
0
159,690
1
L
Thanatos
5,716
476
47
4
0
186,711
2
L
Nemesis
3,978
332
7
1
0
137,389
0
W
Cerberus
7,131
594
52
4
0
194,085
1
W
Chaac
7,097
591
56
5
0
200,199
2
W
Loki
6,414
535
61
5
0
217,818
2
L
Scylla
4,779
398
19
2
0
185,563
0
W
Izanami
7,859
655
80
7
0
207,866
3
L
Sun Wukong
4,773
398
32
3
0
191,881
0
L
Thoth
5,056
421
23
2
0
166,613
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role