Player Matchup

Medusa
Medusa
MasterBlacksmith
Medusa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Solrth
Cthulhu
Level 10
God Stats
2W - 0L
1,781 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Pele
Pele
Sr Profano
Pele
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
582W - 621L
1,398 Elo+
Solo
Anubis
Anubis
sweepy123
Anubis
Level 14
God Stats
7W - 4L
1,286 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
wint3rs97
Nu Wa
Level 13
God Stats
19W - 19L
1,304 SR
Queue Stats
94W - 99L
1,382 Elo+
Solo
Team Averages
Level 11
1,474 SR
1,456 Elo+

VS

Team Averages
Level 23
1,522 SR
1,482 Elo+
Fenrir
Fenrir
ADesign
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,435 Elo+
Solo
Artemis
Artemis
DAxSALA
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Bastet
Bastet
Known_Tyrant
Bastet
Level 30
God Stats
5W - 6L
1,548 SR
Queue Stats
77W - 88L
1,368 Elo+
Solo
Hel
Hel
Sei-707
Hel
Level 29
God Stats
1W - 2L
1,518 SR
Queue Stats
18W - 22L
1,499 Elo+
Solo
Jing Wei
Jing Wei
lordseek
Jing Wei
Level 18
God Stats
33W - 20L
1,543 SR
Queue Stats
73W - 73L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 6 / 18
12,708
1,155
17,195
18,701
8,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Solrth
Cthulhu
20
11 / 0 / 21
13,488
1,226
19,587
17,740
28,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
9 / 6 / 18
12,321
1,120
17,626
16,999
7,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
sweepy123
Anubis
19
8 / 1 / 16
12,863
1,169
15,705
9,687
5,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
wint3rs97
Nu Wa
19
8 / 2 / 23
12,292
1,117
22,314
8,960
3,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

221

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ADesign
Fenrir
17
3 / 17 / 5
11,328
1,030
9,979
27,292
9,414
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
DAxSALA
Artemis
16
1 / 3 / 5
10,005
910
13,105
9,678
4,747
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
17
6 / 6 / 4
11,661
1,060
20,539
22,030
10,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
17
2 / 6 / 6
11,360
1,033
11,489
15,759
5,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jing Wei
lordseek
Jing Wei
17
3 / 13 / 6
10,845
986
12,143
24,014
6,651
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
41
45
Kills
15
15
Deaths
45
96
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ADesign
Fenrir
3
17
5
0.32
L
Artemis
DAxSALA
Artemis
1
3
5
1.17
L
Bastet
6
6
4
1.33
W
9
6
18
3
L
Hel
2
6
6
0.83
W
Cthulhu
Solrth
Cthulhu
11
0
21
21.5
W
9
6
18
3
L
Jing Wei
lordseek
Jing Wei
3
13
6
0.46
W
Anubis
sweepy123
Anubis
8
1
16
16
W
Nu Wa
wint3rs97
Nu Wa
8
2
23
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,427
Damage
67,255
72,087
Taken
98,773
54,037
Mitigated
37,327
16,127
Healing
12,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ADesign
Fenrir
9,979
2,996
0
1,847
27,292
9,414
0
13,783
13,308
0
18,354
L
Artemis
DAxSALA
Artemis
13,105
6,676
0
0
9,678
4,747
0
7,168
2,435
0
30,191
L
Bastet
20,539
5,816
0
0
22,030
10,960
0
11,240
10,565
0
37,772
W
17,195
11,199
558
6,077
18,701
8,832
0
4,053
14,648
0
26,846
L
Hel
11,489
2,023
3,608
4,262
15,759
5,555
0
10,330
5,254
56,240
0
W
Cthulhu
Solrth
Cthulhu
19,587
632
336
650
17,740
28,076
0
2,604
15,136
44,589
0
W
17,626
5,568
0
4,078
16,999
7,647
0
2,671
14,328
0
24,653
L
Jing Wei
lordseek
Jing Wei
12,143
11,681
0
2,984
24,014
6,651
0
14,284
9,605
0
19,964
W
Anubis
sweepy123
Anubis
15,705
426
243
2,994
9,687
5,702
0
467
9,220
42,820
0
W
Nu Wa
wint3rs97
Nu Wa
22,314
6,702
558
633
8,960
3,780
0
1,694
7,266
33,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,672
Gold Earned
55,199
206
Minions Killed
212
5
Camps Cleared
4
1,008,217
Distance Traveled
975,616
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,328
1,030
12
1
2
191,339
0
L
Artemis
10,005
910
33
3
1
151,751
0
L
Bastet
11,661
1,060
36
3
0
255,428
0
W
Medusa
12,708
1,155
29
3
1
165,764
0
L
Hel
11,360
1,033
122
11
0
197,627
0
W
Cthulhu
13,488
1,226
65
6
0
254,905
2
W
Pele
12,321
1,120
18
2
1
215,100
0
L
Jing Wei
10,845
986
9
1
1
179,471
0
W
Anubis
12,863
1,169
77
7
2
197,091
0
W
Nu Wa
12,292
1,117
17
2
1
175,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role