Player Matchup

Horus
Horus
Ahemme
Horus
Level 85
God Stats
12W - 8L
1,577 SR
Queue Stats
197W - 186L
1,483 Elo+
Party 1
Baron Samedi
Baron Samedi
SSJDeku
Baron Samedi
Level 65
God Stats
3W - 1L
1,810 SR
Queue Stats
7W - 4L
1,821 Elo+
Party 3
Danzaburou
Danzaburou
Spellshards
Danzaburou
Level 103
God Stats
12W - 8L
1,362 SR
Queue Stats
283W - 303L
1,483 Elo+
Party 1
Odin
Odin
Xreavpro
Odin
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,505 Elo+
Party 3
Erlang Shen
Erlang Shen
dræberfrede
Erlang Shen
Level 66
God Stats
19W - 8L
1,547 SR
Queue Stats
227W - 209L
1,483 Elo+
Party 1
Team Averages
Level 76
1,559 SR
1,555 Elo+

VS

Team Averages
Level 121
1,411 SR
1,697 Elo+
Athena
Athena
Alex366
Athena
Level 99
God Stats
4W - 6L
1,500 SR
Queue Stats
55W - 38L
1,789 Elo+
Party 2
Danzaburou
Danzaburou
CL4UD177
Danzaburou
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 48L
1,789 Elo+
Party 2
Bacchus
Bacchus
david7ares
Bacchus
Level 127
God Stats
4W - 3L
1,256 SR
Queue Stats
92W - 64L
1,789 Elo+
Party 2
Merlin
Merlin
devisoul88
Merlin
Level 129
God Stats
0W - 5L
1,500 SR
Queue Stats
120W - 117L
1,565 Elo+
Solo
Tyr
Tyr
marzalet
Tyr
Level 123
God Stats
5W - 5L
1,300 SR
Queue Stats
144W - 97L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ahemme
Horus
17
2 / 1 / 20
10,969
499
9,511
21,021
19,498
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
SSJDeku
Baron Samedi
16
0 / 10 / 8
10,028
456
8,700
16,722
7,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Spellshards
Danzaburou
20
11 / 1 / 5
12,975
590
13,942
15,477
6,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odin
16
5 / 6 / 5
10,870
494
11,478
16,076
13,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
dræberfrede
Erlang Shen
20
12 / 3 / 14
13,751
625
20,147
20,372
13,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Alex366
Athena
15
2 / 8 / 4
10,323
469
9,132
21,843
22,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
CL4UD177
Danzaburou
19
2 / 5 / 1
12,083
549
9,708
16,119
8,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
david7ares
Bacchus
16
4 / 6 / 9
10,871
494
9,748
19,329
15,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
devisoul88
Merlin
16
3 / 5 / 4
11,285
513
11,216
8,753
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
8 / 6 / 2
12,236
556
15,510
24,160
22,484
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
39
30
Kills
19
21
Deaths
30
52
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Horus
Ahemme
Horus
2
1
20
12
L
Athena
Alex366
Athena
2
8
4
0.5
L
Danzaburou
CL4UD177
Danzaburou
2
5
1
0.5
W
Baron Samedi
SSJDeku
Baron Samedi
0
10
8
0.4
W
Danzaburou
Spellshards
Danzaburou
11
1
5
13.5
W
Odin
5
6
5
1.25
L
Bacchus
david7ares
Bacchus
4
6
9
1.42
L
Merlin
devisoul88
Merlin
3
5
4
1
W
Erlang Shen
dræberfrede
Erlang Shen
12
3
14
6.33
L
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,778
Damage
55,314
89,668
Taken
90,204
60,667
Mitigated
71,426
40,502
Healing
20,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Ahemme
Horus
9,511
5,264
3,185
10,114
21,021
19,498
171
6,967
14,054
0
39,644
L
Athena
Alex366
Athena
9,132
1,927
0
2,645
21,843
22,139
50
2,622
19,171
29,909
0
L
Danzaburou
CL4UD177
Danzaburou
9,708
3,406
0
6,386
16,119
8,277
2,469
1,528
14,541
0
92,188
W
Baron Samedi
SSJDeku
Baron Samedi
8,700
1,223
957
4,011
16,722
7,471
844
11,109
5,613
57,103
0
W
Danzaburou
Spellshards
Danzaburou
13,942
6,736
0
11,377
15,477
6,712
1,864
5,119
10,358
0
97,515
W
Odin
11,478
3,802
0
1,118
16,076
13,819
0
6,043
10,033
350
52,271
L
Bacchus
david7ares
Bacchus
9,748
978
0
4,737
19,329
15,408
0
970
18,197
53,857
0
L
Merlin
devisoul88
Merlin
11,216
560
0
288
8,753
3,118
1,239
1,887
6,866
64,332
0
W
Erlang Shen
dræberfrede
Erlang Shen
20,147
10,654
0
9,740
20,372
13,167
1,814
6,402
13,970
0
101,774
L
15,510
956
0
6,650
24,160
22,484
0
2,043
21,767
992
67,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,593
Gold Earned
56,798
504
Minions Killed
513
0
Camps Cleared
0
2,027,850
Distance Traveled
1,995,455
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,969
499
46
2
0
456,922
5
L
Athena
10,323
469
42
2
0
448,736
11
L
Danzaburou
12,083
549
130
6
0
390,669
6
W
Baron Samedi
10,028
456
99
5
0
358,545
4
W
Danzaburou
12,975
590
139
6
0
415,282
3
W
Odin
10,870
494
81
4
0
378,907
4
L
Bacchus
10,871
494
80
4
0
392,575
4
L
Merlin
11,285
513
129
6
0
330,771
1
W
Erlang Shen
13,751
625
139
6
0
418,194
8
L
Tyr
12,236
556
132
6
0
432,704
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role