Player Matchup

Yemoja
Yemoja
AIMbOt--DoRitoS
Yemoja
Level 86
God Stats
5W - 15L
1,500 SR
Queue Stats
385W - 358L
1,691 Elo+
Party 1
Achilles
Achilles
Canitostealth
Achilles
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,508 Elo+
Solo
Ra
Ra
Death22Monkey
Ra
Level 64
God Stats
59W - 46L
1,701 SR
Queue Stats
95W - 99L
1,691 Elo+
Party 1
Danzaburou
Danzaburou
InfiniteHDD
Danzaburou
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
704W - 673L
1,634 Elo+
Party 1
Neith
Neith
eskeleto_123
Neith
Level 86
God Stats
57W - 50L
1,771 SR
Queue Stats
402W - 393L
1,773 Elo+
Party 1
Team Averages
Level 77
1,594 SR
1,659 Elo+

VS

Team Averages
Level 108
1,585 SR
1,494 Elo+
Anubis
Anubis
DJPon343
Anubis
Level 86
God Stats
9W - 4L
1,653 SR
Queue Stats
231W - 226L
1,446 Elo+
Solo
Cernunnos
Cernunnos
Ryze_Turk21
Cernunnos
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 85L
1,604 Elo+
Party 2
King Arthur
King Arthur
StinkyWinkyXD
King Arthur
Level 116
God Stats
55W - 42L
1,284 SR
Queue Stats
610W - 624L
1,440 Elo+
Solo
Tsukuyomi
Tsukuyomi
ToastMyMuffin
Tsukuyomi
Level 121
God Stats
7W - 4L
1,668 SR
Queue Stats
65W - 71L
1,540 Elo+
Solo
Cerberus
Cerberus
ysk_carnage
Cerberus
Level 89
God Stats
26W - 30L
1,822 SR
Queue Stats
473W - 475L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 7
7,565
473
8,154
9,207
4,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Canitostealth
Achilles
14
1 / 3 / 1
7,772
486
3,103
7,533
8,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 3 / 4
8,525
533
7,803
9,502
2,941
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
InfiniteHDD
Danzaburou
14
10 / 3 / 3
9,304
582
8,212
11,213
6,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 2 / 10
7,421
464
13,320
10,308
3,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DJPon343
Anubis
14
3 / 4 / 3
8,497
531
8,715
11,708
6,669
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Ryze_Turk21
Cernunnos
12
1 / 5 / 5
7,458
466
6,723
11,656
6,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
StinkyWinkyXD
King Arthur
15
4 / 1 / 1
9,048
566
6,916
9,556
4,897
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
ToastMyMuffin
Tsukuyomi
12
2 / 5 / 2
7,456
466
4,559
10,987
4,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
ysk_carnage
Cerberus
12
2 / 3 / 3
7,599
475
6,363
16,236
9,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
18
Kills
12
12
Deaths
18
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
Achilles
Canitostealth
Achilles
1
3
1
0.5
L
Anubis
DJPon343
Anubis
3
4
3
1.13
W
3
3
4
1.67
W
Danzaburou
InfiniteHDD
Danzaburou
10
3
3
3.83
L
Cernunnos
Ryze_Turk21
Cernunnos
1
5
5
0.7
L
King Arthur
StinkyWinkyXD
King Arthur
4
1
1
4.5
L
Tsukuyomi
ToastMyMuffin
Tsukuyomi
2
5
2
0.6
W
1
2
10
3
L
Cerberus
ysk_carnage
Cerberus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,592
Damage
33,276
47,763
Taken
60,143
25,052
Mitigated
31,613
18,575
Healing
20,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,154
1,018
1,606
1,928
9,207
4,376
392
4,269
4,938
17,889
0
W
Achilles
Canitostealth
Achilles
3,103
829
0
1,729
7,533
8,437
0
0
7,533
2,912
32,584
L
Anubis
DJPon343
Anubis
8,715
1,003
0
5,362
11,708
6,669
0
5,416
6,292
54,372
0
W
7,803
330
1,947
4,055
9,502
2,941
453
4,511
4,991
57,244
0
W
Danzaburou
InfiniteHDD
Danzaburou
8,212
3,306
0
3,175
11,213
6,181
317
3,839
7,374
5,515
40,715
L
Cernunnos
Ryze_Turk21
Cernunnos
6,723
4,065
0
3,179
11,656
6,336
0
4,010
7,646
5,561
36,259
L
King Arthur
StinkyWinkyXD
King Arthur
6,916
633
0
2,608
9,556
4,897
203
735
8,821
0
53,521
L
Tsukuyomi
ToastMyMuffin
Tsukuyomi
4,559
1,043
0
2,489
10,987
4,022
10
2,167
8,820
0
39,439
W
13,320
5,013
0
4,135
10,308
3,117
1,070
3,257
6,911
0
46,570
L
Cerberus
ysk_carnage
Cerberus
6,363
179
543
6,105
16,236
9,689
0
4,225
12,011
23,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,587
Gold Earned
40,058
383
Minions Killed
415
0
Camps Cleared
0
1,449,403
Distance Traveled
1,398,589
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,565
473
27
2
0
289,147
3
W
Achilles
7,772
486
81
5
0
287,702
4
L
Anubis
8,497
531
104
7
0
260,271
1
W
Ra
8,525
533
123
8
0
312,874
2
W
Danzaburou
9,304
582
81
5
0
277,433
3
L
Cernunnos
7,458
466
76
5
0
230,983
2
L
King Arthur
9,048
566
112
7
0
308,283
0
L
Tsukuyomi
7,456
466
61
4
0
294,493
7
W
Neith
7,421
464
71
4
0
282,247
4
L
Cerberus
7,599
475
62
4
0
304,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role