Player Matchup

Ganesha
Ganesha
PesadeloCovid
Ganesha
Level 26
God Stats
2W - 0L
1,694 SR
Queue Stats
91W - 86L
1,362 Elo+
Solo
Susano
Susano
RecycledJ
Susano
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Yaeliseo
Hercules
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,714 Elo+
Solo
Skadi
Skadi
ZZaperZZ
Skadi
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 9L
1,916 Elo+
Party 2
Vulcan
Vulcan
sannityreap
Vulcan
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
47W - 30L
1,916 Elo+
Party 2
Team Averages
Level 25
1,539 SR
1,682 Elo+

VS

Team Averages
Level 30
1,551 SR
1,487 Elo+
Izanami
Izanami
FeArAdaam
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
FeArMath
Arachne
Level 32
God Stats
1W - 1L
1,735 SR
Queue Stats
24W - 23L
1,479 Elo+
Party 1
He Bo
He Bo
Olanderstl
He Bo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 155L
1,337 Elo+
Party 1
Ymir
Ymir
TheMInionKIller
Ymir
Level 34
God Stats
6W - 13L
1,305 SR
Queue Stats
232W - 234L
1,354 Elo+
Party 1
Hachiman
Hachiman
Vester4ce
Hachiman
Level 8
God Stats
1W - 2L
1,715 SR
Queue Stats
1W - 2L
1,768 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
0 / 3 / 14
9,256
544
5,626
9,751
7,286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Susano
RecycledJ
Susano
17
13 / 1 / 0
10,710
630
11,289
11,085
4,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Yaeliseo
Hercules
12
3 / 4 / 8
8,109
477
6,198
11,838
9,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
ZZaperZZ
Skadi
17
9 / 3 / 5
10,578
622
8,975
8,870
3,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
12
2 / 2 / 6
8,358
492
8,267
6,604
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FeArAdaam
Izanami
13
3 / 7 / 1
7,920
466
4,697
11,199
3,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
FeArMath
Arachne
13
3 / 6 / 3
8,166
480
7,392
15,357
4,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
13
2 / 4 / 2
7,828
460
6,248
10,106
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 4 / 7
8,258
486
4,804
11,324
6,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Vester4ce
Hachiman
12
2 / 6 / 1
7,447
438
4,877
9,920
2,512
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
27
Kills
11
13
Deaths
27
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
FeArAdaam
Izanami
3
7
1
0.5
L
Arachne
FeArMath
Arachne
3
6
3
0.75
L
He Bo
2
4
2
0.75
W
Ganesha
0
3
14
2.33
W
Susano
RecycledJ
Susano
13
1
0
13
L
1
4
7
1.13
L
Hachiman
Vester4ce
Hachiman
2
6
1
0.42
W
Hercules
Yaeliseo
Hercules
3
4
8
1.75
W
Skadi
ZZaperZZ
Skadi
9
3
5
3.83
W
Vulcan
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,355
Damage
28,018
48,148
Taken
57,906
27,013
Mitigated
19,525
11,499
Healing
12,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
FeArAdaam
Izanami
4,697
2,887
0
3,026
11,199
3,342
660
1,093
10,081
0
50,590
L
Arachne
FeArMath
Arachne
7,392
4,691
0
4,379
15,357
4,543
0
3,911
11,421
0
34,852
L
He Bo
6,248
342
0
2,280
10,106
2,279
0
2,686
7,320
42,980
0
W
Ganesha
5,626
436
390
1,860
9,751
7,286
618
3,023
6,728
30,786
0
W
Susano
RecycledJ
Susano
11,289
2,737
0
4,344
11,085
4,692
390
1,985
9,100
0
68,255
L
4,804
818
0
1,870
11,324
6,849
230
3,825
7,428
23,337
0
L
Hachiman
Vester4ce
Hachiman
4,877
2,485
0
1,253
9,920
2,512
424
2,378
7,292
0
25,828
W
Hercules
Yaeliseo
Hercules
6,198
3,027
0
1,884
11,838
9,523
916
1,756
10,082
0
18,440
W
Skadi
ZZaperZZ
Skadi
8,975
3,195
0
2,033
8,870
3,062
5,321
2,329
6,541
0
72,621
W
Vulcan
8,267
2,957
0
988
6,604
2,450
1,404
1,959
4,645
51,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,011
Gold Earned
39,619
400
Minions Killed
324
0
Camps Cleared
0
1,575,018
Distance Traveled
1,514,721
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,920
466
94
6
0
303,210
1
L
Arachne
8,166
480
62
4
0
339,511
0
L
He Bo
7,828
460
73
4
0
287,206
3
W
Ganesha
9,256
544
26
2
0
285,168
1
W
Susano
10,710
630
127
7
0
355,937
5
L
Ymir
8,258
486
33
2
0
342,650
3
L
Hachiman
7,447
438
62
4
0
242,144
1
W
Hercules
8,109
477
29
2
0
332,578
0
W
Skadi
10,578
622
132
8
0
316,369
6
W
Vulcan
8,358
492
86
5
0
284,966
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role