Player Matchup

Cabrakan
Cabrakan
Blackavar169
Cabrakan
Level 122
God Stats
1W - 7L
1,197 SR
Queue Stats
17W - 18L
1,187 Elo+
Solo
Nemesis
Nemesis
Freagger
Nemesis
Level 66
God Stats
5W - 2L
1,500 SR
Queue Stats
385W - 390L
1,583 Elo+
Party 1
Osiris
Osiris
NoNoFx
Osiris
Level 124
God Stats
8W - 7L
1,747 SR
Queue Stats
307W - 279L
1,642 Elo+
Solo
Scylla
Scylla
Schalach
Scylla
Level 84
God Stats
0W - 4L
1,500 SR
Queue Stats
94W - 73L
1,467 Elo+
Party 1
Neith
Neith
sevendemon
Neith
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,489 Elo+
Party 1
Team Averages
Level 103
1,489 SR
1,474 Elo+

VS

Team Averages
Level 119
1,620 SR
1,595 Elo+
Ymir
Ymir
MatrixWarrior
Ymir
Level 99
God Stats
3W - 0L
1,877 SR
Queue Stats
3W - 2L
1,943 Elo+
Party 2
Medusa
Medusa
Mytharan
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
VeJeTo8
Hercules
Level 126
God Stats
2W - 0L
1,703 SR
Queue Stats
19W - 21L
1,472 Elo+
Party 2
Arachne
Arachne
mariete117
Arachne
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 38L
1,499 Elo+
Party 2
Scylla
Scylla
mscns
Scylla
Level 88
God Stats
7W - 4L
1,520 SR
Queue Stats
88W - 93L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Blackavar169
Cabrakan
4
0 / 3 / 2
3,311
662
1,703
4,160
2,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
Freagger
Nemesis
5
1 / 2 / 0
3,442
688
1,033
2,840
1,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Osiris
NoNoFx
Osiris
1
0 / 0 / 0
2,496
499
0
0
0
Scylla
Schalach
Scylla
7
2 / 0 / 1
4,264
853
891
1,212
242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
4
1 / 1 / 0
3,074
615
1,615
2,663
600
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 3
3,576
715
1,104
3,089
1,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Mytharan
Medusa
6
4 / 2 / 0
3,829
766
3,956
3,817
1,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
VeJeTo8
Hercules
7
2 / 0 / 0
3,977
795
1,351
2,497
1,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arachne
mariete117
Arachne
6
0 / 0 / 0
3,518
704
0
3,195
764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Scylla
mscns
Scylla
6
0 / 1 / 0
3,418
684
310
1,673
348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
4
Kills
6
6
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Blackavar169
Cabrakan
0
3
2
0.33
L
Nemesis
Freagger
Nemesis
1
2
0
0.5
W
0
1
3
1.5
W
Medusa
Mytharan
Medusa
4
2
0
2
L
Osiris
NoNoFx
Osiris
0
0
0
0
L
Scylla
Schalach
Scylla
2
0
1
2.5
W
Hercules
VeJeTo8
Hercules
2
0
0
2
W
Arachne
mariete117
Arachne
0
0
0
0
W
Scylla
mscns
Scylla
0
1
0
0
L
Neith
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,242
Damage
6,721
10,875
Taken
14,271
4,935
Mitigated
5,157
3,115
Healing
5,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Blackavar169
Cabrakan
1,703
465
0
1,304
4,160
2,526
0
769
3,391
6,534
0
L
Nemesis
Freagger
Nemesis
1,033
506
0
557
2,840
1,567
0
248
2,530
1,735
9,031
W
1,104
708
0
1,113
3,089
1,153
132
898
2,173
5,110
0
W
Medusa
Mytharan
Medusa
3,956
1,812
0
787
3,817
1,727
110
1,251
2,548
1,955
12,274
L
Osiris
NoNoFx
Osiris
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
Schalach
Scylla
891
212
0
353
1,212
242
0
0
1,212
15,459
0
W
Hercules
VeJeTo8
Hercules
1,351
432
0
204
2,497
1,165
0
89
2,408
0
14,467
W
Arachne
mariete117
Arachne
0
0
0
2,630
3,195
764
0
86
3,109
0
13,092
W
Scylla
mscns
Scylla
310
41
0
360
1,673
348
0
300
1,347
11,711
0
L
Neith
1,615
685
0
901
2,663
600
100
796
1,867
0
8,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,587
Gold Earned
18,318
78
Minions Killed
134
0
Camps Cleared
0
400,709
Distance Traveled
478,876
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
3,311
662
8
2
0
92,917
2
L
Nemesis
3,442
688
22
4
0
112,976
2
W
Ymir
3,576
715
15
3
0
95,095
2
W
Medusa
3,829
766
20
4
0
88,441
1
L
Osiris
2,496
499
0
0
0
0
0
L
Scylla
4,264
853
34
7
0
105,748
3
W
Hercules
3,977
795
27
5
0
99,253
1
W
Arachne
3,518
704
46
9
0
110,316
0
W
Scylla
3,418
684
26
5
0
85,771
1
L
Neith
3,074
615
14
3
0
89,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role