Player Matchup

Hel
Hel
 
Hel
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
WangTheRockJnsn
Sun Wukong
Level 91
God Stats
3W - 3L
1,500 SR
Queue Stats
57W - 40L
1,647 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
bucketOjustice
Ah Muzen Cab
Level 91
God Stats
14W - 5L
1,500 SR
Queue Stats
54W - 38L
1,585 Elo+
Party 2
Team Averages
Level 71
1,500 SR
1,577 Elo+

VS

Team Averages
Level 85
1,460 SR
1,487 Elo+
Ymir
Ymir
Ch4rd105
Ymir
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 11L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MC_Depy
Ah Muzen Cab
Level 120
God Stats
7W - 5L
1,500 SR
Queue Stats
176W - 126L
1,590 Elo+
Party 1
Nu Wa
Nu Wa
Ravinexe
Nu Wa
Level 108
God Stats
38W - 38L
1,379 SR
Queue Stats
500W - 465L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 3 / 2
7,364
566
3,729
9,209
4,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
WangTheRockJnsn
Sun Wukong
11
0 / 2 / 1
7,355
566
7,421
15,387
11,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
bucketOjustice
Ah Muzen Cab
11
2 / 2 / 0
7,831
602
7,336
9,125
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 1 / 7
9,029
695
9,002
9,494
6,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
MC_Depy
Ah Muzen Cab
12
4 / 1 / 3
9,092
699
8,904
8,613
3,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
Ravinexe
Nu Wa
13
3 / 0 / 4
8,778
675
9,927
6,174
2,671
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
7
7
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
3
2
0.33
W
Ymir
0
1
7
3.5
W
Ah Muzen Cab
MC_Depy
Ah Muzen Cab
4
1
3
5.5
W
Nu Wa
Ravinexe
Nu Wa
3
0
4
5
L
Sun Wukong
WangTheRockJnsn
Sun Wukong
0
2
1
0.25
L
Ah Muzen Cab
bucketOjustice
Ah Muzen Cab
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,486
Damage
27,833
33,721
Taken
24,281
18,219
Mitigated
12,672
14,923
Healing
12,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,729
73
5,128
4,024
9,209
4,029
29
4,751
4,458
17,345
0
W
Ymir
9,002
1,965
0
3,232
9,494
6,625
136
1,137
8,098
26,547
0
W
Ah Muzen Cab
MC_Depy
Ah Muzen Cab
8,904
3,209
0
5,542
8,613
3,376
1,945
1,626
6,841
0
39,282
W
Nu Wa
Ravinexe
Nu Wa
9,927
3,131
92
3,390
6,174
2,671
1,121
1,109
4,844
49,971
0
L
Sun Wukong
WangTheRockJnsn
Sun Wukong
7,421
1,517
159
2,710
15,387
11,118
0
8,498
6,889
0
36,147
L
Ah Muzen Cab
bucketOjustice
Ah Muzen Cab
7,336
2,080
0
2,902
9,125
3,072
102
5,702
3,423
0
36,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,550
Gold Earned
26,899
138
Minions Killed
172
0
Camps Cleared
0
719,515
Distance Traveled
702,798
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,364
566
34
3
0
232,455
0
W
Ymir
9,029
695
24
2
0
227,245
2
W
Ah Muzen Cab
9,092
699
76
6
0
237,479
0
W
Nu Wa
8,778
675
72
6
0
238,074
2
L
Sun Wukong
7,355
566
40
3
0
261,067
3
L
Ah Muzen Cab
7,831
602
64
5
0
225,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role