Player Matchup

Cthulhu
Cthulhu
Mojojoe74
Cthulhu
Level 16
God Stats
1W - 1L
1,720 SR
Queue Stats
6W - 5L
1,573 Elo+
Party 1
Danzaburou
Danzaburou
SmoteMaster
Danzaburou
Level 18
God Stats
2W - 2L
1,669 SR
Queue Stats
11W - 10L
1,573 Elo+
Party 1
Ra
Ra
Tirillium
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 48L
1,351 Elo+
Solo
Team Averages
Level 17
1,630 SR
1,499 Elo+

VS

Team Averages
Level 53
1,514 SR
1,335 Elo+
Ymir
Ymir
Bad_Virgo
Ymir
Level 86
God Stats
4W - 2L
1,541 SR
Queue Stats
27W - 40L
1,322 Elo+
Party 2
Anhur
Anhur
Blitzkegg
Anhur
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 44L
1,322 Elo+
Party 2
Kukulkan
Kukulkan
Vererr
Kukulkan
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 8L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mojojoe74
Cthulhu
11
0 / 2 / 2
7,549
581
6,090
11,184
7,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
SmoteMaster
Danzaburou
11
1 / 4 / 1
7,882
606
4,307
7,607
2,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 6 / 1
7,701
592
3,725
7,529
3,423
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 1 / 10
9,892
761
6,390
9,270
4,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Blitzkegg
Anhur
14
8 / 0 / 3
10,234
787
7,480
7,144
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Vererr
Kukulkan
13
3 / 1 / 7
9,151
704
6,055
4,709
1,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
12
12
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
1
10
6
W
Anhur
Blitzkegg
Anhur
8
0
3
9.5
L
Cthulhu
Mojojoe74
Cthulhu
0
2
2
0.5
L
Danzaburou
SmoteMaster
Danzaburou
1
4
1
0.38
L
1
6
1
0.25
W
Kukulkan
Vererr
Kukulkan
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,122
Damage
19,925
26,320
Taken
21,123
13,170
Mitigated
9,223
3,282
Healing
6,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,390
259
0
1,280
9,270
4,905
254
4,461
4,809
31,927
0
W
Anhur
Blitzkegg
Anhur
7,480
2,287
0
4,143
7,144
2,655
2,076
2,836
4,308
0
40,232
L
Cthulhu
Mojojoe74
Cthulhu
6,090
334
1,000
996
11,184
7,188
0
5,548
5,636
24,561
0
L
Danzaburou
SmoteMaster
Danzaburou
4,307
701
0
517
7,607
2,559
0
3,207
4,400
0
21,143
L
3,725
620
649
120
7,529
3,423
208
3,694
3,835
26,290
0
W
Kukulkan
Vererr
Kukulkan
6,055
928
0
740
4,709
1,663
360
2,761
1,948
34,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,132
Gold Earned
29,277
122
Minions Killed
167
0
Camps Cleared
0
708,690
Distance Traveled
742,136
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,892
761
31
2
0
228,604
4
W
Anhur
10,234
787
65
5
0
240,972
3
L
Cthulhu
7,549
581
45
3
0
258,200
4
L
Danzaburou
7,882
606
36
3
0
247,241
0
L
Ra
7,701
592
41
3
0
203,249
3
W
Kukulkan
9,151
704
71
5
0
272,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role