Player Matchup

Mercury
Mercury
 
Mercury
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Cele_666
Vulcan
Level 63
God Stats
1W - 1L
1,249 SR
Queue Stats
3W - 1L
1,590 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Deciphz
Cu Chulainn
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ENC_IceMan
Medusa
Level 63
God Stats
15W - 18L
1,296 SR
Queue Stats
398W - 445L
1,225 Elo+
Solo
Team Averages
Level 88
1,409 SR
1,463 Elo+

VS

Team Averages
Level 106
1,389 SR
1,527 Elo+
Discordia
Discordia
DobsonLeo
Discordia
Level 104
God Stats
10W - 6L
1,500 SR
Queue Stats
442W - 450L
1,462 Elo+
Solo
Geb
Geb
Ghostrider21999
Geb
Level 106
God Stats
5W - 3L
1,500 SR
Queue Stats
173W - 159L
1,560 Elo+
Solo
Skadi
Skadi
IsaacBRiv
Skadi
Level 127
God Stats
18W - 18L
1,186 SR
Queue Stats
385W - 401L
1,482 Elo+
Party 1
Cu Chulainn
Cu Chulainn
STIHLteamSIX
Cu Chulainn
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
656W - 657L
1,528 Elo+
Party 1
Set
Set
franco_20021
Set
Level 67
God Stats
4W - 8L
1,259 SR
Queue Stats
366W - 425L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
5 / 0 / 5
10,580
557
5,711
13,909
6,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
 
Sobek
13
3 / 1 / 3
8,806
463
6,581
11,333
10,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
Cele_666
Vulcan
15
3 / 6 / 2
9,566
503
8,228
10,034
3,946
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Deciphz
Cu Chulainn
17
4 / 1 / 1
10,774
567
9,950
12,300
13,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
ENC_IceMan
Medusa
16
3 / 0 / 1
9,319
490
6,118
5,400
3,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DobsonLeo
Discordia
16
5 / 4 / 2
9,591
505
9,947
9,471
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 4 / 2
8,171
430
5,244
13,193
9,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
IsaacBRiv
Skadi
13
0 / 4 / 4
8,242
434
7,100
10,797
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
STIHLteamSIX
Cu Chulainn
16
1 / 3 / 2
9,591
505
7,612
14,585
13,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 0
6,978
367
655
10,762
3,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
18
Kills
8
8
Deaths
18
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
0
5
7.5
W
Sobek
 
Sobek
3
1
3
4.5
W
Vulcan
Cele_666
Vulcan
3
6
2
0.67
W
Cu Chulainn
Deciphz
Cu Chulainn
4
1
1
4.5
L
Discordia
DobsonLeo
Discordia
5
4
2
1.5
W
Medusa
ENC_IceMan
Medusa
3
0
1
3.5
L
2
4
2
0.75
L
Skadi
IsaacBRiv
Skadi
0
4
4
0.5
L
Cu Chulainn
STIHLteamSIX
Cu Chulainn
1
3
2
0.67
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,588
Damage
30,558
52,976
Taken
58,808
36,786
Mitigated
32,529
19,810
Healing
14,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,711
2,211
0
7,004
13,909
6,133
349
3,590
10,319
0
77,888
W
Sobek
 
Sobek
6,581
380
0
6,022
11,333
10,369
0
2,939
8,394
28,157
0
W
Vulcan
Cele_666
Vulcan
8,228
4,546
0
364
10,034
3,946
61
6,447
3,587
52,470
0
W
Cu Chulainn
Deciphz
Cu Chulainn
9,950
2,451
0
4,252
12,300
13,326
210
2,641
9,659
4,222
63,819
L
Discordia
DobsonLeo
Discordia
9,947
304
0
2,028
9,471
3,148
420
4,476
4,995
54,779
0
W
Medusa
ENC_IceMan
Medusa
6,118
1,831
0
2,168
5,400
3,012
904
900
4,500
5,975
55,892
L
5,244
508
0
1,713
13,193
9,061
0
4,537
8,656
16,290
0
L
Skadi
IsaacBRiv
Skadi
7,100
3,045
0
3,128
10,797
3,093
1,258
3,605
7,192
0
55,005
L
Cu Chulainn
STIHLteamSIX
Cu Chulainn
7,612
2,080
0
3,527
14,585
13,583
0
1,908
12,677
6,276
54,852
L
655
208
0
4,340
10,762
3,644
0
1,515
9,247
0
34,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,045
Gold Earned
42,573
543
Minions Killed
389
0
Camps Cleared
0
1,862,268
Distance Traveled
1,514,807
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,580
557
128
7
0
490,106
0
W
Sobek
8,806
463
42
2
0
358,872
0
W
Vulcan
9,566
503
103
5
0
314,936
1
W
Cu Chulainn
10,774
567
139
7
0
352,328
0
L
Discordia
9,591
505
89
5
0
311,548
9
W
Medusa
9,319
490
131
7
0
346,026
5
L
Geb
8,171
430
12
1
0
323,221
2
L
Skadi
8,242
434
95
5
0
328,942
3
L
Cu Chulainn
9,591
505
129
7
0
310,057
0
L
Set
6,978
367
64
3
0
241,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role