Player Matchup

Odin
Odin
AGripOfBabys
Odin
Level 24
God Stats
4W - 4L
1,835 SR
Queue Stats
7W - 12L
1,355 Elo+
Solo
Yemoja
Yemoja
DARKINfntv
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DiamondExtract
Anubis
Level 25
God Stats
32W - 14L
1,636 SR
Queue Stats
609W - 568L
1,645 Elo+
Party 1
Poseidon
Poseidon
DrDanksauce
Poseidon
Level 16
God Stats
1W - 1L
1,285 SR
Queue Stats
24W - 35L
1,527 Elo+
Solo
Danzaburou
Danzaburou
Hunterstride
Danzaburou
Level 36
God Stats
3W - 5L
1,285 SR
Queue Stats
535W - 470L
1,598 Elo+
Party 1
Team Averages
Level 23
1,508 SR
1,525 Elo+

VS

Team Averages
Level 20
1,615 SR
1,527 Elo+
King Arthur
King Arthur
BrownBRS
King Arthur
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 72L
1,454 Elo+
Solo
Izanami
Izanami
CookieTheBest
Izanami
Level 24
God Stats
8W - 8L
1,702 SR
Queue Stats
195W - 200L
1,650 Elo+
Solo
Awilix
Awilix
InFeRnOtAcO
Awilix
Level 18
God Stats
1W - 2L
1,718 SR
Queue Stats
16W - 19L
1,534 Elo+
Solo
Janus
Janus
Nootroot
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,673 Elo+
Solo
Yemoja
Yemoja
Seakin6
Yemoja
Level 4
God Stats
4W - 3L
1,657 SR
Queue Stats
9W - 12L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 0
8,585
613
5,377
7,771
7,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
DARKINfntv
Yemoja
2
0 / 0 / 0
2,981
213
0
0
0
13
7 / 1 / 4
7,847
561
6,364
5,036
1,862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes

Shoes

+6%
Movement Speed

Poseidon
DrDanksauce
Poseidon
13
2 / 4 / 7
7,663
547
6,073
5,267
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Hunterstride
Danzaburou
13
4 / 1 / 7
8,122
580
7,066
4,750
3,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BrownBRS
King Arthur
9
0 / 6 / 1
5,985
428
1,164
9,231
5,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
10
1 / 5 / 0
6,510
465
2,408
7,601
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Awilix
13
6 / 4 / 1
7,848
561
7,790
10,693
5,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
Nootroot
Janus
1
0 / 0 / 0
2,706
193
0
0
0
Yemoja
Seakin6
Yemoja
8
0 / 5 / 0
5,588
399
753
8,559
2,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
20
Kills
7
7
Deaths
20
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
1
0
7
L
King Arthur
BrownBRS
King Arthur
0
6
1
0.08
L
Izanami
1
5
0
0.2
W
Yemoja
DARKINfntv
Yemoja
0
0
0
0
W
7
1
4
9
W
Poseidon
DrDanksauce
Poseidon
2
4
7
1.38
W
Danzaburou
Hunterstride
Danzaburou
4
1
7
7.5
L
Awilix
6
4
1
1.63
L
Janus
Nootroot
Janus
0
0
0
0
L
Yemoja
Seakin6
Yemoja
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,880
Damage
12,115
22,824
Taken
36,084
13,565
Mitigated
16,389
5,320
Healing
3,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,377
1,844
0
1,920
7,771
7,224
2,394
191
7,419
287
34,512
L
King Arthur
BrownBRS
King Arthur
1,164
230
0
1,080
9,231
5,348
254
772
8,300
0
17,993
L
Izanami
2,408
1,219
0
1,078
7,601
2,110
1,625
4,419
3,182
0
39,778
W
Yemoja
DARKINfntv
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
6,364
739
0
2,141
5,036
1,862
0
567
4,469
32,174
0
W
Poseidon
DrDanksauce
Poseidon
6,073
409
0
390
5,267
1,439
458
215
5,052
45,608
0
W
Danzaburou
Hunterstride
Danzaburou
7,066
3,135
0
869
4,750
3,040
0
120
4,608
4,754
43,917
L
Awilix
7,790
3,041
0
190
10,693
5,934
0
3,056
7,395
2,924
37,401
L
Janus
Nootroot
Janus
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
Seakin6
Yemoja
753
246
655
374
8,559
2,997
958
4,611
3,948
7,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,198
Gold Earned
28,637
296
Minions Killed
197
0
Camps Cleared
0
940,651
Distance Traveled
915,808
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,585
613
83
6
0
249,704
0
L
King Arthur
5,985
428
37
3
0
213,867
0
L
Izanami
6,510
465
81
6
0
208,918
0
W
Yemoja
2,981
213
0
0
0
0
0
W
Anubis
7,847
561
53
4
0
192,574
3
W
Poseidon
7,663
547
78
6
0
241,776
0
W
Danzaburou
8,122
580
82
6
0
256,597
1
L
Awilix
7,848
561
62
4
0
273,019
1
L
Janus
2,706
193
0
0
0
0
0
L
Yemoja
5,588
399
17
1
0
220,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role