Player Matchup

Arachne
Arachne
 
Arachne
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Arthur_Bra108
Cthulhu
Level 40
God Stats
1W - 3L
1,302 SR
Queue Stats
1W - 4L
1,325 Elo+
Party 2
Agni
Agni
MatosCMateus
Agni
Level 127
God Stats
0W - 6L
1,500 SR
Queue Stats
58W - 83L
1,392 Elo+
Party 2
Heimdallr
Heimdallr
MaxwaveLeone0w0
Heimdallr
Level 66
God Stats
4W - 3L
1,285 SR
Queue Stats
31W - 42L
1,301 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Suli410
Cu Chulainn
Level 109
God Stats
33W - 32L
1,401 SR
Queue Stats
400W - 460L
1,401 Elo+
Party 2
Team Averages
Level 99
1,398 SR
1,384 Elo+

VS

Team Averages
Level 55
1,389 SR
1,414 Elo+
Danzaburou
Danzaburou
Altecelder
Danzaburou
Level 49
God Stats
30W - 27L
1,463 SR
Queue Stats
284W - 328L
1,485 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Joshyboi343
Cu Chulainn
Level 68
God Stats
2W - 3L
1,285 SR
Queue Stats
135W - 187L
1,422 Elo+
Party 1
Cerberus
Cerberus
Lidden_Wilson
Cerberus
Level 46
God Stats
42W - 30L
1,296 SR
Queue Stats
342W - 382L
1,313 Elo+
Solo
Erlang Shen
Erlang Shen
Skippermcgipper
Erlang Shen
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
divinefeces
Janus
Level 62
God Stats
12W - 17L
1,402 SR
Queue Stats
664W - 721L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
1 / 6 / 1
6,437
429
2,661
9,507
5,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
9
1 / 5 / 2
5,931
395
8,837
11,383
4,828
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 5 / 0
6,772
451
4,490
6,312
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
MaxwaveLeone0w0
Heimdallr
11
1 / 3 / 2
6,574
438
6,157
7,945
2,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Suli410
Cu Chulainn
14
0 / 3 / 0
7,833
522
4,054
9,489
6,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Altecelder
Danzaburou
14
4 / 1 / 1
8,231
549
7,347
9,472
3,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Joshyboi343
Cu Chulainn
14
4 / 0 / 5
8,060
537
8,224
7,133
4,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
Lidden_Wilson
Cerberus
10
1 / 2 / 8
7,010
467
4,452
10,870
5,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
Skippermcgipper
Erlang Shen
14
6 / 0 / 7
8,361
557
4,563
7,139
4,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
7 / 0 / 3
9,329
622
4,528
3,833
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
3
Kills
22
22
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
6
1
0.25
W
Danzaburou
Altecelder
Danzaburou
4
1
1
4.5
L
Cthulhu
1
5
2
0.4
W
Cu Chulainn
Joshyboi343
Cu Chulainn
4
0
5
6.5
W
Cerberus
Lidden_Wilson
Cerberus
1
2
8
2.5
L
0
5
0
0
L
Heimdallr
MaxwaveLeone0w0
Heimdallr
1
3
2
0.67
W
Erlang Shen
Skippermcgipper
Erlang Shen
6
0
7
9.5
L
Cu Chulainn
Suli410
Cu Chulainn
0
3
0
0
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,199
Damage
29,114
44,636
Taken
38,447
21,613
Mitigated
20,275
6,720
Healing
16,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,661
1,814
0
751
9,507
5,611
0
1,534
7,852
5,886
28,574
W
Danzaburou
Altecelder
Danzaburou
7,347
3,612
0
6,000
9,472
3,672
462
2,528
6,944
0
51,082
L
Cthulhu
8,837
1,040
475
1,736
11,383
4,828
0
3,761
7,473
28,034
0
W
Cu Chulainn
Joshyboi343
Cu Chulainn
8,224
2,007
0
2,410
7,133
4,467
2,202
2,548
4,585
0
45,513
W
Cerberus
Lidden_Wilson
Cerberus
4,452
133
584
4,374
10,870
5,978
354
4,525
6,345
10,466
0
L
4,490
162
0
70
6,312
1,858
168
2,495
3,633
45,368
0
L
Heimdallr
MaxwaveLeone0w0
Heimdallr
6,157
3,131
0
1,627
7,945
2,634
0
994
6,951
0
33,666
W
Erlang Shen
Skippermcgipper
Erlang Shen
4,563
2,507
0
1,293
7,139
4,966
52
2,008
5,131
8,405
38,926
L
Cu Chulainn
Suli410
Cu Chulainn
4,054
624
0
2,061
9,489
6,682
2,674
121
9,071
2,950
52,773
W
4,528
152
0
1,482
3,833
1,192
881
2,088
1,745
55,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,547
Gold Earned
40,991
375
Minions Killed
410
0
Camps Cleared
0
1,354,852
Distance Traveled
1,450,345
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,437
429
72
5
0
283,068
1
W
Danzaburou
8,231
549
95
6
0
270,320
3
L
Cthulhu
5,931
395
38
3
0
262,844
4
W
Cu Chulainn
8,060
537
94
6
0
283,157
2
W
Cerberus
7,010
467
9
1
0
278,290
1
L
Agni
6,772
451
80
5
0
269,899
3
L
Heimdallr
6,574
438
76
5
0
287,348
3
W
Erlang Shen
8,361
557
88
6
0
317,374
1
L
Cu Chulainn
7,833
522
109
7
0
251,693
1
W
Janus
9,329
622
124
8
0
301,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role