Player Matchup

Bellona
Bellona
BeefyTravioli
Bellona
Level 129
God Stats
1W - 1L
1,267 SR
Queue Stats
15W - 11L
1,596 Elo+
Party 2
Hera
Hera
JungleClam
Hera
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 10L
1,572 Elo+
Party 2
Mercury
Mercury
RobbieTussen
Mercury
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
RottingOut666
Cthulhu
Level 13
God Stats
6W - 2L
1,721 SR
Queue Stats
11W - 9L
1,612 Elo+
Party 2
Sol
Sol
S1LVA7
Sol
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,612 Elo+
Party 2
Team Averages
Level 99
1,498 SR
1,578 Elo+

VS

Team Averages
Level 58
1,594 SR
1,621 Elo+
Thoth
Thoth
LivingDream3r
Thoth
Level 27
God Stats
0W - 1L
1,658 SR
Queue Stats
57W - 60L
1,693 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MacDro415
Tsukuyomi
Level 52
God Stats
10W - 8L
1,500 SR
Queue Stats
408W - 344L
1,705 Elo+
Party 1
Hou Yi
Hou Yi
Maximus610
Hou Yi
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 8L
1,188 Elo+
Solo
Cerberus
Cerberus
fumiz
Cerberus
Level 149
God Stats
4W - 7L
1,500 SR
Queue Stats
669W - 565L
1,718 Elo+
Party 1
Bellona
Bellona
gshep123
Bellona
Level 28
God Stats
14W - 11L
1,813 SR
Queue Stats
51W - 33L
1,802 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
6 / 2 / 6
9,912
583
9,722
10,150
10,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 0 / 3
9,764
574
10,335
5,990
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
RobbieTussen
Mercury
15
3 / 2 / 5
8,910
524
1,768
8,365
5,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
13
3 / 1 / 9
8,824
519
6,160
8,731
4,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
S1LVA7
Sol
14
3 / 3 / 3
8,583
505
8,966
9,760
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
7,417
436
6,394
8,793
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
MacDro415
Tsukuyomi
13
2 / 6 / 0
8,060
474
4,105
11,976
4,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Maximus610
Hou Yi
12
1 / 3 / 2
7,519
442
3,135
8,823
2,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
fumiz
Cerberus
13
2 / 3 / 2
7,761
457
6,651
13,698
7,338
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
gshep123
Bellona
13
1 / 4 / 1
7,818
460
3,928
11,448
8,868
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
22
Kills
8
8
Deaths
22
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
6
2
6
4.5
W
7
0
3
8.5
L
2
6
1
0.42
L
Tsukuyomi
MacDro415
Tsukuyomi
2
6
0
0.33
L
Hou Yi
Maximus610
Hou Yi
1
3
2
0.67
W
Mercury
RobbieTussen
Mercury
3
2
5
2.75
W
Cthulhu
3
1
9
7.5
W
Sol
S1LVA7
Sol
3
3
3
1.5
L
Cerberus
fumiz
Cerberus
2
3
2
1
L
Bellona
gshep123
Bellona
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,951
Damage
24,213
42,996
Taken
54,738
24,988
Mitigated
26,385
8,573
Healing
14,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
9,722
1,375
0
1,170
10,150
10,768
671
1,869
8,281
6,084
56,073
W
10,335
2,630
0
429
5,990
1,880
1,216
1,917
4,073
59,579
0
L
6,394
556
0
1,403
8,793
2,908
280
4,557
4,236
36,030
0
L
Tsukuyomi
MacDro415
Tsukuyomi
4,105
721
0
3,995
11,976
4,317
1,060
2,289
9,687
0
44,504
L
Hou Yi
Maximus610
Hou Yi
3,135
1,033
0
3,288
8,823
2,954
0
5,502
3,321
0
34,898
W
Mercury
RobbieTussen
Mercury
1,768
367
0
357
8,365
5,330
247
1,781
6,584
8,036
54,630
W
Cthulhu
6,160
187
80
2,993
8,731
4,524
281
3,220
5,511
22,154
0
W
Sol
S1LVA7
Sol
8,966
2,174
0
3,544
9,760
2,486
1,866
4,335
5,425
47,574
0
L
Cerberus
fumiz
Cerberus
6,651
446
198
3,688
13,698
7,338
166
8,326
5,372
41,351
0
L
Bellona
gshep123
Bellona
3,928
777
0
1,742
11,448
8,868
0
5,722
5,726
2,029
36,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,993
Gold Earned
38,575
482
Minions Killed
389
0
Camps Cleared
0
1,678,877
Distance Traveled
1,496,579
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,912
583
126
7
0
308,279
0
W
Hera
9,764
574
128
8
0
345,497
1
L
Thoth
7,417
436
55
3
0
291,763
2
L
Tsukuyomi
8,060
474
86
5
0
320,232
5
L
Hou Yi
7,519
442
69
4
0
260,346
6
W
Mercury
8,910
524
104
6
0
365,381
2
W
Cthulhu
8,824
519
24
1
0
360,920
8
W
Sol
8,583
505
100
6
0
298,800
1
L
Cerberus
7,761
457
98
6
0
332,787
3
L
Bellona
7,818
460
81
5
0
291,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role