Player Matchup

Sun Wukong
Sun Wukong
Adrian004
Sun Wukong
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 157L
1,500 Elo+
Solo
Hachiman
Hachiman
Cainé
Hachiman
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Scylla
Scylla
Grommalkin
Scylla
Level 19
God Stats
5W - 0L
1,874 SR
Queue Stats
7W - 1L
1,746 Elo+
Solo
Amaterasu
Amaterasu
Kamasabe280
Amaterasu
Level 12
God Stats
2W - 3L
1,235 SR
Queue Stats
8W - 11L
1,075 Elo+
Party 3
Bastet
Bastet
KillerRino19
Bastet
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 24
1,522 SR
1,464 Elo+

VS

Team Averages
Level 13
1,500 SR
1,429 Elo+
The Morrigan
The Morrigan
EtiennepvpHD
The Morrigan
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 98L
1,064 Elo+
Party 1
Kukulkan
Kukulkan
Kacperek123321
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Trolek123321
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,539 Elo+
Party 2
Cerberus
Cerberus
Wojtas2001
Cerberus
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 12L
1,539 Elo+
Party 2
Fenrir
Fenrir
dronet
Fenrir
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Adrian004
Sun Wukong
17
2 / 4 / 16
10,980
477
11,649
14,472
12,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
Cainé
Hachiman
15
2 / 7 / 8
10,467
455
8,375
15,857
5,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Grommalkin
Scylla
20
26 / 1 / 8
15,509
674
33,335
16,151
6,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
Kamasabe280
Amaterasu
19
12 / 5 / 7
13,241
576
16,151
18,663
14,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
18
10 / 4 / 12
12,221
531
8,983
18,143
5,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
EtiennepvpHD
The Morrigan
15
2 / 14 / 6
9,551
415
5,223
17,748
5,962
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
15
4 / 11 / 4
10,088
439
10,735
14,706
5,608
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Guan Yu
Trolek123321
Guan Yu
17
4 / 10 / 7
10,593
461
11,911
22,878
21,197
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Wojtas2001
Cerberus
19
8 / 6 / 9
11,656
507
13,807
22,888
23,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
dronet
Fenrir
15
3 / 11 / 5
9,704
422
9,486
19,890
8,467
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
52
52
Kills
21
21
Deaths
52
51
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Adrian004
Sun Wukong
2
4
16
2.5
W
Hachiman
Cainé
Hachiman
2
7
8
0.86
L
The Morrigan
EtiennepvpHD
The Morrigan
2
14
6
0.36
W
Scylla
Grommalkin
Scylla
26
1
8
30
L
Kukulkan
4
11
4
0.55
W
Amaterasu
Kamasabe280
Amaterasu
12
5
7
3.1
W
Bastet
10
4
12
4
L
Guan Yu
Trolek123321
Guan Yu
4
10
7
0.75
L
Cerberus
Wojtas2001
Cerberus
8
6
9
2.08
L
Fenrir
dronet
Fenrir
3
11
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,493
Damage
51,162
83,286
Taken
98,110
43,401
Mitigated
64,619
26,581
Healing
12,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Adrian004
Sun Wukong
11,649
1,458
1,744
4,295
14,472
12,188
2,596
4,594
9,786
167
41,962
W
Hachiman
Cainé
Hachiman
8,375
4,888
0
2,984
15,857
5,023
2,124
6,124
9,683
0
41,930
L
The Morrigan
EtiennepvpHD
The Morrigan
5,223
2,800
318
1,634
17,748
5,962
1,174
2,719
14,185
35,752
994
W
Scylla
Grommalkin
Scylla
33,335
3,128
563
8,567
16,151
6,007
398
5,737
10,314
132,321
0
L
Kukulkan
10,735
1,170
0
587
14,706
5,608
545
6,865
7,587
53,623
0
W
Amaterasu
Kamasabe280
Amaterasu
16,151
7,832
0
3,379
18,663
14,206
4,489
6,643
11,885
192
63,166
W
Bastet
8,983
3,031
0
5,049
18,143
5,977
1,097
6,193
11,850
0
67,092
L
Guan Yu
Trolek123321
Guan Yu
11,911
2,799
1,718
2,026
22,878
21,197
822
8,006
14,400
0
45,373
L
Cerberus
Wojtas2001
Cerberus
13,807
1,063
0
1,890
22,888
23,385
0
9,372
12,955
53,104
0
L
Fenrir
dronet
Fenrir
9,486
3,038
525
3,691
19,890
8,467
231
5,308
14,248
0
57,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,418
Gold Earned
51,592
555
Minions Killed
389
0
Camps Cleared
0
2,010,233
Distance Traveled
1,735,848
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,980
477
60
3
0
361,562
1
W
Hachiman
10,467
455
81
4
0
347,544
2
L
The Morrigan
9,551
415
63
3
0
272,892
4
W
Scylla
15,509
674
216
9
0
465,905
1
L
Kukulkan
10,088
439
94
4
0
317,533
6
W
Amaterasu
13,241
576
107
5
0
383,549
0
W
Bastet
12,221
531
91
4
0
451,673
0
L
Guan Yu
10,593
461
64
3
0
403,034
1
L
Cerberus
11,656
507
88
4
0
400,718
2
L
Fenrir
9,704
422
80
3
0
341,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role