Player Matchup

Chang'e
Chang'e
ElAsxWea
Chang'e
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,264 Elo+
Party 1
Heimdallr
Heimdallr
Wertu_333_
Heimdallr
Level 29
God Stats
1W - 0L
1,517 SR
Queue Stats
4W - 2L
1,416 Elo+
Party 1
Ymir
Ymir
cerdonio812
Ymir
Level 89
God Stats
1W - 0L
1,697 SR
Queue Stats
15W - 17L
1,264 Elo+
Party 1
Team Averages
Level 59
1,571 SR
1,314 Elo+

VS

Team Averages
Level 47
1,586 SR
1,395 Elo+
Guan Yu
Guan Yu
AnkleJuice
Guan Yu
Level 7
God Stats
1W - 1L
1,715 SR
Queue Stats
20W - 38L
1,341 Elo+
Party 2
Neith
Neith
KnoxCosmic
Neith
Level 24
God Stats
23W - 26L
1,544 SR
Queue Stats
93W - 116L
1,421 Elo+
Party 2
Agni
Agni
KnoxXenith
Agni
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 134L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ElAsxWea
Chang'e
17
7 / 3 / 10
13,027
686
13,184
16,344
7,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
Wertu_333_
Heimdallr
16
9 / 4 / 7
13,429
707
22,126
17,040
6,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 5 / 14
12,572
662
11,004
21,272
20,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AnkleJuice
Guan Yu
12
0 / 7 / 8
9,960
524
2,602
26,736
19,947
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
16
3 / 4 / 9
12,411
653
13,040
12,035
4,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
9 / 6 / 3
13,580
715
25,715
20,452
7,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
17
Kills
12
12
Deaths
17
31
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AnkleJuice
Guan Yu
0
7
8
0.57
W
Chang'e
ElAsxWea
Chang'e
7
3
10
4
L
Neith
3
4
9
1.88
L
9
6
3
1.75
W
Heimdallr
Wertu_333_
Heimdallr
9
4
7
3.13
W
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,314
Damage
41,357
54,656
Taken
59,223
35,171
Mitigated
32,484
23,515
Healing
15,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AnkleJuice
Guan Yu
2,602
833
1,764
4,669
26,736
19,947
24
11,213
15,523
0
6,385
W
Chang'e
ElAsxWea
Chang'e
13,184
1,419
6,537
10,494
16,344
7,891
744
9,856
6,488
63,370
0
L
Neith
13,040
5,926
0
2,833
12,035
4,787
819
5,552
6,482
0
42,576
L
25,715
1,666
0
5,920
20,452
7,750
682
7,435
13,017
79,241
0
W
Heimdallr
Wertu_333_
Heimdallr
22,126
8,388
0
2,951
17,040
6,799
1,422
7,006
10,034
0
63,949
W
11,004
743
0
3,533
21,272
20,481
535
9,374
11,898
37,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,028
Gold Earned
35,951
191
Minions Killed
161
0
Camps Cleared
0
961,129
Distance Traveled
1,041,389
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,960
524
7
0
0
354,371
1
W
Chang'e
13,027
686
69
4
0
354,764
0
L
Neith
12,411
653
51
3
0
305,106
1
L
Agni
13,580
715
103
5
0
381,912
1
W
Heimdallr
13,429
707
80
4
0
313,233
2
W
Ymir
12,572
662
42
2
0
293,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role